Speedcell and Shoutmon love triangles very much.One day,they are playing a game named “Triangle Counting”.
In this game,Speedcell draws a round,and draws N points on the circumference of the round evenly,and marks them as 1,2,...,N.
Then Speedcell connects these points using the following rules:
Step 1: Connect the first point with the third point,and connect the third point with the 5th point,...,connect the ith point with the
(i+2)th point(cycling when needed)......It can’t be stopped until we get back to the first point.

Step 2: If there exists some points which don’t be connected still,choose one of them(if marked “i”),and connect it with the
(i+2)th point,then the (i+4)th point as Step1.......If we get back to the ith point,Step 2 will be stopped.

Step 3: Connect all the points as the order 1,2,...,N,1.

Now Speedcell wants to let Shoutmon count the number of triangles on the figure.
The first line of input contains T (T≤1000),indicating the number of cases.
Then T lines follow.Each line an integer N(1<=N<=1000),indicating the number of points.
Each case a line,and output the case number first,then a single integer,indicating the number of triangles.
The answer should be moduloed by 20121111.
3 1 4 6
Case #1: 0 Case #2: 8 Case #3: 32
#include <stdio.h>
#include <string.h>
#include <algorithm>
using namespace std;
const int mod = 20121111;
int main()
{
int n,cas = 1,t,ans;
scanf("%d",&t);
while(t--)
{
scanf("%d",&n);
if(n<3)
ans = 0;
else if(n == 3)
ans = 1;
else if(n == 4)
ans = 8;
else if(n == 5)
ans = 35;
else if(n == 6)
ans = 32;
else
ans = 5*n;
printf("Case #%d: %d\n",cas++,ans%mod);
}
return 0;
}ACdream1008:A Very Easy Triangle Counting Game,布布扣,bubuko.com
ACdream1008:A Very Easy Triangle Counting Game
原文地址:http://blog.csdn.net/libin56842/article/details/26057739