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diy播放器(一)

时间:2014-12-29 01:00:01      阅读:324      评论:0      收藏:0      [点我收藏+]

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播放器算是手机上用的最多的软件之一,vlc是其中的佼佼者,更是第一大开源软件,如果能自己写一个播放器一定是一件很酷的事情,最好是能跨平台的。我也不知道最后会弄成什么样子,不过可以试试。还是先androidios吧。

 

我选的方案是ffmpeg解码,sdl显示,这两个开源项目都有很好的维护,而且都能很好的跨各个平台。

1.编译ffmpeg for android(如何编译会放在后面讲解

2.下载sdl的代码hg clone http://hg.libsdl.org/SDL

3.android-project导入到Eclipse中,进入jni文件夹,新建一个SDL文件,将SDL2-2.0.4\src,SDL2-2.0.4\include,SDL2-2.0.4\Android.mk文件拷贝到android-project\jni\SDL\中。

技术分享

 

src下面增加了一个Android.mk:

 1 LOCAL_PATH := $(call my-dir)
 2 
 3 include $(CLEAR_VARS)
 4 LOCAL_MODULE := avcodec-55-prebuilt
 5 LOCAL_SRC_FILES := prebuilt/libavcodec-55.so
 6 include $(PREBUILT_SHARED_LIBRARY)
 7 
 8 include $(CLEAR_VARS)
 9 LOCAL_MODULE := avdevice-55-prebuilt
10 LOCAL_SRC_FILES := prebuilt/libavdevice-55.so
11 include $(PREBUILT_SHARED_LIBRARY)
12 
13 include $(CLEAR_VARS)
14 LOCAL_MODULE := avfilter-4-prebuilt
15 LOCAL_SRC_FILES := prebuilt/libavfilter-4.so
16 include $(PREBUILT_SHARED_LIBRARY)
17 
18 include $(CLEAR_VARS)
19 LOCAL_MODULE := avformat-55-prebuilt
20 LOCAL_SRC_FILES := prebuilt/libavformat-55.so
21 include $(PREBUILT_SHARED_LIBRARY)
22 
23 include $(CLEAR_VARS)
24 LOCAL_MODULE :=  avutil-52-prebuilt
25 LOCAL_SRC_FILES := prebuilt/libavutil-52.so
26 include $(PREBUILT_SHARED_LIBRARY)
27 
28 include $(CLEAR_VARS)
29 LOCAL_MODULE :=  avswresample-0-prebuilt
30 LOCAL_SRC_FILES := prebuilt/libswresample-0.so
31 include $(PREBUILT_SHARED_LIBRARY)
32 
33 include $(CLEAR_VARS)
34 LOCAL_MODULE :=  swscale-2-prebuilt
35 LOCAL_SRC_FILES := prebuilt/libswscale-2.so
36 
37 include $(PREBUILT_SHARED_LIBRARY)
38 
39 include $(CLEAR_VARS)
40  
41 LOCAL_MODULE := main
42 
43 SDL_PATH := ../SDL
44 
45 LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include 46 
47 # Add your application source files here...
48 LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c 49     ktDecodeDisplay.c
50 
51 LOCAL_SHARED_LIBRARIES := avcodec-55-prebuilt avdevice-55-prebuilt avfilter-4-prebuilt avformat-55-prebuilt avutil-52-prebuilt  avswresample-0-prebuilt swscale-2-prebuilt SDL2
52 
53 LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog 
54 
55   
56 include $(BUILD_SHARED_LIBRARY)

主要的播放代码ktDecodeDisplay.c

 

/*
 * ktDecodeDisplay.c
 *
 *  Created on: 
 *      Author: xiaoyao
 */
#ifdef __ANDROID__
#include "ktDecodeDisplay.h"

void packet_queue_init(PacketQueue *q)
{
    memset(q, 0, sizeof(PacketQueue));
    q->mutex = SDL_CreateMutex();
    q->cond = SDL_CreateCond();
}

int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
    AVPacketList *pkt_temp;

    pkt_temp = (AVPacketList *) av_malloc(sizeof(AVPacketList));
    if (!pkt_temp)
    {
        return -1;
    }
    pkt_temp->pkt = *pkt;
    pkt_temp->next = NULL;

    SDL_LockMutex(q->mutex);

    if (!q->last_pkt)
    {
        q->first_pkt = pkt_temp;
    }
    else
    {
        q->last_pkt->next = pkt_temp;
    }

    q->last_pkt = pkt_temp;
    q->nb_packets++;
    q->size += pkt_temp->pkt.size;

    SDL_CondSignal(q->cond);
    SDL_UnlockMutex(q->mutex);

    return 0;
}

static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
{
    AVPacketList *pkt_temp;
    int ret;

    SDL_LockMutex(q->mutex);

    for (;;)
    {
        if (global_video_state->quit)
        {
            ret = -1;
            break;
        }

        pkt_temp = q->first_pkt;

        if (pkt_temp)
        {
            q->first_pkt = pkt_temp->next;
            if (!q->first_pkt)
            {
                q->last_pkt = NULL;
            }
            q->nb_packets--;
            q->size -= pkt_temp->pkt.size;
            *pkt = pkt_temp->pkt;

            av_free(pkt_temp);
            ret = 1;
            break;
        }
        else if (!block)
        {
            ret = 0;
            break;
        }
        else
        {
            SDL_CondWait(q->cond, q->mutex);
        }
    }

