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年度的欧特克传媒娱乐业的开发者大会又将很快与小伙伴们见面了,我们会在拉斯维加斯,东京,上海,北京四个地方分别举办。相比往年,今年会晚一些,也让我们有更多的时间去准备。以下是英文的详细介绍,如果只关注中国的话,小伙伴们只要看红色字体标注部分就可以了,任何问题,可以留言或者邮件给我 zhong.wu@autodesk.com ..
Autodesk Media and Entertainment DevDays December 2014 – January 2015
Come see us in action at several Media and Entertainment DevDays locations and dates. Please join us in one of 4 cities worldwide to learn about the future of M&E development opportunities.
Register now for Tokyo, Shanghai or Beijing
We’ll share how Autodesk is expanding our business and how you can join us by using Cloud, Mobile and Desktop technologies to expand your business.
Hear from Autodesk executives and engineers where Autodesk is taking M&E platform technology – from the desktop to cloud and mobile – from SDKs to web services. Learn about upcoming Autodesk web service APIs, new SDKs and the latest desktop technology platforms. Come to listen our partner API use cases. Understand how API and Autodesk solutions can help you build more effective pipelines, or address issues you may have.
Agenda outline
Morning
* Welcome – the year in review and a look into the near and longer term future.
* Keynote presentation discussing the future of the M&E initiatives at Autodesk.
* Autodesk® Maya Roadmap
* Autodesk® 3ds Max® Roadmap
* Project Stingray Introduction
Afternoon
A single track to illuminate the coming product API changes. We will also have some technical presentations that will certainly be interesting for you.
* Autodesk 3ds Max API update:
This class will update you on the new API coming with the next releases of 3ds Max. It will be also a good place to discuss API issues with the 3ds Max API experts.
* Autodesk Maya API update:
This class will update you on the new API coming with the next releases of Maya. It will be also a good place to discuss API issues with the Maya API experts.
* DevDay Las Vegas only: Extending Scene Assembly With Custom Representations
This presentation will introduce to you the structure of scene assembly framework in Maya. We will also demonstrate how to extend the current set of Scene Assembly representation types with a new “script” representation. When activating this script representation, a user-specified Python script will be run, allowing you to quickly create new representation types.
* DevDay Las Vegas only: Real Time Full Performance Capture in MotionBuilder with 360 degree Reference Footage:
Working under the production demands of a small studio, companies and teams’ highest priority is to push high quality content under a tight deadline. The closer one can get to a finished product during the motion capture shoot itself, including better performance, cleaner data, and more accurate retargeting – the more efficient and cost effective for the full production schedule and final product. Currently, there is no affordable high quality solution for both facial solving and full body motion capture that integrates reference video. During this presentation I’ll be showing you how I’ve integrated Mixamo FacePlus facial solving software, Phasespace Impulse, a remarkably stable active marker system for super clean full body mocap, and a series of Raspberry Pi cameras over a wireless network into Autodesk Motionbuilder to create high quality performance capture in real time, with 360 degrees of reference video for review and to assist in production.
DevHack, Las Vegas, USA
Tuesday, December 2
1:00 p.m. – 5:30 p.m.
DevHack is a drop in workshop – you are invited to come and spend any part of the day. Bring your laptop and ask about, or work on, any problems with advice from DevTech engineers and API experts from Autodesk. Mingle with your fellow DevHackers. Perhaps you need some general design advice; or you’d like some guidance on implementing a specific algorithm. Or, you may want to spend some quality time learning to take advantage of the new cloud and/or mobile APIs you’ll learn about at DevDay. You could also get help publishing your app on Autodesk Exchange Apps. Anything goes – come for an hour or stay all day. We look forward to seeing you.
Autodesk 2014 M&E Devday is coming
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原文地址:http://www.cnblogs.com/johnonsoftware/p/4090517.html