本文我们看一下FFmpeg的日志(Log)输出系统的源代码。日志输出部分的核心函数只有一个:av_log()。使用av_log()在控制台输出日志的效果如下图所示。
FFmpeg日志输出系统的函数调用结构图如图所示。
/** * Send the specified message to the log if the level is less than or equal * to the current av_log_level. By default, all logging messages are sent to * stderr. This behavior can be altered by setting a different logging callback * function. * @see av_log_set_callback * * @param avcl A pointer to an arbitrary struct of which the first field is a * pointer to an AVClass struct. * @param level The importance level of the message expressed using a @ref * lavu_log_constants "Logging Constant". * @param fmt The format string (printf-compatible) that specifies how * subsequent arguments are converted to output. */ void av_log(void *avcl, int level, const char *fmt, ...) av_printf_format(3, 4);
这个函数的声明有两个地方比较特殊:
(1)函数最后一个参数是“…”。int printf (const char*, ...);
后文中对此再作详细分析。
(2)它的声明后面有一个av_printf_format(3, 4)。有关这个地方的左右还没有深入研究,网上资料中说它的作用是按照printf()的格式检查av_log()的格式。av_log()每个字段的含义如下:由此可见,av_log()和printf()的不同主要在于前面多了两个参数。其中第一个参数指定该log所属的结构体,例如AVFormatContext、AVCodecContext等等。第二个参数指定log的级别,源代码中定义了如下几个级别。
avcl:指定一个包含AVClass的结构体。
level:log的级别
fmt:和printf()一样。
/** * Print no output. */ #define AV_LOG_QUIET -8 /** * Something went really wrong and we will crash now. */ #define AV_LOG_PANIC 0 /** * Something went wrong and recovery is not possible. * For example, no header was found for a format which depends * on headers or an illegal combination of parameters is used. */ #define AV_LOG_FATAL 8 /** * Something went wrong and cannot losslessly be recovered. * However, not all future data is affected. */ #define AV_LOG_ERROR 16 /** * Something somehow does not look correct. This may or may not * lead to problems. An example would be the use of ‘-vstrict -2‘. */ #define AV_LOG_WARNING 24 /** * Standard information. */ #define AV_LOG_INFO 32 /** * Detailed information. */ #define AV_LOG_VERBOSE 40 /** * Stuff which is only useful for libav* developers. */ #define AV_LOG_DEBUG 48
从定义中可以看出来,随着严重程度逐渐下降,一共包含如下级别:AV_LOG_PANIC,AV_LOG_FATAL,AV_LOG_ERROR,AV_LOG_WARNING,AV_LOG_INFO,AV_LOG_VERBOSE,AV_LOG_DEBUG。每个级别定义的数值代表了严重程度,数值越小代表越严重。默认的级别是AV_LOG_INFO。此外,还有一个级别不输出任何信息,即AV_LOG_QUIET。
当前系统存在着一个“Log级别”。所有严重程度高于该级别的Log信息都会输出出来。例如当前的Log级别是AV_LOG_WARNING,则会输出AV_LOG_PANIC,AV_LOG_FATAL,AV_LOG_ERROR,AV_LOG_WARNING级别的信息,而不会输出AV_LOG_INFO级别的信息。可以通过av_log_get_level()获得当前Log的级别,通过另一个函数av_log_set_level()设置当前的Log级别。
av_log_get_level()的定义如下所示
/** * Get the current log level * * @see lavu_log_constants * * @return Current log level */ int av_log_get_level(void);
可以通过av_log_set_level()设置当前Log的级别。
/** * Set the log level * * @see lavu_log_constants * * @param level Logging level */ void av_log_set_level(int level);上述两个函数的定义十分的简单,如下所示。
int av_log_get_level(void) { return av_log_level; }
void av_log_set_level(int level) { av_log_level = level; }从代码中可以看出,以上两个函数主要操作了一个静态全局变量av_log_level。该变量用于存储当前系统Log的级别。它的定义如下所示。
static int av_log_level = AV_LOG_INFO;下面我们看一下H.264编码的时候libx264的Log输出的示例:
void av_log(void* avcl, int level, const char *fmt, ...) { AVClass* avc = avcl ? *(AVClass **) avcl : NULL; va_list vl; va_start(vl, fmt); if (avc && avc->version >= (50 << 16 | 15 << 8 | 2) && avc->log_level_offset_offset && level >= AV_LOG_FATAL) level += *(int *) (((uint8_t *) avcl) + avc->log_level_offset_offset); av_vlog(avcl, level, fmt, vl); va_end(vl); }首先来提一下C语言函数中“…”参数的含义。与它相关还涉及到以下4个部分:
(1)va_list变量va_list是一个指向函数的参数的指针。va_start()用于初始化va_list变量。va_arg()用于返回可变参数。va_start()用于结束可变参数的获取。有关它们的用法可以参考一个小demo,如下所示。
(2)va_start()
(3)va_arg()
(4)va_end()
#include <stdio.h> #include<stdarg.h> void fun(int a,...){ va_list pp; va_start(pp,a); do{ printf("param =%d\n",a); a=va_arg(pp,int);//使 pp 指向下一个参数,将下一个参数的值赋给变量 a } while (a!=0);//直到参数为 0 时停止循环 } void main(){ fun(20,40,60,80,0); }
/** * Send the specified message to the log if the level is less than or equal * to the current av_log_level. By default, all logging messages are sent to * stderr. This behavior can be altered by setting a different logging callback * function. * @see av_log_set_callback * * @param avcl A pointer to an arbitrary struct of which the first field is a * pointer to an AVClass struct. * @param level The importance level of the message expressed using a @ref * lavu_log_constants "Logging Constant". * @param fmt The format string (printf-compatible) that specifies how * subsequent arguments are converted to output. * @param vl The arguments referenced by the format string. */ void av_vlog(void *avcl, int level, const char *fmt, va_list vl);
从声明中可以看出,av_vlog()和av_log()的参数基本上是一模一样的。唯一的不同在于av_log()中的“…”变成了av_vlog()中的va_list。
av_vlog()的定义位于libavutil\log.c中,如下所示。void av_vlog(void* avcl, int level, const char *fmt, va_list vl) { void (*log_callback)(void*, int, const char*, va_list) = av_log_callback; if (log_callback) log_callback(avcl, level, fmt, vl); }从定义中可以看出,av_vlog()简单调用了一个函数指针av_log_callback。av_log_callback是一个全局静态变量,定义如下所示。
static void (*av_log_callback)(void*, int, const char*, va_list) = av_log_default_callback;从代码中可以看出,av_log_callback指针默认指向一个函数av_log_default_callback()。av_log_default_callback()即FFmpeg默认的Log函数。需要注意的是,这个Log函数是可以自定义的。按照指定的参数定义一个自定义的函数后,可以通过FFmpeg的另一个API函数av_log_set_callback()设定为Log函数。
/** * Set the logging callback * * @note The callback must be thread safe, even if the application does not use * threads itself as some codecs are multithreaded. * * @see av_log_default_callback * * @param callback A logging function with a compatible signature. */ void av_log_set_callback(void (*callback)(void*, int, const char*, va_list));从声明中可以看出,需要指定一个参数为(void*, int, const char*, va_list),返回值为void的函数作为Log函数。
void av_log_set_callback(void (*callback)(void*, int, const char*, va_list)) { av_log_callback = callback; }例如,我们可以指定一个my_logoutput()函数作为Log的输出函数,就可以将Log信息输出到文本中(而不是屏幕上)。
void my_logoutput(void* ptr, int level, const char* fmt,va_list vl){ FILE *fp = fopen("my_log.txt","a+"); if(fp){ vfprintf(fp,fmt,vl); fflush(fp); fclose(fp); } }编辑好函数之后,使用av_log_set_callback()函数设置该函数为Log输出函数即可。
av_log_set_callback(my_logoutput);
