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config.h // 各种本地配置宏定义头 version.h // 版本定义头 #define VERSION "1.0pre7try2-3.4.2" mp_msg.h // 消息处理头 help_mp.h // 根据配置自动生成的帮助头 #include "help/help_mpen.h" cfg-mplayer-def.h // Mplayer 运行时的选项缺省值头文件 char* default_config = sub_reader.h // 拥有格式自动发现功能的字幕(subtitle)阅读器 libvo/video_out.h // 该文件包含 libvo 视频输出的公共函数、变量 libvo/font_load.h // 有关字体装载的例程 libao2/audio_out.h // 音频输出驱动程序相关结构定义和全局数据 libmpcodecs/dec_audio.h // 音频解码 libmpcodecs/dec_video.h // 视频解码 libmpdemux/matroska.h // 多路解复用,媒体容器格式 matroska 处理头 libmpdemux/stream.h // 流处理 libmpdemux/demuxer.h // 多路解复用头文件 libmpdemux/stheader.h // 媒体流头处理 get_path.c // 路径获取头文件 spudec.h // SPU 子画面单元头,DVD 字幕流 edl.h // 剪辑控制清单 m_option.h // 选项类型处理头 m_config.h // 配置处理头文件
int main() { 1) 变量声明,电影信息 movie info: 2) 初始化,消息系统…… play_next_file: 3)播放文件 filename 的循环 goto play_next_file 开始 main: 4) 主处理 main 5) 播放真正主循环 2010 ~3541 while (!eof) while (!eof) { 5.1) 播放音频 PLAY AUDIO 2017 ~ 2064 decode_audio(sh_audio, ...); 5.2) 播放视频 PLAY VIDEO, 2068 ~ 2300 decode_video(sh_video, ...); 5.3) 处理暂停 PAUSE 5.4) 处理 EDL 5.5) 键盘事件处理, 搜索2400~3216 while (!brk_cmd && (cmd=mp_input_get_cmd(0,0,0))!=NULL) 5.6) 时间寻道(秒) if (seek_to_sec) 5.7) 寻道 3243 ~ 3306, if (rel_seek_secs || abs_seek_pos) 5.8) 处理 GUI 5.9) 变更 Update OSD 5.10) 找到字幕 find sub 5.11) 处理 X11 窗口 5.12) DVD 字幕 sub: } goto_next_file: 6) 播放结束,转到下个文件 goto_next_file: }
mconfig = m_config_new(); m_config_register_options(mconfig,mplayer_opts); // TODO : add something to let modules register their options mp_input_register_options(mconfig); parse_cfgfiles(mconfig);
初始化mpctx结构体,mpctx应该是mplayer context的意思,顾名思义是一个统筹全局的变量。
static MPContext *mpctx = &mpctx_s; // Not all functions in mplayer.c take the context as an argument yet static MPContext mpctx_s = { .osd_function = OSD_PLAY, .begin_skip = MP_NOPTS_VALUE, .play_tree_step = 1, .global_sub_pos = -1, .set_of_sub_pos = -1, .file_format = DEMUXER_TYPE_UNKNOWN, .loop_times = -1, #ifdef HAS_DVBIN_SUPPORT .last_dvb_step = 1, #endif };
原型
//真正统筹全局的结构 typedef struct MPContext { int osd_show_percentage; int osd_function; const ao_functions_t *audio_out; play_tree_t *playtree; play_tree_iter_t *playtree_iter; int eof; int play_tree_step; int loop_times; stream_t *stream; demuxer_t *demuxer; sh_audio_t *sh_audio; sh_video_t *sh_video; demux_stream_t *d_audio; demux_stream_t *d_video; demux_stream_t *d_sub; mixer_t mixer; const vo_functions_t *video_out; // Frames buffered in the vo ready to flip. Currently always 0 or 1. // This is really a vo variable but currently there‘s no suitable vo // struct. int num_buffered_frames; // used to retry decoding after startup/seeking to compensate for codec delay int startup_decode_retry; // how long until we need to display the "current" frame float time_frame; // AV sync: the next frame should be shown when the audio out has this // much (in seconds) buffered data left. Increased when more data is // written to the ao, decreased when moving to the next frame. // In the audio-only case used as a timer since the last seek // by the audio CPU usage meter. double