闹钟提醒我们该吃饭吃饭,该睡觉睡觉
原文地址:http://blog.csdn.net/u011833609/article/details/28862125
softwaretimer.h
#ifndef _SOFTWARETIMER_H_ #define _SOFTWARETIMER_H_ typedef enum{z_false = 0, z_true = !z_false} z_bool; typedef unsigned char z_uchar; typedef unsigned char z_u8; typedef char z_char; typedef char z_s8; typedef unsigned short int z_u16; typedef short int z_s16; typedef unsigned int z_u32; typedef int z_s32; typedef unsigned long long z_u64; typedef long long z_s64; typedef float z_float; typedef double z_double; /* * 此软件定时器是对硬件定时器的扩展,这些软件定时器,通过查询方式工作,即开启定时器后, * 需要手动查看定时器时间是否到,自动填充计数初值的实现是在查询的时候完成的 */ //软件定时器相关参数 enum { S_TIMER_INIT_VAL = 0x01ff, //定时器初值,设置系统定时器为1Ms中断一次 S_TIMER_COUNT_MAX_VAL = 0x10000000, //定时器计数最大值 S_TIMER_ERROR_VAL = 0x7FFFFFFF, //定时器取值错误值 S_TIMER_PUBLIC_NUM = 5, //公用定时器个数 S_TIMER_PRIVATE_NUM = 1, //专用定时器个数 }; //软件定时器项列表 typedef enum { /*公用定时器*/ S_TIMER_PUBLIC_1, //公用定时器1 S_TIMER_PUBLIC_2, //公用定时器2 S_TIMER_PUBLIC_3, //公用定时器3 S_TIMER_PUBLIC_4, //公用定时器4 S_TIMER_PUBLIC_5, //公用定时器5 /*专用定时器*/ S_TIMER_PRIVATE_1, //专用定时器1(专用定时器可直接用名字表示,如S_TIMER_MEDIA_WAIT) /*公用定时器获取失败返回值*/ S_TIMER_NO_FREE_TIMER = 0xFFFF, //没有空闲的定时器了 }S_TIMER_ITEM; //软件定时器状态定义 typedef enum { S_TIMER_IS_CLOSE, S_TIMER_IS_OPEN, }S_TIMER_STATE; //软件定时器定时单位 typedef enum { S_TIMER_1000MS, S_TIMER_100MS, S_TIMER_10MS, }S_TIMER_UNIT; //软件定时器工作类型 typedef enum { S_TIMER_MANUAL_INIT, //定时器需手动填充计数值,一次计数完成,自动关闭,如再次使用需重新手动启动定时器 S_TIMER_AUTO_INIT, //定时器开启后,自动填充计数值,保存中断次数,需手动关闭 }S_TIMER_WORK_TYPE; //软件定时器定时基础-系统硬件定时器初始化函数 z_bool S_TimerInit(void); //软件定时器定时基础-系统硬件定时器中断函数 void SystemTimer_Handler(void); //获取公用定时器编号 S_TIMER_ITEM S_TimerGetPublicFreeTimer(void); //软件定时器操作-打开定时器 z_bool S_TimerOpen(S_TIMER_ITEM, S_TIMER_UNIT, S_TIMER_WORK_TYPE, z_s32); //软件定时器操作-关闭定时器 z_bool S_TimerClose(S_TIMER_ITEM); //软件定时器查询-获取定时器定时值 //说明:获取到的值小于0表示定时时间未到 // 获取到的值等于0表示定时时间刚到 // 获取到的值大于0表示定时时间已超 // 获取到的值等于S_TIMER_ERROR_VAL表示无该定时器或定时器已关闭 z_s32 S_TimerGetTimerVal(S_TIMER_ITEM); #endif
#include "softwaretimer.h" //软件定时器结构定义 typedef struct { S_TIMER_STATE eState; //定时器状态 S_TIMER_UNIT eUnit; //定时器单位 S_TIMER_WORK_TYPE eWorkType; //定时器工作类型 z_s32 s32Timer; //定时时间 z_s32 s32InitVal; //定时器初值记录 }S_Timer_TypeDef; static z_s32 s_S_TimerCount = 0; static S_Timer_TypeDef s_S_Timer[S_TIMER_PUBLIC_NUM + S_TIMER_PRIVATE_NUM]; //将系统定时器初始化 z_bool S_TimerInit(void) { //配置硬件定时器为1ms中断一次 //启动定时器 return z_true; } //系统定时器中断函数,记录中断次数,即软件定时器运行时长,单位ms void SystemTimer_Handler(void) { s_S_TimerCount = (s_S_TimerCount + 1) % S_TIMER_COUNT_MAX_VAL; } //获取公用定时器编号 S_TIMER_ITEM S_TimerGetPublicFreeTimer(void) { S_TIMER_ITEM eTimerItem = S_TIMER_NO_FREE_TIMER; static z_s16 s16Loop = 0; for(s16Loop = 0; s16Loop < S_TIMER_PUBLIC_NUM; s16Loop++) { if(S_TIMER_IS_CLOSE == s_S_Timer[s16Loop].eState) { eTimerItem = (S_TIMER_ITEM)s16Loop; break; } } return eTimerItem; } //软件定时器操作-打开定时器 //打开软件定时器eTimer,设置为eTimerType类型的eTimerWorkType工作类型,定时时间值为s32TimerVal z_bool S_TimerOpen(S_TIMER_ITEM eTimer, S_TIMER_UNIT eTimerUnit, S_TIMER_WORK_TYPE eTimerWorkType, z_s32 s32TimerVal) { z_bool zbRetVal = z_false; if(S_TIMER_IS_CLOSE == s_S_Timer[eTimer].eState) { s_S_Timer[eTimer].s32InitVal = s_S_TimerCount; s_S_Timer[eTimer].eWorkType = eTimerWorkType; s_S_Timer[eTimer].s32Timer = s32TimerVal; s_S_Timer[eTimer].eUnit = eTimerUnit; s_S_Timer[eTimer].eState = S_TIMER_IS_OPEN; zbRetVal = z_true; } return zbRetVal; } //软件定时器操作-关闭定时器 //关闭软件定时器eTimer z_bool S_TimerClose(S_TIMER_ITEM eTimer) { z_bool zbRetVal = z_false; if(S_TIMER_IS_OPEN == s_S_Timer[eTimer].eState) { s_S_Timer[eTimer].eState = S_TIMER_IS_CLOSE; zbRetVal = z_true; } return zbRetVal; } //软件定时器查询-获取定时器定时值 //说明:获取到的值小于0表示定时时间未到 // 获取到的值等于0表示定时时间刚到 // 获取到的值大于0表示定时时间已超 // 获取到的值等于S_TIMER_ERROR_VAL表示无该定时器或定时器已关闭 z_s32 S_TimerGetTimerVal(S_TIMER_ITEM eTimer) { z_s32 s32TimerVal = S_TIMER_ERROR_VAL; z_s32 s32TimerCount = 0; z_s32 s32TimerAddCount = 0; if((eTimer < S_TIMER_PRIVATE_NUM + S_TIMER_PUBLIC_NUM) && (S_TIMER_IS_OPEN == s_S_Timer[eTimer].eState)) { s32TimerCount = (s_S_TimerCount + S_TIMER_COUNT_MAX_VAL - s_S_Timer[eTimer].s32InitVal) % S_TIMER_COUNT_MAX_VAL; switch(s_S_Timer[eTimer].eUnit) { case S_TIMER_1000MS: s32TimerVal = (s32TimerCount / 1000) - s_S_Timer[eTimer].s32Timer; s32TimerAddCount = s_S_Timer[eTimer].s32Timer * 1000; break; case S_TIMER_100MS: s32TimerVal = (s32TimerCount / 100) - s_S_Timer[eTimer].s32Timer; s32TimerAddCount = s_S_Timer[eTimer].s32Timer * 100; break; case S_TIMER_10MS: s32TimerVal = (s32TimerCount / 10) - s_S_Timer[eTimer].s32Timer; s32TimerAddCount = s_S_Timer[eTimer].s32Timer * 10; break; default: break; } if((S_TIMER_ERROR_VAL != s32TimerVal) && (s32TimerVal >= 0)) { switch(s_S_Timer[eTimer].eWorkType) { case S_TIMER_MANUAL_INIT: s_S_Timer[eTimer].eState = S_TIMER_IS_CLOSE; break; case S_TIMER_AUTO_INIT: s_S_Timer[eTimer].s32InitVal = (s_S_Timer[eTimer].s32InitVal + s32TimerAddCount) % S_TIMER_COUNT_MAX_VAL; break; default: break; } } } return s32TimerVal; } #if 0 //测试函数 void SoftwareTimerTest(void) { static z_u8 u8TestStep = 0; static S_TIMER_ITEM eTimerA = S_TIMER_NO_FREE_TIMER; z_s32 s32TimerVal = 0; switch(u8TestStep) { case 1: if((eTimerA = S_TimerGetPublicFreeTimer()) != S_TIMER_NO_FREE_TIMER) { u8TestStep = 2; } break; case 2: if(S_TimerOpen(eTimerA, S_TIMER_100MS, S_TIMER_AUTO_INIT, 3)) { u8TestStep = 3; } break; case 3: s32TimerVal = S_TimerGetTimerVal(eTimerA); if((S_TIMER_ERROR_VAL != s32TimerVal) && (s32TimerVal >= 0)) { printf("\r\n eTimerA OverTime \r\n"); } break; case 4: S_TimerClose(eTimerA); u8TestStep = 0; break; default: break; } } #endif
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原文地址:http://blog.csdn.net/u011833609/article/details/28862125