编写一个程序,定义抽象基类Shape,由它派生出5个派生类: Circle(圆形)、Square(正方形)、Rectangle(矩形)、Trapezoid(梯形)、Triangle(三角形)。
用虚函数分别计算几种图形面积,并求它们之和。
要求用基类指针数组,使它每一个元素指向一个派生类对象。
所有图形面积之和(结果保留两位小数)
12.6 3.5 4.5 8.4 2.0 4.5 3.2 4.5 8.4
total of all areas=574.11
#include <iostream> #include <iomanip> using namespace std; class Shape { public: virtual double area() const=0; }; class Circle:public Shape { public: Circle(double r):radius(r){} virtual double area() const{return 3.14159*radius*radius;} protected: double radius; }; class Rectangle:public Shape { public: Rectangle(double r,double l):width(r),height(l){} virtual double area() const{return width*height;} protected: double width; double height; }; class Triangle:public Shape { public: Triangle(double r,double l):width(r),heigth(l){} virtual double area() const{return 0.5*width*heigth;} protected: double width; double heigth; }; class Trapezoid:public Shape { public: Trapezoid(double r,double l,double k):top(r),bottom(l),height(k){} virtual double area() const{return 0.5*(top+bottom)*height;} protected: double top; double bottom; double height; }; class Square:public Shape { public: Square(double r):side(r){} virtual double area() const{return side*side;} protected: double side; }; int main() { float r,a,b,w1,w2,w,h; cout<<fixed<<setprecision(2); cin>>r; Circle circle(r); cin>>a; Square square(a); cin>>a>>b; Rectangle rectangle(a,b); cin>>w1>>w2>>h; Trapezoid trapezoid(w1,w1,h); cin>>w>>h; Triangle triangle(w,h); Shape *pt[5]= {&circle,&square,&rectangle,&trapezoid,&triangle}; double areas=0.0; for(int i=0; i<5; i++) areas=areas+pt[i]->area(); cout<<"total of all areas="<<areas<<endl; return 0; }
原文地址:http://blog.csdn.net/u013629228/article/details/29561505