void av_log_default_callback(void* ptr, int level, const char* fmt, va_list vl) { static int print_prefix = 1; static int count; static char prev[LINE_SZ]; AVBPrint part[4]; char line[LINE_SZ]; static int is_atty; int type[2]; unsigned tint = 0; if (level >= 0) { tint = level & 0xff00; level &= 0xff; } if (level > av_log_level) return; #if HAVE_PTHREADS pthread_mutex_lock(&mutex); #endif format_line(ptr, level, fmt, vl, part, &print_prefix, type); snprintf(line, sizeof(line), "%s%s%s%s", part[0].str, part[1].str, part[2].str, part[3].str); #if HAVE_ISATTY if (!is_atty) is_atty = isatty(2) ? 1 : -1; #endif if (print_prefix && (flags & AV_LOG_SKIP_REPEATED) && !strcmp(line, prev) && *line && line[strlen(line) - 1] != ‘\r‘){ count++; if (is_atty == 1) fprintf(stderr, " Last message repeated %d times\r", count); goto end; } if (count > 0) { fprintf(stderr, " Last message repeated %d times\n", count); count = 0; } strcpy(prev, line); sanitize(part[0].str); colored_fputs(type[0], 0, part[0].str); sanitize(part[1].str); colored_fputs(type[1], 0, part[1].str); sanitize(part[2].str); colored_fputs(av_clip(level >> 3, 0, 6), tint >> 8, part[2].str); sanitize(part[3].str); colored_fputs(av_clip(level >> 3, 0, 6), tint >> 8, part[3].str); end: av_bprint_finalize(part+3, NULL); #if HAVE_PTHREADS pthread_mutex_unlock(&mutex); #endif }
(1)如果输入参数level大于系统当前的日志级别av_log_level,表明不需要做任何处理,直接返回。
(2)调用format_line()设定Log的输出格式。
(3)调用colored_fputs()设定Log的颜色。
/** * Format a line of log the same way as the default callback. * @param line buffer to receive the formated line * @param line_size size of the buffer * @param print_prefix used to store whether the prefix must be printed; * must point to a persistent integer initially set to 1 */ void av_log_format_line(void *ptr, int level, const char *fmt, va_list vl, char *line, int line_size, int *print_prefix);
void av_log_format_line(void *ptr, int level, const char *fmt, va_list vl, char *line, int line_size, int *print_prefix) { AVBPrint part[4]; format_line(ptr, level, fmt, vl, part, print_prefix, NULL); snprintf(line, line_size, "%s%s%s%s", part[0].str, part[1].str, part[2].str, part[3].str); av_bprint_finalize(part+3, NULL); }
/** * Buffer to print data progressively * * The string buffer grows as necessary and is always 0-terminated. * The content of the string is never accessed, and thus is * encoding-agnostic and can even hold binary data. * * Small buffers are kept in the structure itself, and thus require no * memory allocation at all (unless the contents of the buffer is needed * after the structure goes out of scope). This is almost as lightweight as * declaring a local "char buf[512]". * * The length of the string can go beyond the allocated size: the buffer is * then truncated, but the functions still keep account of the actual total * length. * * In other words, buf->len can be greater than buf->size and records the * total length of what would have been to the buffer if there had been * enough memory. * * Append operations do not need to be tested for failure: if a memory * allocation fails, data stop being appended to the buffer, but the length * is still updated. This situation can be tested with * av_bprint_is_complete(). * * The size_max field determines several possible behaviours: * * size_max = -1 (= UINT_MAX) or any large value will let the buffer be * reallocated