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LoadResources:GetResourceObject(String, Transform) (at Assets/DataBase/Script/LoadResources.cs:9)
<loadMainPlane>c__Iterator96:MoveNext() (at Assets/DataBase/MainInterface/UIGameMainInterfaceHandle.cs:220)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<LoadAllData>c__IteratorEF:MoveNext() (at Assets/DataBase/Scene/GameSceneHandle.cs:542)
同事Unity报这个错,是因为我用高版本的Unity改了预制体,上传之后,同事用低版本的unity打开,动态加载预制体的时候就会报这个错了
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原文地址:http://www.cnblogs.com/laofuzi521/p/4229725.html