    SDL_UnlockMutex(q->mutex);

    return ret;
}

double get_audio_clock(VideoState *is)
{
    double pts;
    int hw_buf_size, bytes_per_sec, n;

    pts = is->audio_clock; /* maintained in the audio thread */
    hw_buf_size = is->audio_buf_size - is->audio_buf_index;
    bytes_per_sec = 0;
    n = is->audio_st->codec->channels * 2;
    if (is->audio_st)
    {
        bytes_per_sec = is->audio_st->codec->sample_rate * n;
    }
    if (bytes_per_sec)
    {
        pts -= (double) hw_buf_size / bytes_per_sec;
    }
    return pts;
}

double get_video_clock(VideoState *is)
{
    double delta;

    delta = (av_gettime() - is->video_current_pts_time) / 1000000.0;
    return is->video_current_pts + delta;
}

double get_external_clock(VideoState *is)
{
    return av_gettime() / 1000000.0;
}

double get_master_clock(VideoState *is)
{
    if (is->av_sync_type == AV_SYNC_VIDEO_MASTER)
    {
        //LOGI("get_video_clock");
        return get_video_clock(is);
    }
    else if (is->av_sync_type == AV_SYNC_AUDIO_MASTER)
    {
        return get_audio_clock(is);
    }
    else
    {
        return get_external_clock(is);
    }
}

/* Add or subtract samples to get a better sync, return new
 audio buffer size */
int synchronize_audio(VideoState *is, short *samples, int samples_size,double pts)
{
    int n;
    double ref_clock;

    n = 2 * is->audio_st->codec->channels;

    if (is->av_sync_type != AV_SYNC_AUDIO_MASTER)
    {
        double diff, avg_diff;
        int wanted_size, min_size, max_size;
        //int nb_samples;

        ref_clock = get_master_clock(is);
        diff = get_audio_clock(is) - ref_clock;

        if (diff < AV_NOSYNC_THRESHOLD)
        {
            // accumulate the diffs
            is->audio_diff_cum = diff + is->audio_diff_avg_coef * is->audio_diff_cum;
            if (is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB)
            {
                is->audio_diff_avg_count++;
            }
            else
            {
                avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef);
                if (fabs(avg_diff) >= is->audio_diff_threshold)
                {
                    wanted_size = samples_size + ((int) (diff * is->audio_st->codec->sample_rate)* n);
                    min_size = samples_size * ((100 - SAMPLE_CORRECTION_PERCENT_MAX) / 100);
                    max_size = samples_size * ((100 + SAMPLE_CORRECTION_PERCENT_MAX) / 100);
                    if (wanted_size < min_size)
                    {
                        wanted_size = min_size;
                    }
                    else if (wanted_size > max_size)
                    {
                        wanted_size = max_size;
                    }

                    if (wanted_size < samples_size)
                    {
                        /* remove samples */
                        samples_size = wanted_size;
                    }
                    else if (wanted_size > samples_size)
                    {
                        uint8_t *samples_end, *q;
                        int nb;

                        /* add samples by copying final sample*/
                        nb = (samples_size - wanted_size);
                        samples_end = (uint8_t *) samples + samples_size - n;
                        q = samples_end + n;
                        while (nb > 0)
                        {
                            memcpy(q, samples_end, n);
                            q += n;
                            nb -= n;
                        }

                        samples_size = wanted_size;
                    }
                }
            }
        }
        else
        {
            /* difference is TOO big; reset diff stuff */
            is->audio_diff_avg_count = 0;
            is->audio_diff_cum = 0;
        }
    }
    return samples_size;
}

//解码音频
int audio_decode_frame(VideoState *is, double *pts_ptr)
{
    int len1, len2, decoded_data_size;
    AVPacket *pkt = &is->audio_pkt;
    int got_frame = 0;
    int64_t dec_channel_layout;
    int wanted_nb_samples, resampled_data_size, n;

    double pts;

    for (;;)
    {
        while (is->audio_pkt_size > 0)
        {
            if (!is->audio_frame)
            {
                if (!(is->audio_frame = avcodec_alloc_frame()))
                {
                    return AVERROR(ENOMEM);
                }
            }
            else
            {
                avcodec_get_frame_defaults(is->audio_frame);
            }

            len1 = avcodec_decode_audio4(is->audio_st->codec, is->audio_frame,&got_frame, pkt);

            if (len1 < 0)
            {
                // error, skip the frame
                is->audio_pkt_size = 0;
                break;
            }

            is->audio_pkt_data += len1;
            is->audio_pkt_size -= len1;

            if (!got_frame)
            {
                continue;
            }

            /*计算解码出来帧缓存的大小*/
            decoded_data_size = av_samples_get_buffer_size(NULL,is->audio_frame->channels, is->audio_frame->nb_samples, is->audio_frame->format, 1);

            dec_channel_layout = (is->audio_frame->channel_layout && is->audio_frame->channels == av_get_channel_layout_nb_channels(is->audio_frame->channel_layout))
                                 ? is->audio_frame->channel_layout :av_get_default_channel_layout( is->audio_frame->channels);

            wanted_nb_samples = is->audio_frame->nb_samples;

            if (is->audio_frame->format != is->audio_src_fmt
                    || dec_channel_layout != is->audio_src_channel_layout
                    || is->audio_frame->sample_rate != is->audio_src_freq
                    || (wanted_nb_samples != is->audio_frame->nb_samples
                    && !is->swr_ctx))
            {
                if (is->swr_ctx)
                {
                    swr_free(&is->swr_ctx);
                }

                is->swr_ctx = swr_alloc_set_opts(NULL,
                        is->audio_tgt_channel_layout, is->audio_tgt_fmt,
                        is->audio_tgt_freq, dec_channel_layout,
                        is->audio_frame->format, is->audio_frame->sample_rate,
                        0, NULL);
                if (!is->swr_ctx || swr_init(is->swr_ctx) < 0)
                {
                    fprintf(stderr, "swr_init() failed\n");
                    break;
                }

                is->audio_src_channel_layout = dec_channel_layout;
                is->audio_src_channels = is->audio_st->codec->channels;
                is->audio_src_freq = is->audio_st->codec->sample_rate;
                is->audio_src_fmt = is->audio_st->codec->sample_fmt;
            }

