上一篇文章中讲了如何实现手势滑动来销毁页面,再来回顾一下实现的效果
具体实现请看上一篇文章 手势滑动结束 Activity(一)基本功能的实现,不过这只是实现了最基本的功能,还有很多地方需要优化和完善的,这篇文章主要是在原来实现的基础上做优化和特效;
先来看效果:
1、效果图1:侧滑显示阴影
2、效果图2:改变滑动动画效果
先来看看效果图1的实现方式:
根据效果图,我们应该能想到他的实现原理,就是在手势不断的滑动的同时绘制已经滑走部分的颜色,并且不断改变透明度。
所以我们需要重写 ViewGroup 中的 drawShadow(Canvas canvas) 方法,在里面绘制我们要显示的遮罩层,
/**
* 绘制背景颜色,随着距离的改变而改变
* @param canvas
*/
private void drawBackground(Canvas canvas) {
mShadowPaint.setAlpha((int) ((1 - mRatio) * 180));
canvas.drawRect(-mPix, 0, 0, getHeight(), mShadowPaint);
}
这里有三个变量我们还不知道的,mRatio、mPix、mShadowPaint;
1、mShadowPaint:是绘制阴影的画笔,这个我们可以直接在初始化的时候 new 出来,并设置画笔的颜色为黑色,画出来的图就是黑色的。
mShadowPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mShadowPaint.setColor(0xff000000);
2、mRatio:滑动的梯度值,但开始滑动的时候这个值为0,而滑动到最大值的时候,也就是 Activity 页面小时不见了时,这个值为1,所以这个值的范围0.0f~1.0f。所以通过一下代码来改变画笔的透明度,使得在滑动的过程中,阴影层会逐渐变化
mShadowPaint.setAlpha((int) ((1 - mRatio) * 180));
3、mPix:这个变量是滑动距离原始位置的距离。通俗点讲就是已经滑动了多远的距离,可以通过这个值来确定绘制阴影部分的面积
canvas.drawRect(-mPix, 0, 0, getHeight(), mShadowPaint);
@Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if (mShouldDraw){
drawBackground(canvas);
}
}
以上代码只是绘制了滑动部分的阴影,如果仔细看了效果图1的朋友会发现在被滑走页面的边缘也存在一条渐变的阴影,这又怎么绘制呢?
首先,定义一个 Drawable 资源文件left_shadow.xml
<?xml version="1.0" encoding="utf-8"?>
<!--形状为矩形-->
<shape android:shape="rectangle"
xmlns:android="http://schemas.android.com/apk/res/android">
<!--颜色渐变范围-->
<gradient android:startColor="#00000000" android:endColor="#33000000" />
</shape>
接着绘制 Drawable,在绘制 Drawable 之前先要设置其大小
/**
* 绘制shadow阴影
* @param canvas
*/
private void drawShadow(Canvas canvas){
/*保存画布当前的状态,这个用法在我前面将自定义View 的时候将的很详细*/
canvas.save() ;
/*设置 drawable 的大小范围*/
mLeftShadow.setBounds(0, 0, mShadowWidth, getHeight());
/*让画布平移一定距离*/
canvas.translate(-mShadowWidth,0);
/*绘制Drawable*/
mLeftShadow.draw(canvas);
/*恢复画布的状态*/
canvas.restore();
}
所以dispatchDraw(Canvas canvas)的方法实现为
@Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if (mShouldDraw){
/*绘制偏移的背影颜色*/
drawBackground(canvas);
/*绘制边缘的阴影*/
drawShadow(canvas) ;
}
}
到这里就完成了效果图1的功能实现。
滑动动画的实现:
在实现可滑动的自定义 ViewGroup 的时候,我把滑动的距离做了一个接口回调出来,类似 ViewPage控件的 PageChange 监听事件,这里也对页面滑动做了滑动监听,虽然只有一页,但是有了这个监听事件,对做很多操作都十分方便,比如我们前面讲到的 mRatio、mPix 都可以直接通过监听滑动事件来获取,接口定义如下:
public interface OnPageChangeListener {
/*滑动页面滑动状态,当前页和页面的偏移梯度,页面的偏移位置*/
public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels);
/*当前页面*/
public void onPageSelected(int position);
}
接口调用通过重写scrollTo(int x, int y)方法来获取滑动监听的参数
@Override
public void scrollTo(int x, int y) {
super.scrollTo(x, y);
/*设置回调事件的值*/
pageScrolled(x);
}
private void pageScrolled(int xpos) {
final int widthWithMargin = getWidth();
/*获取当前页面*/
int position = Math.abs(xpos) / widthWithMargin;
/*获取当前滑动的距离*/
final int offsetPixels = Math.abs(xpos) % widthWithMargin;
/*通过滑动的距离来获取梯度值*/
final float offset = (float) offsetPixels / widthWithMargin;
/*这里需要做特殊处理,因为只有一个页面*/
position = mIsBeingDragged ? 0 : position;
onPageScrolled(position, offset, offsetPixels);
}
protected void onPageScrolled(int position, float offset, int offsetPixels) {
if (mListener != null) {
