标签:style blog http io ar 使用 sp for strong
LCLFramework框架之依赖注入(IOC)职责
LCLFramework框架之依赖注入(IOC)设计
网上有很多的IOC框架如何让用户选择自己熟悉的IOC框架了,那LCL就需要提供可扩展的IOC应该如何让框架注入自己熟悉的IOC框架呢?
下图是基本的IOC扩展契约,所有的第三方都要实现IObjectContainer契约,下图中实现了,Unity,TinyIoc两个第三方IOC框架。
抛弃了ObjectContainer类,直接使用接口进行扩展
LCLFramework框架之依赖注入(IOC)设计代码
/// <summary>
/// 表示持久化事件时出现的并发异常
/// </summary>
public interface IObjectContainer
{
/// <summary>
/// 注册一个给定的类型及其所有实现的接口
/// </summary>
/// <param name="type"></param>
void RegisterType(Type type);
/// <summary>
/// 注册一个给定的类型及其所有实现的接口
/// </summary>
/// <param name="type"></param>
/// <param name="key"></param>
void RegisterType(Type type, string key);
/// <summary>
/// 注册给定程序集中符合条件的所有类型
/// </summary>
/// <param name="typePredicate"></param>
/// <param name="assemblies"></param>
void RegisterTypes(Func<Type, bool> typePredicate, params Assembly[] assemblies);
/// <summary>
/// 注册给定接口的实现
/// </summary>
/// <typeparam name="TService"></typeparam>
/// <typeparam name="TImpl"></typeparam>
/// <param name="life"></param>
void Register<TService, TImpl>(LifeStyle life)
where TService : class
where TImpl : class, TService;
/// <summary>
/// 注册给定接口的实现
/// </summary>
/// <typeparam name="TService"></typeparam>
/// <typeparam name="TImpl"></typeparam>
/// <param name="key"></param>
/// <param name="life"></param>
void Register<TService, TImpl>(string key, LifeStyle life = LifeStyle.Singleton)
where TService : class
where TImpl : class, TService;
/// <summary>
/// 注册给定接口的默认实现
/// </summary>
/// <typeparam name="TService"></typeparam>
/// <typeparam name="TImpl"></typeparam>
/// <param name="life"></param>
void RegisterDefault<TService, TImpl>(LifeStyle life)
where TService : class
where TImpl : class, TService;
/// <summary>
/// 注册给定类型的实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="instance"></param>
/// <param name="life"></param>
void Register<T>(T instance, LifeStyle life) where T : class;
/// <summary>
/// 注册给定类型的实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="instance"></param>
/// <param name="key"></param>
/// <param name="life"></param>
void Register<T>(T instance, string key, LifeStyle life) where T : class;
/// <summary>
/// 判断给定的类型是否已经注册
/// </summary>
/// <param name="type"></param>
/// <returns></returns>
bool IsRegistered(Type type);
/// <summary>
/// 判断给定的类型是否已经注册
/// </summary>
/// <param name="type"></param>
/// <param name="key"></param>
/// <returns></returns>
bool IsRegistered(Type type, string key);
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
T Resolve<T>() where T : class;
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key"></param>
/// <returns></returns>
T Resolve<T>(string key) where T : class;
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <param name="type"></param>
/// <returns></returns>
object Resolve(Type type);
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <param name="key"></param>
/// <param name="type"></param>
/// <returns></returns>
object Resolve(string key, Type type);
}
[DebuggerDisplay("ObjectContainer = {_container}")]
public class ServiceLocator
{
private readonly IObjectContainer _container = LEnvironment.AppObjectContainer;
public static readonly ServiceLocator Instance = new ServiceLocator();
private ServiceLocator()
{
}
/// <summary>
/// 注册一个给定的类型及其所有实现的接口
/// </summary>
/// <param name="type"></param>
public void RegisterType(Type type)
{
_container.RegisterType(type);
}
/// <summary>
/// 注册一个给定的类型及其所有实现的接口
/// </summary>
/// <param name="type"></param>
/// <param name="key"></param>
public void RegisterType(Type type, string key)
{
_container.RegisterType(type, key);
}
public void RegisterType(Type type, Type Impl)
{
//_container.RegisterType()
}
/// <summary>
/// 注册给定程序集中符合条件的所有类型
/// </summary>
/// <param name="typePredicate"></param>
/// <param name="assemblies"></param>
public void RegisterTypes(Func<Type, bool> typePredicate, params Assembly[] assemblies)
{
_container.RegisterTypes(typePredicate, assemblies);
}
/// <summary>
/// 注册给定接口的实现
/// </summary>
/// <typeparam name="TService"></typeparam>
/// <typeparam name="TImpl"></typeparam>
/// <param name="life"></param>
public void Register<TService, TImpl>(LifeStyle life = LifeStyle.Singleton)
where TService : class
where TImpl : class, TService
{
_container.Register<TService, TImpl>(life);
}
/// <summary>
/// 注册给定接口的实现
/// </summary>
/// <typeparam name="TService"></typeparam>
/// <typeparam name="TImpl"></typeparam>
/// <param name="key"></param>
/// <param name="life"></param>
public void Register<TService, TImpl>(string key, LifeStyle life = LifeStyle.Singleton)
where TService : class
where TImpl : class, TService
{
_container.Register<TService, TImpl>(key, life);
}
/// <summary>
/// 注册给定接口的默认实现
/// </summary>
/// <typeparam name="TService"></typeparam>
/// <typeparam name="TImpl"></typeparam>
/// <param name="life"></param>
public void RegisterDefault<TService, TImpl>(LifeStyle life = LifeStyle.Singleton)
where TService : class
where TImpl : class, TService
{
_container.RegisterDefault<TService, TImpl>(life);
}
/// <summary>
/// 注册给定类型的实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="instance"></param>
/// <param name="life"></param>
public void Register<T>(T instance, LifeStyle life = LifeStyle.Singleton) where T : class
{
_container.Register<T>(instance, life);
}
/// <summary>