            /* 可以对采样数进行调整,增加或者减少,一般可以用来做声画同步*/
            if (is->swr_ctx)
            {
                const uint8_t **in = (const uint8_t **) is->audio_frame->extended_data;
                uint8_t *out[] = { is->audio_buf2 };
                if (wanted_nb_samples != is->audio_frame->nb_samples)
                {
                    if (swr_set_compensation(is->swr_ctx,
                            (wanted_nb_samples - is->audio_frame->nb_samples)
                                    * is->audio_tgt_freq
                                    / is->audio_frame->sample_rate,
                            wanted_nb_samples * is->audio_tgt_freq
                                    / is->audio_frame->sample_rate) < 0)
                    {
                        fprintf(stderr, "swr_set_compensation() failed\n");
                        break;
                    }
                }

                len2 = swr_convert(is->swr_ctx, out,
                        sizeof(is->audio_buf2) / is->audio_tgt_channels
                                / av_get_bytes_per_sample(is->audio_tgt_fmt),
                        in, is->audio_frame->nb_samples);

                if (len2 < 0)
                {
                    fprintf(stderr, "swr_convert() failed\n");
                    break;
                }
                if (len2 == sizeof(is->audio_buf2) / is->audio_tgt_channels
                                / av_get_bytes_per_sample(is->audio_tgt_fmt))
                {
                    fprintf(stderr,"warning: audio buffer is probably too small\n");
                    swr_init(is->swr_ctx);
                }
                is->audio_buf = is->audio_buf2;
                resampled_data_size = len2 * is->audio_tgt_channels
                        * av_get_bytes_per_sample(is->audio_tgt_fmt);
            }
            else
            {
                resampled_data_size = decoded_data_size;
                is->audio_buf = is->audio_frame->data[0];
            }

            pts = is->audio_clock;
            *pts_ptr = pts;
            n = 2 * is->audio_st->codec->channels;
            is->audio_clock += (double) resampled_data_size / (double) (n * is->audio_st->codec->sample_rate);

            // We have data, return it and come back for more later
            return resampled_data_size;
        }

        if (pkt->data)
        {
            av_free_packet(pkt);
        }

        memset(pkt, 0, sizeof(*pkt));
        if (is->quit)
        {
            return -1;
        }

        if (packet_queue_get(&is->audioq, pkt, 1) < 0)
        {
            return -1;
        }

        is->audio_pkt_data = pkt->data;
        is->audio_pkt_size = pkt->size;

        /* if update, update the audio clock w/pts */
        if (pkt->pts != AV_NOPTS_VALUE)
        {
            is->audio_clock = av_q2d(is->audio_st->time_base) * pkt->pts;
        }
    }

    return 0;
}

void audio_callback(void *userdata, Uint8 *stream, int len)
{
    VideoState *is = (VideoState *) userdata;
    int len_temp, audio_data_size;

    double pts;

    /*   len是由SDL传入的SDL缓冲区的大小,如果这个缓冲未满,我们就一直往里填充数据 */
    while (len > 0)
    {
        /*  audio_buf_index 和 audio_buf_size 标示我们自己用来放置解码出来的数据的缓冲区,*/
        /*   这些数据待copy到SDL缓冲区, 当audio_buf_index >= audio_buf_size的时候意味着我*/
        /*   们的缓冲为空,没有数据可供copy,这时候需要调用audio_decode_frame来解码出更多的桢数据 */

        if (is->audio_buf_index >= is->audio_buf_size)
        {
            audio_data_size = audio_decode_frame(is, &pts);
            /* audio_data_size < 0 标示没能解码出数据,我们默认播放静音 */
            if (audio_data_size < 0)
            {
                /* silence */
                is->audio_buf_size = 1024;
                /* 清零,静音 */
                memset(is->audio_buf, 0, is->audio_buf_size);
            }
            else
            {
                audio_data_size = synchronize_audio(is, (int16_t *) is->audio_buf,audio_data_size, pts);
                is->audio_buf_size = audio_data_size;
            }
            is->audio_buf_index = 0;
        }
        /*  查看stream可用空间,决定一次copy多少数据,剩下的下次继续copy */
        len_temp = is->audio_buf_size - is->audio_buf_index;
        if (len_temp > len)
        {
            len_temp = len;
        }

        memcpy(stream, (uint8_t *) is->audio_buf + is->audio_buf_index, len_temp);
        len -= len_temp;
        stream += len_temp;
        is->audio_buf_index += len_temp;
    }
}

static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque)
{
    SDL_Event event;
    event.type = FF_REFRESH_EVENT;
    event.user.data1 = opaque;
    SDL_PushEvent(&event);
    return 0;
}

