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libevent(2)

时间:2014-05-26 19:51:00      阅读:292      评论:0      收藏:0      [点我收藏+]

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client.cpp

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// App02.cpp : 定义控制台应用程序的入口点。
//
#include <string.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#include <iostream>
#include <thread>
#include <atomic>

#ifndef WIN32
#include <netinet/in.h>
# ifdef _XOPEN_SOURCE_EXTENDED
#  include <arpa/inet.h>
# endif
#include <sys/socket.h>
#endif

#include <event2/thread.h>
#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <event2/listener.h>
#include <event2/util.h>
#include <event2/event.h>
#include <event2/bufferevent_struct.h>

std::atomic_bool write_over;

void eventcb(struct bufferevent *bev, short events, void *ptr)
{
    if (events & BEV_EVENT_CONNECTED) 
    {
         /* We‘re connected to 127.0.0.1:8080.   Ordinarily we‘d do
            something here, like start reading or writing. */
    } 
    else if (events & BEV_EVENT_ERROR) 
    {
         /* An error occured while connecting. */
    }
}

//接收Server来的消息
static void conn_readcb(struct bufferevent *bev, void *user_data)//arg1:发生了事件的bufferevent,最后一个是用户提供的参数,可以通过这个向回调传递参数
{
    char buf[50] = {0};
    int len = bufferevent_read(bev, buf, sizeof(buf));
    std::cout<<"来自Server:"<< buf << std::endl;
}

static void conn_writecb(struct bufferevent *bev, void *user_data)
{
    write_over = true;
    //int ret = bufferevent_write(bev, "我是一个客户端!", 20);
}
   
struct event_base *g_base;//管理事件


int main()
{
    write_over = false;
    struct bufferevent *bev;
    struct sockaddr_in sin;
#ifdef WIN32
    WSADATA wsa_data;
    WSAStartup(0x0201, &wsa_data);
#endif
    //event支持多线程的初始化函数
    if(-1 == evthread_use_windows_threads())
        return false;

    g_base = event_base_new();

    memset(&sin, 0, sizeof(sin));
    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = htonl(0x7f000001); /* 127.0.0.1 */
    sin.sin_port = htons(9527); /* Port 9527 */

    bev = bufferevent_socket_new(g_base, -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_THREADSAFE);//创建基于套接字的bufferevent

 //   bufferevent_setcb(bev, NULL, NULL, eventcb, NULL);

    if (bufferevent_socket_connect(bev,//connect套接字
        (struct sockaddr *)&sin, sizeof(sin)) < 0) 
    {
        /* Error starting connection */
        std::cout<<"连接失败!\n";
        bufferevent_free(bev);
        return -1;
    }
    bufferevent_setcb(bev, conn_readcb, /*conn_writecb*/nullptr, eventcb, "回调参数");//修改回调
    bufferevent_enable(bev, EV_READ | EV_WRITE );

    std::thread th([]
    {
        event_base_dispatch(g_base);//循环处理事件
    });
    
    int ret = bufferevent_write(bev, "我是客户端-1", 20);

    std::cout<<"输入你想发送的内容:\n";
    int count = 0;
    while(1)
    {
    //    if(write_over)
        {
            write_over = false;
            char msg[50] = {0};
            sprintf(msg, "第%d次发送信息!", ++count);
            bufferevent_write(bev, msg, strlen(msg) + 1);
            Sleep(500);
        }
    //    Sleep(50);
    }

    th.join();
    std::cout<<" over!\n";
    getchar();
    return 0;
}
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server.cpp

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// App01.cpp : 定义控制台应用程序的入口点。
//
#include <string.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#ifndef WIN32
#include <netinet/in.h>
# ifdef _XOPEN_SOURCE_EXTENDED
#  include <arpa/inet.h>
# endif
#include <sys/socket.h>
#endif

#include <event2/thread.h>
#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <event2/listener.h>
#include <event2/util.h>
#include <event2/event.h>
#include <event2/bufferevent_struct.h>
#include <thread>
#include <iostream>
#include <vector>

/* 设置计数,只允许echo_write_cb调用一次 */
static int count = 1;
static std::vector<struct bufferevent *> g_bev;//bufferevent缓冲区

/*当有数据可读的时候,会调用这个函数 */
//读取回调函数
static void echo_read_cb(struct bufferevent *bev, void *ctx)
{
    printf("读:echo_read_cb is called\n");
    char bufs[1000] = {0};
    bufferevent_read(bev, bufs, sizeof(bufs));
    std::cout<< bufs <<"\n";
    return;

    printf("读:echo_read_cb is called\n");
    struct evbuffer *input = bufferevent_get_input(bev);
    struct evbuffer *output = bufferevent_get_output(bev);
    
    size_t len = evbuffer_get_length(input);
    printf("evbuffer input length is: %lu\n", (unsigned long)len);

