标签:
public void TryAsyncActionRecursively<TAsyncResult>( string asyncActionName, Func<Task<TAsyncResult>> asyncAction, Action<int> mainAction, Action<TAsyncResult> successAction, Func<string> getContextInfoFunc, Action<Exception> failedAction, int retryTimes) where TAsyncResult : AsyncOperationResult { var retryAction = new Action<int>(currentRetryTimes => { if (currentRetryTimes > _immediatelyRetryTimes) { Task.Factory.StartDelayedTask(_retryIntervalForIOException, () => mainAction(currentRetryTimes + 1)); } else { mainAction(currentRetryTimes + 1); } }); var executeFailedAction = new Action<Exception>(ex => { try { if (failedAction != null) { failedAction(ex); } } catch (Exception unknownEx) { _logger.Error(string.Format("Failed to execute the failedCallbackAction of asyncAction:{0}, contextInfo:{1}", asyncActionName, getContextInfoFunc()), unknownEx); } }); var processTaskException = new Action<Exception, int>((ex, currentRetryTimes) => { if (ex is IOException) { _logger.Error(string.Format("Async task ‘{0}‘ has io exception, contextInfo:{1}, current retryTimes:{2}, try to run the async task again.", asyncActionName, getContextInfoFunc(), currentRetryTimes), ex); retryAction(retryTimes); } else { _logger.Error(string.Format("Async task ‘{0}‘ has unknown exception, contextInfo:{1}, current retryTimes:{2}", asyncActionName, getContextInfoFunc(), currentRetryTimes), ex);
executeFailedAction(ex); } }); var completeAction = new Action<Task<TAsyncResult>>(t => { if (t.Exception != null) { processTaskException(t.Exception.InnerException, retryTimes); return; } var result = t.Result; if (result.Status == AsyncOperationResultStatus.IOException) { _logger.ErrorFormat("Async task ‘{0}‘ result status is io exception, contextInfo:{1}, current retryTimes:{2}, errorMsg:{3}, try to run the async task again.", asyncActionName, getContextInfoFunc(), retryTimes, result.ErrorMessage); retryAction(retryTimes); return; } if (successAction != null) { successAction(result); } }); try { asyncAction().ContinueWith(completeAction); } catch (IOException ex) { _logger.Error(string.Format("IOException raised when executing async action ‘{0}‘, contextInfo:{1}, current retryTimes:{2}, try to run the async task again.", asyncActionName, getContextInfoFunc(), retryTimes), ex); retryAction(retryTimes); } catch (Exception ex) { _logger.Error(string.Format("Unknown exception raised when executing async action ‘{0}‘, contextInfo:{1}, current retryTimes:{2}", asyncActionName, getContextInfoFunc(), retryTimes), ex); executeFailedAction(ex); } }
该函数的功能是:执行一个异步任务(返回Task的方法),如果执行出现IO异常,则重试当前主函数(mainAction);用户的mainAction中会再次调用TryAsyncActionRecursively方法。
从而实现当遇到IO异常时,能做到不断重试。另外,重试只立即重试指定的次数,超过指定次数,则不立即重试,而是暂停一定间隔后再次执行。
该函数还提供当acyncAction执行成功或失败后的回调函数,以及允许传入当前上下文的一些说明信息,以便记录有意义的错误日志信息。
下面是使用示例:
private void PublishEventAsync(ProcessingCommand processingCommand, EventStream eventStream, int retryTimes) { TryAsyncActionRecursively<AsyncOperationResult>("PublishEventAsync", () => _eventPublisher.PublishAsync(eventStream), currentRetryTimes => PublishEventAsync(processingCommand, eventStream, currentRetryTimes), result => { _logger.DebugFormat("Publish events success, {0}", eventStream); processingCommand.Complete(new CommandResult(CommandStatus.Success, processingCommand.Command.Id, null, null, null)); }, () => string.Format("[eventStream:{0}]", eventStream), ex => processingCommand.Complete(new CommandResult(CommandStatus.Failed, processingCommand.Command.Id, null, null, "Publish events failed.")), retryTimes); }
PublishEventAsync(processingCommand, eventStream, 0);
标签:
原文地址:http://www.cnblogs.com/netfocus/p/4301379.html