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<span style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;">【项目1-三角形类的构造函数】</span><br style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;" /><span style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;"> 设计三角形类,通过增加构造函数,使对象在定义时能够进行初始化,可以由下面的类声明开始,需要自己实现相关的成员函数,以及增加要求的构造函数</span>
<span style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;"><span style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;">(1)使用带参数构造函数,即Triangle(double x, double y, double z),三边长在调用时由实参直接给出。需要的测试函数是:</span> </span>
<span style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;"><span style="color: rgb(85, 85, 85); font-family: 'microsoft yahei'; font-size: 15.5555562973022px; line-height: 35px;"></span></span><pre name="code" class="cpp">int main(){ Triangle Tri(7,8,9); //定义三角形类的一个实例(对象) Tri.showMessage(); return 0; }
#include <iostream> #include <cmath> using namespace std; class Triangle { public: double perimeter(); double area(); void showMessage(); Triangle(double x,double y,double z) { a=x; b=y; c=z; } private: double a,b,c; }; void Triangle::showMessage() { cout<<"三角形的三边长分别为:"<<a<<' '<<b<<' '<<c<<endl; cout<<"该三角形的周长为"<<perimeter()<<",面积为:"<<area()<<endl<<endl; } double Triangle::perimeter() { return a+b+c; } double Triangle::area() { double p,s; p=(a+b+c)/2; s=sqrt(p*(p-a)*(p-b)*(p-c)); return s; } int main() { Triangle Tri(7,8,9); Tri.showMessage(); return 0; }
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原文地址:http://blog.csdn.net/zs9528/article/details/44812001