mListener.onPageScrolled(position, offset, offsetPixels);
}
mInternalPageChangeListener.onPageScrolled(position, offset, offsetPixels);
}
动画效果的实现我这里做了处理,放在了 SlidingLayout类中实现
/**
* Created by moon.zhong on 2015/3/13.
*/
public class SlidingLayout extends FrameLayout {
/*可根据手势滑动的View*/
private SlidingView mSlidingView ;
/*需要绑定的Activity*/
private Activity mActivity ;
/*滑动View 的滑动监听*/
private SlidingView.OnPageChangeListener mPageChangeListener ;
/*这个是当Activity 滑动到可以结束的时候用到的常量*/
private final int POSITION_FINISH = 1 ;
/*页面的View*/
private View mContextView ;
/*用于定制自己的动画效果的接口*/
private OnAnimListener mAnimListener ;
public SlidingLayout(Context context) {
this(context, null);
}
public SlidingLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public SlidingLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
/*初始化可滑动的View*/
mSlidingView = new SlidingView(context) ;
/*吧可滑动的View 添加到当前Layout 中*/
addView(mSlidingView);
/*设置滑动监听*/
mPageChangeListener = new SlidingOnPageChangeListener() ;
mSlidingView.setOnPageChangeListener(mPageChangeListener);
mActivity = (Activity) context;
/*绑定Activity 到可滑动的View 上面*/
bindActivity(mActivity) ;
}
/**
* 侧滑View 和Activity 绑定
* @param activity
*/
private void bindActivity(Activity activity){
/*获取Activity 的最顶级ViewGroup*/
ViewGroup decorView = (ViewGroup) activity.getWindow().getDecorView();
/*获取Activity 显示内容区域的ViewGroup,包行ActionBar*/
ViewGroup child = (ViewGroup) decorView.getChildAt(0);
decorView.removeView(child);
setContentView(child) ;
decorView.addView(this);
}
private void setContentView(View view){
mContextView = view ;
mSlidingView.setContent(view);
}
private class SlidingOnPageChangeListener implements SlidingView.OnPageChangeListener{
@Override
public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) {
/*到达了结束Activity 的条件*/
if (position == POSITION_FINISH){
/*结束当前 */
mActivity.finish();
}
if (mAnimListener != null){
mAnimListener.onAnimationSet(mContextView,positionOffset,positionOffsetPixels);
}
}
@Override
public void onPageSelected(int position) {
}
}
/**
* 设置自己定义的动画
* @param listener
*/
public void setOnAnimListener(OnAnimListener listener){
mAnimListener = listener ;
mSlidingView.setShouldDraw(false);
}
/**
* 定制动画的接口
*/
public interface OnAnimListener {
/**
* 重写这个方法来定制动画
* @param view
* @param offSet
* @param offSetPix
*/
void onAnimationSet(View view, float offSet,int offSetPix) ;
}
/**
* 默认的动画效果
*/
public static class SimpleAnimImpl implements OnAnimListener{
private final int MAX_ANGLE = 25 ;
@Override
public void onAnimationSet(View view, float offSet,int offSetPix) {
view.setPivotX(view.getWidth()/2.0F);
view.setPivotY(view.getHeight());
View.ROTATION.set(view,MAX_ANGLE*offSet);
}
}
}
Activity 中应用:
public class SecondActivity extends ActionBarActivity {;
SlidingLayout mSlidingLayout ;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
mSlidingLayout = new SlidingLayout(this);
/*设置默认的动画效果*/
mSlidingLayout.setOnAnimListener(new SlidingLayout.SimpleAnimImpl());
}
}
运行就是我们看到的效果图2的动画效果;
如果想要自定义动画该怎么做呢,只要在 Activity 中设置
mSlidingLayout.setOnAnimListener(OnAnimListener anim)
anim需要自己实现,来看看。