as necessary, with an amortized linear cost. * * size_max = 0 prevents writing anything to the buffer: only the total * length is computed. The write operations can then possibly be repeated in * a buffer with exactly the necessary size * (using size_init = size_max = len + 1). * * size_max = 1 is automatically replaced by the exact size available in the * structure itself, thus ensuring no dynamic memory allocation. The * internal buffer is large enough to hold a reasonable paragraph of text, * such as the current paragraph. */ typedef struct AVBPrint { FF_PAD_STRUCTURE(1024, char *str; /**< string so far */ unsigned len; /**< length so far */ unsigned size; /**< allocated memory */ unsigned size_max; /**< maximum allocated memory */ char reserved_internal_buffer[1]; ) } AVBPrint;
static void format_line(void *avcl, int level, const char *fmt, va_list vl, AVBPrint part[4], int *print_prefix, int type[2]) { AVClass* avc = avcl ? *(AVClass **) avcl : NULL; av_bprint_init(part+0, 0, 1); av_bprint_init(part+1, 0, 1); av_bprint_init(part+2, 0, 1); av_bprint_init(part+3, 0, 65536); if(type) type[0] = type[1] = AV_CLASS_CATEGORY_NA + 16; if (*print_prefix && avc) { if (avc->parent_log_context_offset) { AVClass** parent = *(AVClass ***) (((uint8_t *) avcl) + avc->parent_log_context_offset); if (parent && *parent) { av_bprintf(part+0, "[%s @ %p] ", (*parent)->item_name(parent), parent); if(type) type[0] = get_category(parent); } } av_bprintf(part+1, "[%s @ %p] ", avc->item_name(avcl), avcl); if(type) type[1] = get_category(avcl); if (flags & AV_LOG_PRINT_LEVEL) av_bprintf(part+2, "[%s] ", get_level_str(level)); } av_vbprintf(part+3, fmt, vl); if(*part[0].str || *part[1].str || *part[2].str || *part[3].str) { char lastc = part[3].len && part[3].len <= part[3].size ? part[3].str[part[3].len - 1] : 0; *print_prefix = lastc == ‘\n‘ || lastc == ‘\r‘; } }
/** * Init a print buffer. * * @param buf buffer to init * @param size_init initial size (including the final 0) * @param size_max maximum size; * 0 means do not write anything, just count the length; * 1 is replaced by the maximum value for automatic storage; * any large value means that the internal buffer will be * reallocated as needed up to that limit; -1 is converted to * UINT_MAX, the largest limit possible. * Check also AV_BPRINT_SIZE_* macros. */ void av_bprint_init(AVBPrint *buf, unsigned size_init, unsigned size_max);
/** * Append a formatted string to a print buffer. */ void av_bprintf(AVBPrint *buf, const char *fmt, ...) av_printf_format(2, 3);
/** * Append a formatted string to a print buffer. */ void av_vbprintf(AVBPrint *buf, const char *fmt, va_list vl_arg);我们可以瞄一眼av_bprintf()的定义,位于libavutil\bprint.c,如下所示。
void av_bprintf(AVBPrint *buf, const char *fmt, ...) { unsigned room; char *dst; va_list vl; int extra_len; while (1) { room = av_bprint_room(buf); dst = room ? buf->str + buf->len : NULL; va_start(vl, fmt); extra_len = vsnprintf(dst, room, fmt, vl); va_end(vl); if (extra_len <= 0) return; if (extra_len < room) break; if (av_bprint_alloc(buf, extra_len)) break; } av_bprint_grow(buf, extra_len); }