/// 注册给定类型的实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="instance"></param>
/// <param name="key"></param>
/// <param name="life"></param>
public void Register<T>(T instance, string key, LifeStyle life = LifeStyle.Singleton) where T : class
{
_container.Register<T>(instance, key, life);
}
/// <summary>
/// 判断给定的类型是否已经注册
/// </summary>
/// <param name="type"></param>
/// <returns></returns>
public bool IsRegistered(Type type)
{
return _container.IsRegistered(type);
}
/// <summary>
/// 判断给定的类型是否已经注册
/// </summary>
/// <param name="type"></param>
/// <param name="key"></param>
/// <returns></returns>
public bool IsRegistered(Type type, string key)
{
return _container.IsRegistered(type, key);
}
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T Resolve<T>() where T : class
{
return _container.Resolve<T>();
}
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key"></param>
/// <returns></returns>
public T Resolve<T>(string key) where T : class
{
return _container.Resolve<T>(key);
}
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <param name="type"></param>
/// <returns></returns>
public object Resolve(Type type)
{
return _container.Resolve(type);
}
/// <summary>
/// 获取给定类型的一个实例
/// </summary>
/// <param name="key"></param>
/// <param name="type"></param>
/// <returns></returns>
public object Resolve(string key, Type type)
{
return _container.Resolve(key, type);
}
}
LCLFramework框架之IOC扩展
public class UnityObjectContainer : IObjectContainer
{
private IUnityContainer _unityContainer;
public UnityObjectContainer()
{
_unityContainer = new UnityContainer();
}
public UnityObjectContainer(IUnityContainer unityContainer)
{
_unityContainer = unityContainer;
}
public IUnityContainer UnityContainer
{
get { return _unityContainer; }
}
public void RegisterType(Type type)
{
var life = ParseLife(type);
if (!_unityContainer.IsRegistered(type))
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType(type, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType(type);
}
}
foreach (var interfaceType in type.GetInterfaces())
{
if (!_unityContainer.IsRegistered(interfaceType))
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType(interfaceType, type, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType(interfaceType, type);
}
}
}
}
public void RegisterType(Type type, string key)
{
var life = ParseLife(type);
if (!IsRegistered(type, key))
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType(type, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType(type);
}
}
foreach (var interfaceType in type.GetInterfaces())
{
if (!IsRegistered(interfaceType, key))
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType(interfaceType, type, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType(interfaceType, type);
}
}
}
}
public void RegisterTypes(Func<Type, bool> typePredicate, params Assembly[] assemblies)
{
foreach (var assembly in assemblies)
{
foreach (var type in assembly.GetExportedTypes().Where(x => typePredicate(x)))
{
RegisterType(type);
}
}
}
public void Register<TService, TImpl>(LifeStyle life = LifeStyle.Singleton) where TService : class where TImpl : class, TService
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType<TService, TImpl>(new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType<TService, TImpl>();
}
}
public void Register<TService, TImpl>(string key, LifeStyle life = LifeStyle.Singleton)
where TService : class
where TImpl : class, TService
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType<TService, TImpl>(key, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType<TService, TImpl>(key);
}
}
public void RegisterDefault<TService, TImpl>(LifeStyle life = LifeStyle.Singleton)
where TService : class
where TImpl : class, TService
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterType<TService, TImpl>(new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterType<TService, TImpl>();
}
}
public void Register<T>(T instance, LifeStyle life = LifeStyle.Singleton) where T : class
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterInstance<T>(instance, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterInstance<T>(instance);
}
}
public void Register<T>(T instance, string key, LifeStyle life = LifeStyle.Singleton) where T : class
{
if (life == LifeStyle.Singleton)
{
_unityContainer.RegisterInstance<T>(key, instance, new ContainerControlledLifetimeManager());
}
else
{
_unityContainer.RegisterInstance<T>(key, instance);
}
}
public bool IsRegistered(Type type)
{
return _unityContainer.IsRegistered(type);
}
public bool IsRegistered(Type type, string key)
{
return _unityContainer.IsRegistered(type, key);
}
public T Resolve<T>() where T : class
{
return _unityContainer.Resolve<T>();
}
public T Resolve<T>(string key) where T : class
{
return _unityContainer.Resolve<T>(key);
}
public object Resolve(Type type)
{
return _unityContainer.Resolve(type);
}
public object Resolve(string key, Type type)
{
return _unityContainer.Resolve(type, key);
}
private static LifeStyle ParseLife(Type type)
{
var componentAttributes = type.GetCustomAttributes(typeof(ComponentAttribute), false);
return componentAttributes.Count() <= 0 ? LifeStyle.Transient : (componentAttributes[0] as ComponentAttribute).LifeStyle;
}
}
标签:style blog http io ar 使用 sp for strong
原文地址:http://www.cnblogs.com/luomingui/p/4117575.html