public class SecondActivity extends ActionBarActivity {;
SlidingLayout mSlidingLayout ;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
mSlidingLayout = new SlidingLayout(this) ;
/*设置自己定义的动画效果*/
mSlidingLayout.setOnAnimListener(new SlidingLayout.OnAnimListener() {
final int MAX_DEGREE = 180 ;
@Override
public void onAnimationSet(View view, float offSet, int offSetPix) {
view.setPivotX(view.getWidth()/2.0F);
view.setPivotY(view.getHeight() / 2.0F);
View.TRANSLATION_X.set(view, (float) -offSetPix);
View.ROTATION_Y.set(view,MAX_DEGREE*offSet);
view.setAlpha((1-offSet));
}
});
}
}
运行效果
下面把可滑动的自定义 ViewGroup 的代码贴出来
/**
* Created by moon.zhong on 2015/3/13.
*/
public class SlidingView extends ViewGroup {
/*无效的点*/
private static final int INVALID_POINTER = -1;
/*滑动动画执行的时间*/
private static final int MAX_SETTLE_DURATION = 600; // ms
/*最小滑动距离,结合加速度来判断需要滑动的方向*/
private static final int MIN_DISTANCE_FOR_FLING = 25; // dips
/*定义了一个时间插值器,根据ViewPage控件来定义的*/
private static final Interpolator sInterpolator = new Interpolator() {
public float getInterpolation(float t) {
t -= 1.0f;
return t * t * t * t * t + 1.0f;
}
};
/*内容View*/
private View mContent;
/*是否开始滑动*/
private boolean mIsBeingDragged;
/*是否停止滑动*/
private boolean mIsUnableToDrag;
/*自动滚动工具*/
private Scroller mScroller;
/*判断是否已经在滚动*/
private boolean mScrolling;
/*共外面调用的监听事件*/
private OnPageChangeListener mListener;
/*内部监听事件*/
private OnPageChangeListener mInternalPageChangeListener;
/*记录上一次手指触摸的点*/
private float mLastMotionX;
private float mLastMotionY;
/*记录最初触摸的点*/
private float mInitialMotionX;
/*当前活动的点Id,有效的点的Id*/
protected int mActivePointerId = INVALID_POINTER;
/*加速度工具类*/
protected VelocityTracker mVelocityTracker;
/*最大加速度的值*/
private int mMinMunVelocity;
/*最小加速度的值*/
private int mMaxMunVelocity;
/*滑动的距离*/
private int mFlingDistance;
/*开始滑动的标志距离*/
private int mTouchSlop;
/*是否可以触摸滑动的标志*/
private boolean isEnable = true;
/*没有滑动,正常显示*/
private int mCurItem = 0;
/*用于绘制阴影时的梯度变化*/
private float mRatio;
/*页面滑动的距离*/
private int mPix;
/*绘制阴影背景的画笔*/
private Paint mShadowPaint;
/*页面边缘的阴影图*/
private Drawable mLeftShadow ;
/*页面边缘阴影的宽度默认值*/
private final int SHADOW_WIDTH = 6 ;
/*页面边缘阴影的宽度*/
private int mShadowWidth ;
/*这个标志是用来判断是否需要绘制阴影效果*/
private boolean mShouldDraw = true;
public SlidingView(Context context) {
this(context, null);
}
public SlidingView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public SlidingView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initCustomView(context);
}
private void initCustomView(Context context) {
setWillNotDraw(false);
mScroller = new Scroller(context, sInterpolator);
mInternalPageChangeListener = new InternalPageChangeListener();
mShadowPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mLeftShadow = getResources().getDrawable(R.drawable.left_shadow) ;
mShadowPaint.setColor(0xff000000);
final ViewConfiguration configuration = ViewConfiguration.get(context);
mTouchSlop = ViewConfigurationCompat.getScaledPagingTouchSlop(configuration);
mMinMunVelocity = configuration.getScaledMinimumFlingVelocity();
