标签:boost timer progress_timer progress_display
timer是一个很小的库,提供简易的时间度量和进度显示,包括timer、progress_timer、progress_display三个类。不适合高精度的时间测量任务,精度依赖于操作系统或编译器,可提供的最大时间跨度只有几百个小时,不适合大跨度的时间段测量。
先来看一下标准库如何计时:
#include <iostream> #include <ctime> using namespace std; int main() { clock_t begin, end; begin = clock(); for (long i=0; i<1000000; ++i); end = clock(); cout << "loop time is:" << (double)(end-begin) / CLOCKS_PER_SEC << endl; system("pause"); }
再看timer类源码
// boost timer.hpp header file ---------------------------------------------// // Copyright Beman Dawes 1994-99. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/timer for documentation. // Revision History // 01 Apr 01 Modified to use new <boost/limits.hpp> header. (JMaddock) // 12 Jan 01 Change to inline implementation to allow use without library // builds. See docs for more rationale. (Beman Dawes) // 25 Sep 99 elapsed_max() and elapsed_min() added (John Maddock) // 16 Jul 99 Second beta // 6 Jul 99 Initial boost version #ifndef BOOST_TIMER_HPP #define BOOST_TIMER_HPP #include <boost/config.hpp> #include <ctime> #include <boost/limits.hpp> # ifdef BOOST_NO_STDC_NAMESPACE namespace std { using ::clock_t; using ::clock; } # endif namespace boost { // timer -------------------------------------------------------------------// // A timer object measures elapsed time. // It is recommended that implementations measure wall clock rather than CPU // time since the intended use is performance measurement on systems where // total elapsed time is more important than just process or CPU time. // Warnings: The maximum measurable elapsed time may well be only 596.5+ hours // due to implementation limitations. The accuracy of timings depends on the // accuracy of timing information provided by the underlying platform, and // this varies a great deal from platform to platform. class timer { public: timer() { _start_time = std::clock(); } // postcondition: elapsed()==0 // timer( const timer& src ); // post: elapsed()==src.elapsed() // ~timer(){} // timer& operator=( const timer& src ); // post: elapsed()==src.elapsed() void restart() { _start_time = std::clock(); } // post: elapsed()==0 double elapsed() const // return elapsed time in seconds { return double(std::clock() - _start_time) / CLOCKS_PER_SEC; } double elapsed_max() const // return estimated maximum value for elapsed() // Portability warning: elapsed_max() may return too high a value on systems // where std::clock_t overflows or resets at surprising values. { return (double((std::numeric_limits<std::clock_t>::max)()) - double(_start_time)) / double(CLOCKS_PER_SEC); } double elapsed_min() const // return minimum value for elapsed() { return double(1)/double(CLOCKS_PER_SEC); } private: std::clock_t _start_time; }; // timer } // namespace boost #endif // BOOST_TIMER_HPP
timer也使用了标准库<ctime>头文件中的clock(),timer对象一旦被声明,构造函数就启动计时,之后可以用elapsed测量自创建到elapsed()被调用所流逝的时间。如
#include <boost/timer.hpp> //头文件 #include <iostream> using namespace boost; //命名空间 using namespace std; int main() { timer t; //timer对象一旦被创建,它的构造函数就启动了计时工作 for(int i=0; i<1000; ++i) for (int j=0; j<1000; ++j); cout << t.elapsed() << "s" << endl; //调用elapsed()测量自创建后流逝的时间 system("pause"); }
#include <boost/progress.hpp> #include <iostream> using namespace boost; using namespace std; void func() { progress_timer pt; for(long i=0; i<1000000; ++i); } int main() { func(); system("pause"); }
#include <boost/progress.hpp> #include <iostream> using namespace boost; using namespace std; void func() { progress_display pd(10000000); for(int i=0; i<10000000; ++i) { ++pd; } } int main() { func(); system("pause"); }
标签:boost timer progress_timer progress_display
原文地址:http://blog.csdn.net/aspnet_lyc/article/details/42192213