标签:style blog io ar color os sp for on
helloworld.cpp
#include "HelloWorldScene.h" USING_NS_CC; Scene* HelloWorld::createScene() { // ‘scene‘ is an autorelease object auto scene = Scene::create(); // ‘layer‘ is an autorelease object auto layer = HelloWorld::create(); // add layer as a child to scene scene->addChild(layer); // return the scene return scene; } // on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !Layer::init() ) { return false; } Size visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); Sprite* sp=Sprite::create("1.png"); sp->setPosition(visibleSize.width/2,visibleSize.height/2); addChild(sp); EventListenerTouchOneByOne* listener=EventListenerTouchOneByOne::create(); listener->onTouchBegan=[sp](Touch *t,Event *e){ if(sp->getBoundingBox().containsPoint(t->getLocation())) { Director::getInstance()->replaceScene(ImageScene::createScene()); } else { log("1111"); } return true; }; Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener,sp); return true; } void HelloWorld::menuCloseCallback(Ref* pSender) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) MessageBox("You pressed the close button. Windows Store Apps do not implement a close button.","Alert"); return; #endif Director::getInstance()->end(); #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) exit(0); #endif }
imagescene.h
#pragma once #include "cocos2d.h" USING_NS_CC; class ImageScene:public Layer { public: static Scene* createScene(); virtual bool init(); CREATE_FUNC(ImageScene); };
imagescene.cpp
#include "ImageScene.h" Scene* ImageScene::createScene() { auto scene = Scene::create(); // ‘layer‘ is an autorelease object auto layer = ImageScene::create(); // add layer as a child to scene scene->addChild(layer); // return the scene return scene; } bool ImageScene::init() { if(!Layer::init()) { return false; } Sprite* sp=Sprite::create("HelloWorld.png"); sp->setPosition(200,200); addChild(sp); return true; }
标签:style blog io ar color os sp for on
原文地址:http://www.cnblogs.com/yufenghou/p/4149097.html