mMaxMunVelocity = configuration.getScaledMaximumFlingVelocity();
final float density = context.getResources().getDisplayMetrics().density;
mFlingDistance = (int) (MIN_DISTANCE_FOR_FLING * density);
mShadowWidth = (int) (SHADOW_WIDTH*density);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
final int width = r - l;
final int height = b - t;
mContent.layout(0, 0, width, height);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
if (!isEnable) {
return false;
}
final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;
if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP
|| action != MotionEvent.ACTION_DOWN && mIsUnableToDrag) {
endToDrag();
return false;
}
switch (action) {
case MotionEvent.ACTION_DOWN:
/*计算 x,y 的距离*/
int index = MotionEventCompat.getActionIndex(ev);
mActivePointerId = MotionEventCompat.getPointerId(ev, index);
if (mActivePointerId == INVALID_POINTER)
break;
mLastMotionX = mInitialMotionX = MotionEventCompat.getX(ev, index);
mLastMotionY = MotionEventCompat.getY(ev, index);
/*这里判读,如果这个触摸区域是允许滑动拦截的,则拦截事件*/
if (thisTouchAllowed(ev)) {
mIsBeingDragged = false;
mIsUnableToDrag = false;
} else {
mIsUnableToDrag = true;
}
if (!mScroller.isFinished()) {
startDrag();
}
break;
case MotionEvent.ACTION_MOVE:
/*继续判断是否需要拦截*/
determineDrag(ev);
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_UP:
/*这里做了对多点触摸的处理,当有多个手指触摸的时候依然能正确的滑动*/
onSecondaryPointerUp(ev);
break;
}
if (!mIsBeingDragged) {
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);
}
return mIsBeingDragged;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (!isEnable) {
return false;
}
if (!mIsBeingDragged && !thisTouchAllowed(event))
return false;
final int action = event.getAction();
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(event);
switch (action & MotionEventCompat.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
/*按下则结束滚动*/
completeScroll();
int index = MotionEventCompat.getActionIndex(event);
mActivePointerId = MotionEventCompat.getPointerId(event, index);
mLastMotionX = mInitialMotionX = event.getX();
break;
case MotionEventCompat.ACTION_POINTER_DOWN: {
/*有多个点按下的时候,取最后一个按下的点为有效点*/
final int indexx = MotionEventCompat.getActionIndex(event);
mLastMotionX = MotionEventCompat.getX(event, indexx);
mActivePointerId = MotionEventCompat.getPointerId(event, indexx);
break;
}
case MotionEvent.ACTION_MOVE:
if (!mIsBeingDragged) {
determineDrag(event);
if (mIsUnableToDrag)
return false;
}
/*如果已经是滑动状态,则根据手势滑动,而改变View 的位置*/
if (mIsBeingDragged) {
// 以下代码用来判断和执行View 的滑动
final int activePointerIndex = getPointerIndex(event, mActivePointerId);
if (mActivePointerId == INVALID_POINTER)
break;
final float x = MotionEventCompat.getX(event, activePointerIndex);
final float deltaX = mLastMotionX - x;
mLastMotionX = x;
float oldScrollX = getScrollX();
float scrollX = oldScrollX + deltaX;
final float leftBound = getLeftBound();
final float rightBound = getRightBound();
if (scrollX < leftBound) {
scrollX = leftBound;
} else if (scrollX > rightBound) {
scrollX = rightBound;
}
mLastMotionX += scrollX - (int) scrollX;
scrollTo((int) scrollX, getScrollY());