static void schedule_refresh(VideoState *is, int delay)
{
    SDL_AddTimer(delay, sdl_refresh_timer_cb, is);
}

int decode_interrupt_cb(void *opaque)
{
    return (global_video_state && global_video_state->quit);
}

void video_display(VideoState *is)
{
    SDL_Rect rect;
    VideoPicture *vp;
    float aspect_ratio;

    vp = &is->pictq[is->pictq_rindex];
    if (vp->bmp)
    {
        if (is->video_st->codec->sample_aspect_ratio.num == 0)
        {
            aspect_ratio = 0;
        }
        else
        {
            aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio)
                           * is->video_st->codec->width / is->video_st->codec->height;
        }

        if (aspect_ratio <= 0.0)
        {
            aspect_ratio = (float) is->video_st->codec->width / (float) is->video_st->codec->height;
        }

        rect.x = 0;
        rect.y = 0;
        rect.w = vp->width;
        rect.h = vp->height;

        SDL_UpdateYUVTexture(vp->bmp, &rect, vp->rawdata->data[0],
                vp->rawdata->linesize[0], vp->rawdata->data[1],
                vp->rawdata->linesize[1], vp->rawdata->data[2],
                vp->rawdata->linesize[2]);

        SDL_RenderClear(vp->renderer);
        SDL_RenderCopy(vp->renderer, vp->bmp, &rect, &rect);
        SDL_RenderPresent(vp->renderer);
    }
}

void video_refresh_timer(void *userdata)
{
    VideoState *is = (VideoState *) userdata;
    VideoPicture *vp;
    double actual_delay, delay, sync_threshold, ref_clock, diff;

    if (is->video_st)
    {
        if (is->pictq_size == 0)
        {
            schedule_refresh(is, 1);
        }
        else
        {
            vp = &is->pictq[is->pictq_rindex];

            is->video_current_pts = vp->pts;
            is->video_current_pts_time = av_gettime();

            delay = vp->pts - is->frame_last_pts; /* the pts from last time */
            if (delay <= 0 || delay >= 1.0)
            {
                /* if incorrect delay, use previous one */
                delay = is->frame_last_delay;
            }
            /* save for next time */
            is->frame_last_delay = delay;
            is->frame_last_pts = vp->pts;

            /* update delay to sync to audio */
            if(is->file_type == AV_AUDIO_VIDEO_BOTH)
            {
                ref_clock = get_audio_clock(is);

                diff = vp->pts - ref_clock;

                /* update delay to sync to audio if not master source */
                if (is->av_sync_type != AV_SYNC_VIDEO_MASTER)
                {

                    ref_clock = get_master_clock(is);
                    diff = vp->pts - ref_clock;

                    /* Skip or repeat the frame. Take delay into account
                     FFPlay still doesn‘t "know if this is the best guess." */
                    sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
                    if (fabs(diff) < AV_NOSYNC_THRESHOLD)
                    {
                        if (diff <= -sync_threshold)
                        {
                            delay = 0;
                        }
                        else if (diff >= sync_threshold)
                        {
                            delay = 2 * delay;
                        }
                    }
                }
            }

            is->frame_timer += delay;
            /* computer the REAL delay */
            actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
            if (actual_delay < 0.010)
            {
                /* Really it should skip the picture instead */
                actual_delay = 0.010;
            }
            schedule_refresh(is, (int) (actual_delay * 1000 + 0.5));

            /* show the picture! */
            video_display(is);

            /* update queue for next picture! */
            if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
            {
                is->pictq_rindex = 0;
            }
            SDL_LockMutex(is->pictq_mutex);
            is->pictq_size--;
            SDL_CondSignal(is->pictq_cond);
            SDL_UnlockMutex(is->pictq_mutex);
        }
    }
    else
    {
        schedule_refresh(is, 100);
    }
}

//初始化sdl显示
void alloc_picture(void *userdata)
{
    LOGI("alloc_picture");
    VideoState *is = (VideoState *) userdata;
    VideoPicture *vp;

    vp = &is->pictq[is->pictq_windex];
    if (vp->bmp)
    {
        // we already have one make another, bigger/smaller
        SDL_DestroyTexture(vp->bmp);
    }

    if(vp->rawdata)
    {
        av_free(vp->rawdata);
    }

    // Allocate a place to put our YUV image on that screen
    vp->screen = SDL_CreateWindow("My Player Window", SDL_WINDOWPOS_UNDEFINED,
            SDL_WINDOWPOS_UNDEFINED, is->video_st->codec->width,
            is->video_st->codec->height,
            SDL_WINDOW_FULLSCREEN | SDL_WINDOW_OPENGL);


    vp->renderer = SDL_CreateRenderer(vp->screen, -1, 0);
    vp->bmp = SDL_CreateTexture(vp->renderer, SDL_PIXELFORMAT_YV12,
                SDL_TEXTUREACCESS_STREAMING, is->video_st->codec->width, is->video_st->codec->height);

    vp->width = is->video_st->codec->width;
    vp->height = is->video_st->codec->height;


    AVFrame* pFrameYUV = avcodec_alloc_frame();
    if (pFrameYUV == NULL)
    {
        return;
    }

    int numBytes = avpicture_get_size(PIX_FMT_YUV420P, vp->width,
            vp->height);

    uint8_t* buffer = (uint8_t *) av_malloc(numBytes * sizeof(uint8_t));

    avpicture_fill((AVPicture *) pFrameYUV, buffer, PIX_FMT_YUV420P,vp->width, vp->height);

    vp->rawdata = pFrameYUV;

