标签:设计模式
package com.eyugame.modle; /** * 代理模式 * @author JYC506 * */ public class Proxy implements IFood{ private IFood apple; public Proxy() { super(); apple=new Apple(); } @Override public void show() { System.out.println("我开始代理苹果"); this.apple.show(); } public static void main(String[] args) { /*创建代理对象*/ IFood apple=new Proxy(); apple.show(); } } interface IFood{ void show(); } class Apple implements IFood{ @Override public void show() { System.out.println("我是苹果"); } }
标签:设计模式
原文地址:http://blog.csdn.net/h348592532/article/details/45333633