}
break;
case MotionEvent.ACTION_UP:
/*如果已经是滑动状态,抬起手指,需要判断滚动的位置*/
if (mIsBeingDragged) {
mIsBeingDragged = false;
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaxMunVelocity);
int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(
velocityTracker, mActivePointerId);
final int scrollX = getScrollX();
final float pageOffset = (float) (-scrollX) / getContentWidth();
final int activePointerIndex = getPointerIndex(event, mActivePointerId);
if (mActivePointerId != INVALID_POINTER) {
final float x = MotionEventCompat.getX(event, activePointerIndex);
final int totalDelta = (int) (x - mInitialMotionX);
/*这里判断是否滚动到下一页,还是滚回原位置*/
int nextPage = determineTargetPage(pageOffset, initialVelocity, totalDelta);
setCurrentItemInternal(nextPage, true, initialVelocity);
} else {
setCurrentItemInternal(mCurItem, true, initialVelocity);
}
mActivePointerId = INVALID_POINTER;
endToDrag();
} else {
// setCurrentItemInternal(0, true, 0);
scrollTo(getScrollX(), getScrollY());
endToDrag();
}
break;
case MotionEventCompat.ACTION_POINTER_UP:
onSecondaryPointerUp(event);
int pointerIndex = getPointerIndex(event, mActivePointerId);
if (mActivePointerId == INVALID_POINTER)
break;
mLastMotionX = MotionEventCompat.getX(event, pointerIndex);
break;
}
return true;
}
public void setOnPageChangeListener(OnPageChangeListener listener) {
mListener = listener;
}
private float getLeftBound() {
return -mContent.getWidth();
}
private float getRightBound() {
return 0;
}
private int getContentWidth() {
return mContent.getWidth();
}
public void setEnable(boolean isEnable) {
this.isEnable = isEnable;
}
/**
* 通过事件和点的 id 来获取点的索引
* @param ev
* @param id
* @return
*/
private int getPointerIndex(MotionEvent ev, int id) {
int activePointerIndex = MotionEventCompat.findPointerIndex(ev, id);
if (activePointerIndex == -1)
mActivePointerId = INVALID_POINTER;
return activePointerIndex;
}
/**
* 结束拖拽
*/
private void endToDrag() {
mIsBeingDragged = false;
mIsUnableToDrag = false;
mActivePointerId = INVALID_POINTER;
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
}
/**
* 可以拖拽
*/
private void startDrag() {
mIsBeingDragged = true;
}
/**
* 这里是多多点触控的控制
* @param ev
*/
private void onSecondaryPointerUp(MotionEvent ev) {
final int pointerIndex = MotionEventCompat.getActionIndex(ev);
final int pointerId = MotionEventCompat.getPointerId(ev, pointerIndex);
if (pointerId == mActivePointerId) {
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastMotionX = MotionEventCompat.getX(ev, newPointerIndex);
mActivePointerId = MotionEventCompat.getPointerId(ev, newPointerIndex);
if (mVelocityTracker != null) {
mVelocityTracker.clear();
}
}
}
/**
* 决定是否可以拖拽
* @param event
*/
private void determineDrag(MotionEvent event) {
/*这么一大串代码只有一个目的,就是用来获取和判断手指触摸的位置*/
int pointIndex = MotionEventCompat.getActionIndex(event);
int pointId = MotionEventCompat.getPointerId(event, pointIndex);
if (pointId == INVALID_POINTER) {
return;
}
final float x = MotionEventCompat.getX(event, pointIndex);
final float y = MotionEventCompat.getY(event, pointIndex);
