标签:硬件加速 launcher openglrenderer 0x506
(150114_17:08:32.461)I/dalvikvm-heap( 850): Grow heap (frag case) to 10.342MB for 2457616-byte allocation (150114_17:08:32.542)D/dalvikvm( 850): GC_FOR_ALLOC freed 20K, 25% free 10530K/14040K, paused 34ms, total 34ms (150114_17:08:32.551)D/dalvikvm( 850): GC_CONCURRENT freed 7K, 26% free 10524K/14040K, paused 1ms+5ms, total 24ms (150114_17:08:32.551)D/OpenGLRenderer( 850): GL error from OpenGLRenderer: 0x506
android4.2版定制的Launcher, 有几率出现应用整个绘制成花屏、黑屏或者字体绘制成方块等问题,出现花屏问题的时候出现以上LOG
解决办法:
当View 调用destroyLayer()的时候判断如果当前的硬件加速不可用的时候,调用mHardwareRenderer的safelyRun来删除mHardwareLayer的资源
修改View.java destroyLayer(boolean valid)方法
boolean destroyLayer(boolean valid) { if (mHardwareLayer != null) { AttachInfo info = mAttachInfo; if (info != null && info.mHardwareRenderer != null && info.mHardwareRenderer.isEnabled() && (valid || info.mHardwareRenderer.validate())) { info.mHardwareRenderer.cancelLayerUpdate(mHardwareLayer); mHardwareLayer.destroy(); mHardwareLayer = null; invalidate(true); invalidateParentCaches(); } else if(info != null && info.mHardwareRenderer != null) { info.mHardwareRenderer.safelyRun(new Runnable() { @Override public void run() { // TODO Auto-generated method stub mHardwareLayer.destroy(); mHardwareLayer = null; if (mDisplayList != null) mDisplayList.reset(); invalidate(true); invalidateParentCaches(); } }); } return true; } return false; }
附上代码优化方案http://zuiniuwang.blog.51cto.com/3709988/721798/
开启硬件加速 导致花屏问题 OpenGlRenderer 0x506 解决办法
标签:硬件加速 launcher openglrenderer 0x506
原文地址:http://blog.csdn.net/tangnengwu/article/details/43052711