看完以上几个与AVBPrint相关函数之后,就可以来看一下format_line()的代码了。例如,part[0]对应的是目标结构体的父结构体的名称(如果父结构体存在的话);其打印格式形如“[%s @ %p]”,其中前面的“%s”对应父结构体的名称,“%p”对应其所在的地址。part[1]对应的是目标结构体的名称;其打印格式形如“[%s @ %p]”,其中前面的“%s”对应本结构体的名称,“%p”对应其所在的地址。part[2]用于输出Log的级别,这个字符串只有在flag中设置AV_LOG_PRINT_LEVEL的时候才能打印。part[3]则是打印原本传送进来的文本。将format_line()函数处理后得到的4个字符串连接其来,就可以的到一条完整的Log信息。下面图显示了flag设置AV_LOG_PRINT_LEVEL后的打印出来的Log的格式。
默认情况下不设置flag打印出来的格式如下所示。colored_fputs()函数用于将输出的文本“上色”并且输出。在这里有一点需要注意:Windows和Linux下控制台程序上色的方法是不一样的。Windows下是通过SetConsoleTextAttribute()方法给控制台中的文本上色;Linux下则是通过添加一些ANSI控制码完成上色。
Linux下控制台颜色是通过添加专用数字来选择的。这些数字夹在 "\e["和 "m"之间。如果指定一个以上的数字,则用分号将它们分开。
举几个例子:
(1)第一个数字(31)为前景颜色(红色);第二个数字为(42)背景颜色(绿色)
echo -e "\e[31;42m"(2)使用"\e[0m"序列将颜色重新设置为正常值
echo -e "\e[0m" 或 echo -e "\033[0m"(3)颜色对应关系如下所示:
int main() { printf("\e[31m Hello World. \e[0m \n"); // 红色字体 return 0; }
BOOL SetConsoleTextAttribute(HANDLE hConsoleOutput, WORD wAttributes);其中2个参数的含义如下所示:
hConsoleOutput:指向控制台的句柄。
wAttributes:文本属性。
STD_INPUT_HANDLE: 标准输入的句柄wAttributes可以控制前景色和背景色:
STD_OUTPUT_HANDLE: 标准输出的句柄
STD_ERROR_HANDLE: 标准错误的句柄
FOREGROUND_BLUE: 字体颜色:蓝控制台文本上色demo代码如下所示。
FOREGROUND_GREEN: 字体颜色:绿
FOREGROUND_RED: 字体颜色:红
FOREGROUND_INTENSITY: 前景色高亮显示
BACKGROUND_BLUE: 背景颜色:蓝
BACKGROUND_GREEN: 背景颜色:绿
BACKGROUND_RED: 背景颜色:红
BACKGROUND_INTENSITY 背景色高亮显示
/** * 雷霄骅 Lei Xiaohua * leixiaohua1020@126.com * http://blog.csdn.net/leixiaohua1020 */ #include <stdio.h> #include <windows.h> int main() { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_RED); printf("red\n"); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN); printf("green\n"); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_BLUE); printf("blue\n"); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_RED|FOREGROUND_GREEN); printf("red+green=yellow\n"); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_RED|FOREGROUND_BLUE); printf("red+blue=purple\n"); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN|FOREGROUND_BLUE); printf("green+blue=cyan\n"); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_RED|BACKGROUND_GREEN); printf("Add background\n"); return 0; }
下面看一下colored_fputs()函数的源代码。
static void colored_fputs(int level, int tint, const char *str) { int local_use_color; if (!*str) return; if (use_color < 0) check_color_terminal(); if (level == AV_LOG_INFO/8) local_use_color = 0; else local_use_color = use_color; #if defined(_WIN32) && !defined(__MINGW32CE__) && HAVE_SETCONSOLETEXTATTRIBUTE if (local_use_color) SetConsoleTextAttribute(con, background | color[level]); fputs(str, stderr); if (local_use_color) SetConsoleTextAttribute(con, attr_orig); #else if (local_use_color == 1) { fprintf(stderr, "\033[%d;3%dm%s\033[0m", (color[level] >> 4) & 15, color[level] & 15, str); } else if (tint && use_color == 256) { fprintf(stderr, "\033[48;5;%dm\033[38;5;%dm%s\033[0m", (color[level] >> 16) & 0xff, tint, str); } else if (local_use_color == 256) { fprintf(stderr, "\033[48;5;%dm\033[38;5;%dm%s\033[0m", (color[level] >> 16) & 0xff, (color[level] >> 8) & 0xff, str); } else fputs(str, stderr); #endif }
雷霄骅
leixiaohua1020@126.com
http://blog.csdn.net/leixiaohua1020
原文地址:http://blog.csdn.net/leixiaohua1020/article/details/44243155