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[XState] Transient transitions

时间:2020-07-29 21:50:22      阅读:66      评论:0      收藏:0      [点我收藏+]

标签:--   list   ext   ansi   transient   zed   class   agg   png   

It uses " " as key, by default, this is the inital state, it often uses with ‘cond‘

技术图片

 

import { createMachine, assign, interpret } from "xstate";

const elBox = document.querySelector("#box");
const elBody = document.body;
const elButton = document.querySelector("#button");

const assignPoint = assign({
  px: (context, event) => event.clientX,
  py: (context, event) => event.clientY,
});

const assignPosition = assign({
  x: (context, event) => {
    return context.x + context.dx;
  },
  y: (context, event) => {
    return context.y + context.dy;
  },
  dx: 0,
  dy: 0,
  px: 0,
  py: 0,
});

const assignDelta = assign({
  dx: (context, event) => {
    return event.clientX - context.px;
  },
  dy: (context, event) => {
    return event.clientY - context.py;
  },
});

const resetPosition = assign({
  dx: 0,
  dy: 0,
  px: 0,
  py: 0,
});

const createDragDropMachine = (user) =>
  createMachine({
    // The initial state should check auth status instead.
    initial: "checkingAuth",
    context: {
      x: 0,
      y: 0,
      dx: 0,
      dy: 0,
      px: 0,
      py: 0,
      user,
    },
    states: {
      // Add two states:
      // - checkingAuth (with transient transitions)
      // - unauthorized
      checkingAuth: {
        on: {
          "": [
            {
              cond: (context, event) => {
                return !!context.user;
              },
              target: "idle",
            },
            {
              target: "unauthorized",
            },
          ],
        },
      },
      unauthorized: {},
      idle: {
        on: {
          mousedown: {
            actions: assignPoint,
            target: "dragging",
          },
        },
      },
      dragging: {
        on: {
          mousemove: {
            actions: assignDelta,
          },
          mouseup: {
            actions: [assignPosition],
            target: "idle",
          },
          "keyup.escape": {
            target: "idle",
            actions: resetPosition,
          },
        },
      },
    },
  });

const service = interpret(
  createDragDropMachine({
    user: "Wan",
  })
);

service.onTransition((state) => {
  elBox.dataset.state = state.value;

  if (state.changed) {
    console.log(state.context);

    elBox.style.setProperty("--dx", state.context.dx);
    elBox.style.setProperty("--dy", state.context.dy);
    elBox.style.setProperty("--x", state.context.x);
    elBox.style.setProperty("--y", state.context.y);
  }
});

service.start();

elBox.addEventListener("mousedown", (event) => {
  service.send(event);
});

elBody.addEventListener("mousemove", (event) => {
  service.send(event);
});

elBody.addEventListener("mouseup", (event) => {
  service.send(event);
});

elBody.addEventListener("keyup", (e) => {
  if (e.key === "Escape") {
    service.send("keyup.escape");
  }
});

 

[XState] Transient transitions

标签:--   list   ext   ansi   transient   zed   class   agg   png   

原文地址:https://www.cnblogs.com/Answer1215/p/13363138.html

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