final float dx = x - mLastMotionX;
final float dy = y - mLastMotionY;
final float xDiff = Math.abs(dx);
final float yDiff = Math.abs(dy);
/*如果滑动的距离大于我们规定的默认位置,并且水平滑动的幅度大于垂直滑动的幅度,则说明可以滑动此View*/
if (xDiff > mTouchSlop && xDiff > yDiff && thisSlideAllowed(dx)) {
startDrag();
mLastMotionX = x;
mLastMotionY = y;
} else if (xDiff > mTouchSlop) {
mIsUnableToDrag = true;
}
}
/**
* 这个方法是待扩展用的,主要是想要来过滤某些特殊情况
* @param ev
* @return
*/
private boolean thisTouchAllowed(MotionEvent ev) {
return true;
}
/**
* 如果手势是向有滑动返回为 true
* @param dx
* @return
*/
private boolean thisSlideAllowed(float dx) {
return dx > 0;
}
@Override
public void computeScroll() {
if (!mScroller.isFinished()) {
if (mScroller.computeScrollOffset()) {
int oldX = getScrollX();
int oldY = getScrollY();
int x = mScroller.getCurrX();
int y = mScroller.getCurrY();
if (oldX != x || oldY != y) {
scrollTo(x, y);
// pageScrolled(x);
}
invalidate();
return;
}
}
completeScroll();
}
private void pageScrolled(int xpos) {
final int widthWithMargin = getWidth();
/*获取当前页面*/
int position = Math.abs(xpos) / widthWithMargin;
/*获取当前滑动的距离*/
final int offsetPixels = Math.abs(xpos) % widthWithMargin;
/*通过滑动的距离来获取梯度值*/
final float offset = (float) offsetPixels / widthWithMargin;
/*这里需要做特殊处理,因为只有一个页面*/
position = mIsBeingDragged ? 0 : position;
onPageScrolled(position, offset, offsetPixels);
}
protected void onPageScrolled(int position, float offset, int offsetPixels) {
if (mListener != null) {
mListener.onPageScrolled(position, offset, offsetPixels);
}
mInternalPageChangeListener.onPageScrolled(position, offset, offsetPixels);
}
private void setCurrentItemInternal(int item, boolean smoothScroll, int velocity) {
mCurItem = item;
final int destX = getDestScrollX(item);
if (mListener != null) {
mListener.onPageSelected(mCurItem);
}
mInternalPageChangeListener.onPageSelected(mCurItem);
if (smoothScroll) {
/*执行滑动滚动*/
smoothScrollTo(destX, 0, velocity);
} else {
/*结束滑动滚动*/
completeScroll();
/*直接滚动到指定位置*/
scrollTo(destX, 0);
}
}
/**
* 根据当前页面来获取需要滚动的目的位置
* @param page
* @return
*/
public int getDestScrollX(int page) {
switch (page) {
case 0:
return mContent.getLeft();
case 1:
return -mContent.getRight();
}
return 0;
}
/**
* 通过偏移位置和加速度来确定需要滚动的页
* @param pageOffset
* @param velocity
* @param deltaX
* @return
*/
private int determineTargetPage(float pageOffset, int velocity, int deltaX) {
int targetPage = 0;
/*这里判断是否需要滚动到下一页*/
if (Math.abs(deltaX) > mFlingDistance && Math.abs(velocity) > mMinMunVelocity) {
if (velocity > 0 && deltaX > 0) {
targetPage = 1;
} else if (velocity < 0 && deltaX < 0) {
targetPage = 0;
}
} else {
/*根据距离来判断滚动的页码*/
targetPage = (int) Math.round(targetPage + pageOffset);
}
return targetPage;
}
private void completeScroll() {
boolean needPopulate = mScrolling;
if (needPopulate) {
mScroller.abortAnimation();
int oldX = getScrollX();
int oldY = getScrollY();
int x = mScroller.getCurrX();
int y = mScroller.getCurrY();
if (oldX != x || oldY != y) {
// scrollTo(x, y);
}
}
mScrolling = false;
}
@Override
public void scrollTo(int x, int y) {
super.scrollTo(x, y);
/*设置回调事件的值*/
