标签:iss zab src lin type typeof seconds this second
新增
GridLengthAnimation继承自AnimationTimeline
public class GridLengthAnimation : AnimationTimeline { public static readonly DependencyProperty FromProperty; public static readonly DependencyProperty ToProperty; public static readonly DependencyProperty EasingFunctionProperty; static GridLengthAnimation() { FromProperty = DependencyProperty.Register("From", typeof(GridLength), typeof(GridLengthAnimation)); ToProperty = DependencyProperty.Register("To", typeof(GridLength), typeof(GridLengthAnimation)); EasingFunctionProperty = DependencyProperty.Register("EasingFunction", typeof(IEasingFunction), typeof(GridLengthAnimation)); } protected override Freezable CreateInstanceCore() { return new GridLengthAnimation(); } public override Type TargetPropertyType { get { return typeof(GridLength); } } public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(GridLengthAnimation.EasingFunctionProperty); } set { SetValue(GridLengthAnimation.EasingFunctionProperty, value); } } public GridLength From { get { return (GridLength)GetValue(GridLengthAnimation.FromProperty); } set { SetValue(GridLengthAnimation.FromProperty, value); } } public GridLength To { get { return (GridLength)GetValue(GridLengthAnimation.ToProperty); } set { SetValue(GridLengthAnimation.ToProperty, value); } } public override object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { double fromValue = ((GridLength)GetValue(GridLengthAnimation.FromProperty)).Value; double toValue = ((GridLength)GetValue(GridLengthAnimation.ToProperty)).Value; IEasingFunction easingFunction = this.EasingFunction; double progress = (easingFunction != null) ? easingFunction.Ease(animationClock.CurrentProgress.Value) : animationClock.CurrentProgress.Value; if (fromValue > toValue) { return new GridLength((1 - progress) * (fromValue - toValue) + toValue, this.To.IsStar ? GridUnitType.Star : GridUnitType.Pixel); } else { return new GridLength((progress) * (toValue - fromValue) + fromValue, this.To.IsStar ? GridUnitType.Star : GridUnitType.Pixel); } } }
<RowDefinition Height="40"></RowDefinition> <RowDefinition></RowDefinition> <RowDefinition Height="0.1*"></RowDefinition> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="grid" Width="0.06*"></ColumnDefinition> <ColumnDefinition ></ColumnDefinition> </Grid.ColumnDefinitions>
GridLengthAnimation d = new GridLengthAnimation(); d.From = new GridLength(0.06, GridUnitType.Star); d.To = new GridLength(0.2, GridUnitType.Star); d.Duration = TimeSpan.FromSeconds(0.2); grid.BeginAnimation(ColumnDefinition.WidthProperty, d);
标签:iss zab src lin type typeof seconds this second
原文地址:https://www.cnblogs.com/zt199510/p/13557819.html