    SDL_LockMutex(is->pictq_mutex);
    vp->allocated = 1;
    SDL_CondSignal(is->pictq_cond);
    SDL_UnlockMutex(is->pictq_mutex);
}

int queue_picture(VideoState *is, AVFrame *pFrame, double pts)
{

    VideoPicture *vp;
    //int dst_pic_fmt
    AVPicture pict;

    /* wait unitl we have space for a new pic */
    SDL_LockMutex(is->pictq_mutex);

    while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !is->quit)
    {
        SDL_CondWait(is->pictq_cond, is->pictq_mutex);
    }

    SDL_UnlockMutex(is->pictq_mutex);

    if (is->quit)
    {
        return -1;
    }
    // windex is set to 0 initially
    vp = &is->pictq[is->pictq_windex];

    /* allocate or resize the buffer ! */
    if (!vp->bmp || vp->width != is->video_st->codec->width
            || vp->height != is->video_st->codec->height)
    {

        SDL_Event event;

        vp->allocated = 0;
        /* we have to do it in the main thread */
        event.type = FF_ALLOC_EVENT;
        event.user.data1 = is;
        SDL_PushEvent(&event);

        /* wait until we have a picture allocated */
        SDL_LockMutex(is->pictq_mutex);
        while (!vp->allocated && !is->quit)
        {
            SDL_CondWait(is->pictq_cond, is->pictq_mutex);
        }
    }

    SDL_UnlockMutex(is->pictq_mutex);
    if (is->quit)
    {
        return -1;
    }

    /* We have a place to put our picture on the queue */
    if (vp->rawdata)
    {
        // Convert the image into YUV format that SDL uses
        sws_scale(is->sws_ctx, (uint8_t const * const *) pFrame->data,
                pFrame->linesize, 0, is->video_st->codec->height,
                vp->rawdata->data, vp->rawdata->linesize);

        vp->pts = pts;

        /* now we inform our display thread that we have a pic ready */
        if (++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE)
        {
            is->pictq_windex = 0;
        }

        SDL_LockMutex(is->pictq_mutex);
        is->pictq_size++;
        SDL_UnlockMutex(is->pictq_mutex);
    }

    return 0;
}

double synchronize_video(VideoState *is, AVFrame *src_frame, double pts)
{
    double frame_delay;

    if (pts != 0)
    {
        /* if we have pts, set video clock to it */
        is->video_clock = pts;
    }
    else
    {
        /* if we aren‘t given a pts, set it to the clock */
        pts = is->video_clock;
    }
    /* update the video clock */
    frame_delay = av_q2d(is->video_st->codec->time_base);
    /* if we are repeating a frame, adjust clock accordingly */
    frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
    is->video_clock += frame_delay;
    return pts;
}

/* These are called whenever we allocate a frame
 * buffer. We use this to store the global_pts in
 * a frame at the time it is allocated.
 */
int our_get_buffer(struct AVCodecContext *c, AVFrame *pic)
{
    int ret = avcodec_default_get_buffer(c, pic);
    uint64_t *pts = av_malloc(sizeof(uint64_t));
    *pts = global_video_pkt_pts;
    pic->opaque = pts;
    return ret;
}

void our_release_buffer(struct AVCodecContext *c, AVFrame *pic)
{
    if (pic)
    {
        av_freep(&pic->opaque);
    }
    avcodec_default_release_buffer(c, pic);
}

int video_thread(void *arg)
{

    VideoState *is = (VideoState *) arg;
    //AVPacket pkt1, *packet = &pkt1;
    AVPacket *packet;
    int frameFinished = -1;
    AVFrame *pFrame;
    //AVCodecContext *pCodecCtx;

    AVCodec *pCodec;
    double pts;
    int ret;

    packet = (AVPacket *) malloc(sizeof(AVPacket));
    pFrame = av_frame_alloc();

    for (;;)
    {
        if (packet_queue_get(&is->videoq, packet, 1) < 0)
        {
            // means we quit getting packets
            break;
        }

        pts = 0;

        // Save global pts to be stored in pFrame in first call
        global_video_pkt_pts = packet->pts;

        // Decode video frame
        if (packet->stream_index == 0)
        {
            ret = avcodec_decode_video2(is->video_st->codec, pFrame, &frameFinished,packet);
            if(is->video_st->codec->width > 1920)
            {
                is->video_st->codec->width = 1920;
            }
            if(is->video_st->codec->height >1080 )
            {
                is->video_st->codec->height = 1080;
            }
        }

        if (packet->dts == AV_NOPTS_VALUE && pFrame->opaque
                && *(uint64_t*) pFrame->opaque != AV_NOPTS_VALUE)
        {
            pts = *(uint64_t *) pFrame->opaque;
        }
        else if (packet->dts != AV_NOPTS_VALUE)
        {
            pts = packet->dts;
        }
        else
        {
            pts = 0;
        }

        pts *= av_q2d(is->video_st->time_base);