pageScrolled(x);
}
private void smoothScrollTo(int x, int y, int velocity) {
if (getChildCount() == 0) {
return;
}
int sx = getScrollX();
int sy = getScrollY();
int dx = x - sx;
int dy = y - sy;
if (dx == 0 && dy == 0) {
completeScroll();
/*这里为了解决一个bug,当用手指触摸滑到看不见的时候再用力滑动,如果不做此操作,那么不会回调position = 1*/
scrollTo(sx,sy);
return;
}
mScrolling = true;
final int width = getContentWidth();
final int halfWidth = width / 2;
final float distanceRatio = Math.min(1f, 1.0f * Math.abs(dx) / width);
final float distance = halfWidth + halfWidth *
distanceInfluenceForSnapDuration(distanceRatio);
int duration = 0;
velocity = Math.abs(velocity);
if (velocity > 0) {
duration = 4 * Math.round(1000 * Math.abs(distance / velocity));
} else {
final float pageDelta = (float) Math.abs(dx) / width;
duration = (int) ((pageDelta + 1) * 100);
duration = MAX_SETTLE_DURATION;
}
duration = Math.min(duration, MAX_SETTLE_DURATION);
/*开始自定滚动到指定的位置*/
mScroller.startScroll(sx, sy, dx, dy, duration);
invalidate();
}
float distanceInfluenceForSnapDuration(float f) {
f -= 0.5f;
f *= 0.3f * Math.PI / 2.0f;
return (float) FloatMath.sin(f);
}
public void setContent(View v) {
if (mContent != null)
this.removeView(mContent);
mContent = v;
addView(mContent);
}
public View getContentView(){
return mContent ;
}
public void setShouldDraw(boolean shouldDraw){
mShouldDraw = shouldDraw ;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
/*获取默认的宽度*/
int width = getDefaultSize(0, widthMeasureSpec);
/*获取默认的高度*/
int height = getDefaultSize(0, heightMeasureSpec);
/*设置ViewGroup 的宽高*/
setMeasuredDimension(width, height);
/*获取子 View 的宽度*/
final int contentWidth = getChildMeasureSpec(widthMeasureSpec, 0, width);
/*获取子View 的高度*/
final int contentHeight = getChildMeasureSpec(heightMeasureSpec, 0, height);
/*设置子View 的大小*/
mContent.measure(contentWidth, contentHeight);
}
@Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if (mShouldDraw){
/*绘制偏移的背影颜色*/
drawBackground(canvas);
/*绘制边缘的阴影*/
drawShadow(canvas) ;
}
}
/**
* 绘制背景颜色,随着距离的改变而改变
* @param canvas
*/
private void drawBackground(Canvas canvas) {
mShadowPaint.setAlpha((int) ((1 - mRatio) * 180));
canvas.drawRect(-mPix, 0, 0, getHeight(), mShadowPaint);
}
/**
* 绘制shadow阴影
* @param canvas
*/
private void drawShadow(Canvas canvas){
/*保存画布当前的状态,这个用法在我前面将自定义View 的时候将的很详细*/
canvas.save() ;
/*设置 drawable 的大小范围*/
mLeftShadow.setBounds(0, 0, mShadowWidth, getHeight());
/*让画布平移一定距离*/
canvas.translate(-mShadowWidth,0);
/*绘制Drawable*/
mLeftShadow.draw(canvas);
/*恢复画布的状态*/
canvas.restore();
}
private class InternalPageChangeListener implements OnPageChangeListener {
@Override
public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) {
if (mShouldDraw){
mRatio = positionOffset;
mPix = positionOffsetPixels;
invalidate();
}
}
@Override
public void onPageSelected(int position) {
}
}
public interface OnPageChangeListener {
/*滑动页面滑动状态,当前页和页面的偏移梯度,页面的偏移位置*/
public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels);
/*当前页面*/
public void onPageSelected(int position);
}
}
原文地址:http://blog.csdn.net/jxxfzgy/article/details/44266163