#include "CocoStudio.h"
using namespace cocostudio;
然后修改下HelloWorld::init函数, 在return前加入
ArmatureDataManager::getInstance()->addArmatureFileInfo("Hero0.png" , "Hero0.plist" , "Hero.ExportJson");
Armature *armature = Armature::create( "Hero");
armature->setPosition(ccp(visibleSize.width * 0.5, visibleSize.height * 0.5));
armature->getAnimation()->playWithIndex(0);
this->addChild(armature);
return true;