        // Did we get a video frame?
        if (frameFinished)
        {
            pts = synchronize_video(is, pFrame, pts);
            if (queue_picture(is, pFrame, pts) < 0)
            {
                break;
            }
        }
        av_free_packet(packet);
    }

    av_free(pFrame);
    return 0;
}

int audio_stream_component_open(VideoState *is, int stream_index)
{
    AVFormatContext *ic = is->ic;
    AVCodecContext *codecCtx;
    AVCodec *codec;
    SDL_AudioSpec wanted_spec, spec;
    int64_t wanted_channel_layout = 0;
    int wanted_nb_channels;
    /*  SDL支持的声道数为 1, 2, 4, 6 */
    /*  后面我们会使用这个数组来纠正不支持的声道数目 */
    const int next_nb_channels[] = { 0, 0, 1, 6, 2, 6, 4, 6 };

    if (stream_index < 0 || stream_index >= ic->nb_streams)
    {
        return -1;
    }

    codecCtx = ic->streams[stream_index]->codec;
    wanted_nb_channels = codecCtx->channels;
    if (!wanted_channel_layout || wanted_nb_channels != av_get_channel_layout_nb_channels(wanted_channel_layout))
    {
        wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels);

        wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX;
    }

    wanted_spec.channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
    wanted_spec.freq = codecCtx->sample_rate;
    if (wanted_spec.freq <= 0 || wanted_spec.channels <= 0)
    {
        fprintf(stderr, "Invalid sample rate or channel count!\n");
        return -1;
    }
    wanted_spec.format = AUDIO_S16SYS;            // 具体含义请查看“SDL宏定义”部分
    wanted_spec.silence = 0;                      // 0指示静音
    wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;  // 自定义SDL缓冲区大小
    wanted_spec.callback = audio_callback;          // 音频解码的关键回调函数,向SDL缓冲区填充数据
    wanted_spec.userdata = is;                      // 传给上面回调函数的外带数据
    /*  打开音频设备,这里使用一个while来循环尝试打开不同的声道数(由上面 */
    /*  next_nb_channels数组指定)直到成功打开,或者全部失败 */
    while (SDL_OpenAudio(&wanted_spec, &spec) < 0)
    {
        fprintf(stderr, "SDL_OpenAudio (%d channels): %s\n",wanted_spec.channels, SDL_GetError());
        wanted_spec.channels = next_nb_channels[FFMIN(7, wanted_spec.channels)];
        if (!wanted_spec.channels)
        {
            fprintf(stderr,"No more channel combinations to tyu, audio open failed\n");
            return -1;
        }
        wanted_channel_layout = av_get_default_channel_layout(wanted_spec.channels);
    }

    /* 检查实际使用的配置(保存在spec,由SDL_OpenAudio()填充) */
    if (spec.format != AUDIO_S16SYS)
    {
        fprintf(stderr, "SDL advised audio format %d is not supported!\n",spec.format);
        return -1;
    }

    if (spec.channels != wanted_spec.channels)
    {
        wanted_channel_layout = av_get_default_channel_layout(spec.channels);
        if (!wanted_channel_layout)
        {
            fprintf(stderr, "SDL advised channel count %d is not supported!\n",spec.channels);
            return -1;
        }
    }

    is->audio_hw_buf_size = spec.size;

    /* 把设置好的参数保存到大结构中 */
    is->audio_src_fmt = is->audio_tgt_fmt = AV_SAMPLE_FMT_S16;
    is->audio_src_freq = is->audio_tgt_freq = spec.freq;
    is->audio_src_channel_layout = is->audio_tgt_channel_layout = wanted_channel_layout;
    is->audio_src_channels = is->audio_tgt_channels = spec.channels;

    codec = avcodec_find_decoder(codecCtx->codec_id);
    if (!codec || (avcodec_open2(codecCtx, codec, NULL) < 0))
    {
        fprintf(stderr, "Unsupported codec!\n");
        return -1;
    }
    ic->streams[stream_index]->discard = AVDISCARD_DEFAULT;
    switch (codecCtx->codec_type)
    {
        case AVMEDIA_TYPE_AUDIO:
            is->audioStream = stream_index;
            is->audio_st = ic->streams[stream_index];
            is->audio_buf_size = 0;
            is->audio_buf_index = 0;

            /* averaging filter for audio sync */
            is->audio_diff_avg_coef = exp(log(0.01 / AUDIO_DIFF_AVG_NB));
            is->audio_diff_avg_count = 0;
            /* Correct audio only if larger error than this */
            is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / codecCtx->sample_rate;


            memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
            packet_queue_init(&is->audioq);
            SDL_PauseAudio(0); // 开始播放静音
            break;
        default:
            break;
    }
    return 0;
}

int video_stream_component_open(VideoState *is, int stream_index)
{
    AVFormatContext *pFormatCtx = is->ic;
    AVCodecContext *codecCtx;
    AVCodec *codec;
    if (stream_index < 0 || stream_index >= pFormatCtx->nb_streams)
    {
        return -1;
    }

    // Get a pointer to the codec context for the video stream
    codecCtx = pFormatCtx->streams[stream_index]->codec;
    LOGI("codecCtx->time_base.num=%d den=%d ",codecCtx->time_base.num,codecCtx->time_base.den);
    codec = avcodec_find_decoder(codecCtx->codec_id);

    if (!codec || (avcodec_open2(codecCtx, codec, NULL) < 0))
    {
        fprintf(stderr, "Unsupported codec!\n");
        return -1;
    }

    switch (codecCtx->codec_type)
    {
    case AVMEDIA_TYPE_VIDEO:
        is->videoStream = stream_index;
        is->video_st = pFormatCtx->streams[stream_index];

        is->sws_ctx = sws_getContext(is->video_st->codec->width,
                is->video_st->codec->height, is->video_st->codec->pix_fmt,
                is->video_st->codec->width, is->video_st->codec->height,
                AV_PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);

        is->frame_timer = (double) av_gettime() / 1000000.0;
        is->frame_last_delay = 40e-3;
        is->video_current_pts_time = av_gettime();

        packet_queue_init(&is->videoq);
        is->video_tid = SDL_CreateThread(video_thread, "video_thread", is);