    //evbuffer_add_buffer(output, input);

    char buf[1024];
    int n;
    n = evbuffer_remove(input, buf, sizeof(buf));
    printf("copy bytes == %d\n", n);
    printf("copy buf: %s\n", buf);
}

//写入回调函数
static void echo_write_cb(struct bufferevent *bev, void *ctx)
{

    printf("写:echo_write_cb is called\n");
    char sendbuffer[] = "yes, i recv your message!\n";    
    return;

    struct evbuffer *output = bufferevent_get_output(bev);    
    
    if(count == 1)
    {
        int result = evbuffer_add(output, sendbuffer, strlen(sendbuffer));
        printf("evbuffer_add result = %d\n", result);    
    }
    
    count++;
    int len = evbuffer_get_length(output);
    evbuffer_drain(output, len);    
}


/*当客户端结束的时候,肯定会调用这个函数  */
//事件回调函数
static void echo_event_cb(struct bufferevent *bev, short events, void *ctx)
{
    printf("状态:echo_event_cb is called\n");
    if(events & BEV_EVENT_ERROR)
        perror("Error from bufferevent");
    if(events & BEV_EVENT_EOF | BEV_EVENT_ERROR)
    {
        bufferevent_free(bev);
        printf("bufferevent_free is called\n");
    }
    printf("-------------------------------\n\n");
    
}    


//client连接回调
static void accept_conn_cb(struct evconnlistener *listener, evutil_socket_t fd, 
    struct sockaddr*address, int socklen, void *ctx)
{
    printf("连接:Accept_conn_cb is called\n");
    struct event_base *base = evconnlistener_get_base(listener);//返回监听器关联的event_base
    struct bufferevent *bev = bufferevent_socket_new(base, fd,//创建基于套接字的bufferevent
        BEV_OPT_CLOSE_ON_FREE | BEV_OPT_THREADSAFE);
    if (!bev) 
    {
        fprintf(stderr, "Error constructing bufferevent!");
        event_base_loopbreak(base);
        return ;
    }
    g_bev.push_back(bev);

    bufferevent_setcb(bev, echo_read_cb, NULL, echo_event_cb, "Server参数");//设置读回调,错误事件回调,null表示禁止回调,cbarg向回调传递参数
    
    bufferevent_enable(bev, EV_READ|EV_WRITE);    //开启缓冲区上的读,写事件
}

//连接监听器错误回调函数
static void accept_error_cb(struct evconnlistener *listener, void *ctx)
{    
    printf("监听错误:Accept_error_cb is called\n");
    struct event_base *base = evconnlistener_get_base(listener);
    int err = EVUTIL_SOCKET_ERROR();
    fprintf(stderr, "Got an error");
    
    event_base_loopexit(base, NULL);
    
}

struct event_base *g_base;

int main(int argc, char **argv)
{
    struct evconnlistener *listener;
    struct sockaddr_in sin;
    
    int port = 9527;
    
    if(argc > 1)
    {
        port = atoi(argv[1]);
    }
    if(port <= 0 || port > 65535)
    {
        puts("Invalid port");
        return 1;
    }
#ifdef WIN32
    WSADATA wsa_data;
    WSAStartup(0x0201, &wsa_data);//启动异步socket
#endif
    if(-1 == evthread_use_windows_threads())//event多线程支持
        return false;

    g_base = event_base_new();//创建一个event_base
    if(!g_base)
    {
        puts("could‘t open event_base");
        return 1;
    }

    memset(&sin, 0, sizeof(sin));
    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = htonl(0);
    sin.sin_port = htons(port);
    //分配返回一个监听器对象,有连接会回调accept_conn_cb函数,绑定iP,port
    listener = evconnlistener_new_bind(g_base, accept_conn_cb, NULL,
        LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE, -1,
        (struct sockaddr*)&sin, sizeof(sin));
    if(!listener)
    {
        perror("could‘t not create listener");
        return 1;
    }
    
    evconnlistener_set_error_cb(listener, accept_error_cb);//侦听错误
    std::thread th([]
    {
        event_base_dispatch(g_base);//程序进入无线循环,等待就绪事件并执行事件处理
    });
    int count = 0;
    for(;;)
    {
        if(!g_bev.empty())
        {
            for(auto it : g_bev)
            {
                char msg[50] = {0};
                sprintf(msg, "欢迎!Server send!%d", count);
                bufferevent_write(it, msg, 50);//想缓冲区添加数据
            }
            count++;
        }
        Sleep(50);
    }
    th.join();
    return 0;
}
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libevent(2),布布扣,bubuko.com

libevent(2)

标签:style   c   class   blog   code   java   

原文地址:http://www.cnblogs.com/zzyoucan/p/3751816.html

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