    //    codecCtx->get_buffer = our_get_buffer;
    //    codecCtx->release_buffer = our_release_buffer;
        break;
    default:
        break;
    }
    return 0;
}

int decode_thread(void *arg)
{
    VideoState *is = (VideoState *) arg;
    AVFormatContext *pFormatCtx = NULL;
    AVPacket pkt1, *packet = &pkt1;

    int video_index = -1;
    int audio_index = -1;
    int i;

    is->videoStream = -1;
    is->audioStream = -1;

    AVIOInterruptCB interupt_cb;

    global_video_state = is;

    // will interrup blocking functions if we quit!
    interupt_cb.callback = decode_interrupt_cb;
    interupt_cb.opaque = is;

    if (avio_open2(&is->io_ctx, is->filename, 0, &interupt_cb, NULL))
    {
        LOGI("Cannot open I/O for %s\n", is->filename);
        fprintf(stderr, "Cannot open I/O for %s\n", is->filename);
        return -1;
    }
    pFormatCtx = avformat_alloc_context();

    //Open video file
    if (avformat_open_input(&pFormatCtx, is->filename, NULL, NULL) != 0)
    {
        return -1; //Couldn‘t open file
    }

    is->ic = pFormatCtx;

    //Retrieve stream infomation
    if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
    {
        return -1; // Couldn‘t find stream information
    }

    //Dump information about file onto standard error
    //av_dump_format(pFormatCtx, 0, is->filename, 0);

    //Find the first video stream
    for (i = 0; i < pFormatCtx->nb_streams; i++)
    {
        if (pFormatCtx->streams[i]->codec->coder_type == AVMEDIA_TYPE_VIDEO
                && video_index < 0)
        {
            video_index = i;
        }

        if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO
                && audio_index < 0)
        {
            audio_index = i;
        }
    }

    if(audio_index >= 0 && video_index >= 0)
    {
        is->av_sync_type = DEFAULT_AV_SYNC_TYPE;
        LOGI("AV_AUDIO_VIDEO_BOTH");
        is->file_type = AV_AUDIO_VIDEO_BOTH;
        audio_stream_component_open(is, audio_index);
        video_stream_component_open(is, video_index);

    }
    else if(video_index >= 0)
    {
        is->av_sync_type = AV_NO_SYNC_MASTER;
        LOGI("AV_VIDEO_ONLY");
        is->file_type = AV_VIDEO_ONLY;
        video_stream_component_open(is, video_index);
    }
    else
    {
        is->av_sync_type = AV_NO_SYNC_MASTER;
        LOGI("AV_AUDIO_ONLY");
        is->file_type = AV_AUDIO_ONLY;
        audio_stream_component_open(is, audio_index);
    }

    if (is->videoStream < 0 && is->audioStream <= 0)
    {
        fprintf(stderr, "%s: could not open codec\n", is->filename);
        goto fail;
    }

    //main decode loop
    /* 读包的主循环, av_read_frame不停的从文件中读取数据包*/
    for (;;)
    {
        if (is->quit)
        {
            break;
        }

        //seek  stuff goes here
        /* 这里audioq.size是指队列中的所有数据包带的音频数据的总量或者视频数据总量,并不是包的数量 */
        if (is->audioq.size > MAX_AUDIOQ_SIZE || is->videoq.size > MAX_VIDEOQ_SIZE)
        {
            SDL_Delay(10);
            continue;
        }
        if (av_read_frame(is->ic, packet) < 0)
        {

            if (is->ic->pb->error == 0)
            {
                SDL_Delay(100); /* no error; wait for user input */
                continue;
            }
            else
            {
                break;
            }
        }

        // Is this a packet from the video stream?
        if (packet->stream_index == is->videoStream)
        {
            packet_queue_put(&is->videoq, packet);
        }
        else if (packet->stream_index == is->audioStream)
        {
            packet_queue_put(&is->audioq, packet);
        }
        else
        {
            av_free_packet(packet);
        }
    }

    /*all done - wait for it*/
    while (!is->quit)
    {
        SDL_Delay(100);
    }

    fail: if (1)
    {
        SDL_Event event;
        event.type = FF_QUIT_EVENT;
        event.user.data1 = is;
        SDL_PushEvent(&event);
    }
    return 0;
}

int main(int argc, char *argv[])
{
    char *filename = argv[1];
    SDL_Event event;

    VideoState *is;
    is = av_malloc(sizeof(VideoState));

    // Register all formats and codecs
    av_register_all();

    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER))
    {
        fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
        exit(1);
    }

    av_strlcpy(is->filename, filename, sizeof(is->filename));

    is->pictq_mutex = SDL_CreateMutex();
    is->pictq_cond = SDL_CreateCond();

    schedule_refresh(is, 40);

    is->parse_tid = SDL_CreateThread(decode_thread, "parse_thread", is);

    if (!is->parse_tid)
    {
        av_free(is);
        return -1;
    }

    for (;;)
    {
        SDL_WaitEvent(&event);
        switch (event.type)
        {
            case FF_QUIT_EVENT:
            case SDL_QUIT:
                SDL_CondSignal(is->audioq.cond);
                SDL_CondSignal(is->videoq.cond);
                is->quit = 1;
                SDL_Quit();
                return 0;
                break;

            case FF_ALLOC_EVENT:
                alloc_picture(event.user.data1);
                break;

            case FF_REFRESH_EVENT:
                video_refresh_timer(event.user.data1);
                break;
            default:
                LOGI("event.type = %d",event.type);
        }
    }

    return 0;
}


#endif /* __ANDROID__ */

 

ktDecodeDisplay.h

#ifndef _INCLUDED_KTDECODEDISPLAY_H_
#define _INCLUDED_KTDECODEDISPLAY_H_
#include <stdio.h>
#include <jni.h>
#include <android/native_window_jni.h>
#include "SDL.h"
#include "SDL_thread.h"
#include "SDL_events.h"
#include "ktLog.h"
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libavutil/pixfmt.h"
#include "libswscale/swscale.h"
#include "libavformat/avio.h"
#include "libavutil/avstring.h"

#define FILE_PATH_LENGTH   1024
#define SDL_AUDIO_BUFFER_SIZE 1024

#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)

#define AV_SYNC_THRESHOLD 0.01
#define AV_NOSYNC_THRESHOLD 10.0

#define SAMPLE_CORRECTION_PERCENT_MAX 10
#define AUDIO_DIFF_AVG_NB 20

#define FF_ALLOC_EVENT   (SDL_USEREVENT)
#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)
#define FF_QUIT_EVENT (SDL_USEREVENT + 2)

#define VIDEO_PICTURE_QUEUE_SIZE 1

#define DEFAULT_AV_SYNC_TYPE AV_SYNC_EXTERNAL_MASTER
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio

typedef struct PacketQueue
{
    AVPacketList *first_pkt, *last_pkt;
    int nb_packets;
    int size;
    SDL_mutex *mutex;
    SDL_cond *cond;
} PacketQueue;

typedef struct VideoPicture  //保存解码出来的图像
{
    SDL_Window *screen;
    SDL_Renderer *renderer;
    SDL_Texture *bmp;

    AVFrame* rawdata;
    int width, height; /*source height & width*/
    int allocated;
    double pts;
} VideoPicture;

typedef struct VideoState
{
    char filename[FILE_PATH_LENGTH];
    AVFormatContext *ic;
    int videoStream, audioStream;
    AVStream *audio_st;
    AVFrame *audio_frame;
    PacketQueue audioq;
    unsigned int audio_buf_size;
    unsigned int audio_buf_index;
    AVPacket audio_pkt;
    uint8_t *audio_pkt_data;
    int audio_pkt_size;
    uint8_t *audio_buf;
    DECLARE_ALIGNED(16,uint8_t,audio_buf2) [AVCODEC_MAX_AUDIO_FRAME_SIZE * 4];
    enum AVSampleFormat audio_src_fmt;
    enum AVSampleFormat audio_tgt_fmt;
    int audio_src_channels;
    int audio_tgt_channels;
    int64_t audio_src_channel_layout;
    int64_t audio_tgt_channel_layout;
    int audio_src_freq;
    int audio_tgt_freq;
    struct SwrContext *swr_ctx;

    AVStream *video_st;
    PacketQueue videoq;

    VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
    int pictq_size, pictq_rindex, pictq_windex;
    SDL_mutex *pictq_mutex;
    SDL_cond *pictq_cond;

    SDL_Thread *parse_tid;
    SDL_Thread *audio_tid;
    SDL_Thread *video_tid;

    AVIOContext *io_ctx;
    struct SwsContext *sws_ctx;

    double audio_clock;

    int av_sync_type;
    double external_clock;/*external clock base*/
    int64_t external_clock_time;

    int audio_hw_buf_size;
    double audio_diff_cum;/*used of AV difference average computation*/
    double audio_diff_avg_coef;
    double audio_diff_threshold;
    int audio_diff_avg_count;
    double frame_timer;
    double frame_last_pts;
    double frame_last_delay;

    double video_current_pts; ///<current displayed pts (different from video_clock if frame fifos are used)
    int64_t video_current_pts_time; ///<time (av_gettime) at which we updated video_current_pts - used to have running video pts

    double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame

    int quit;

    int file_type   //only video, only audio,both
} VideoState;

enum
{
    AV_SYNC_AUDIO_MASTER,
    AV_SYNC_VIDEO_MASTER,
    AV_SYNC_EXTERNAL_MASTER,
    AV_NO_SYNC_MASTER
};

enum
{
    AV_AUDIO_ONLY,
    AV_VIDEO_ONLY,
    AV_AUDIO_VIDEO_BOTH
};

VideoState *global_video_state;

uint64_t global_video_pkt_pts = AV_NOPTS_VALUE;
#endif // _INCLUDED_KTDECODEDISPLAY_H_

为了保证更好的使用,代码做了一些小的修改,发现自己怎么解释代码都不会比原作者解释的清楚,所以最好还是看英文原版的解释吧。

代码细节的讲解请参看http://www.cnblogs.com/tanlon/

英文原版的http://dranger.com/ffmpeg/tutorial01.html

 

因为ffmpeg软解的缘故,所以在播放4K的超清视频的时候比较卡(骁龙800),如何解决播放4k视频卡顿就是下一期的目标。

 

diy播放器(一)

标签:

原文地址:http://www.cnblogs.com/budaixi/p/4190872.html

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