delay; float begin_skip; ///< start time of the current skip while on edlout mode // audio is muted if either EDL or user activates mute short edl_muted; ///< Stores whether EDL is currently in muted mode. short user_muted; ///< Stores whether user wanted muted mode. int global_sub_size; // this encompasses all subtitle sources int global_sub_pos; // this encompasses all subtitle sources int set_of_sub_pos; int set_of_sub_size; int sub_counts[SUB_SOURCES]; #ifdef CONFIG_ASS // set_of_ass_tracks[i] contains subtitles from set_of_subtitles[i] // parsed by libass or NULL if format unsupported ASS_Track* set_of_ass_tracks[MAX_SUBTITLE_FILES]; #endif sub_data* set_of_subtitles[MAX_SUBTITLE_FILES]; int file_format; #ifdef CONFIG_DVBIN int last_dvb_step; int dvbin_reopen; #endif int was_paused; #ifdef CONFIG_DVDNAV struct mp_image *nav_smpi; ///< last decoded dvdnav video image unsigned char *nav_buffer; ///< last read dvdnav video frame unsigned char *nav_start; ///< pointer to last read video buffer int nav_in_size; ///< last read size #endif } MPContext;
一些GUI相关的操作
打开字幕流
打开音视频流
mpctx->stream=open_stream(filename,0,&mpctx->file_format); fileformat 文件还是TV 流DEMUXER_TYPE_PLAYLIST 或DEMUXER_TYPE_UNKNOWN DEMUXER_TYPE_TV current_module记录状态vobsub open_stream handle_playlist dumpstream stream_reset(mpctx->stream); stream_seek(mpctx->stream,mpctx->stream->start_pos); f=fopen(stream_dump_name,”wb”); dump文件流 stream->type==STREAMTYPE_DVD
//============ Open DEMUXERS — DETECT file type ======================
Demux。分离视频流和音频流
mpctx->demuxer=demux_open(mpctx->stream,mpctx- >file_format,audio_id,video_id,dvdsub_id,filename); Demux过程 demux_open get_demuxer_type_from_name …… mpctx->d_audio=mpctx->demuxer->audio; mpctx->d_video=mpctx->demuxer->video; mpctx->d_sub=mpctx->demuxer->sub; mpctx->sh_audio=mpctx->d_audio->sh; mpctx->sh_video=mpctx->d_video->sh;
分离了之后就开始分别Play audio和video
这里只关心play video
/*======================== PLAY VIDEO ============================*/ vo_pts=mpctx->sh_video->timer*90000.0; vo_fps=mpctx->sh_video->fps; if (!mpctx->num_buffered_frames) { double frame_time = update_video(&blit_frame); mp_dbg(MSGT_AVSYNC,MSGL_DBG2,”*** ftime=%5.3f ***\n”,frame_time); if (mpctx->sh_video->vf_inited < 0) { mp_msg(MSGT_CPLAYER,MSGL_FATAL, MSGTR_NotInitializeVOPorVO); mpctx->eof = 1; goto goto_next_file; } if (frame_time < 0) mpctx->eof = 1; else { // might return with !eof && !blit_frame if !correct_pts mpctx->num_buffered_frames += blit_frame; time_frame += frame_time / playback_speed; // for nosound } }
关键的函数是update_video根据pts是否正确调整一下同步并在必要的时候丢帧处理。最终调用decode_video开始解码(包括 generate_video_frame里)。mpi = mpvdec->decode(sh_video, start, in_size, drop_frame);mpvdec是在main里通过reinit_video_chain的一系列调用动态选定的解码程序。其实就一结构体。它的原型是
typedef struct vd_functions_s { vd_info_t *info; int (*init)(sh_video_t *sh); void (*uninit)(sh_video_t *sh); int (*control)(sh_video_t *sh,int cmd,void* arg, …); mp_image_t* (*decode)(sh_video_t *sh,void* data,int len,int flags); } vd_functions_t;
这是所有解码器必须实现的接口。
int (*init)(sh_video_t *sh);是一个名为init的指针,指向一个接受sh_video_t *类型参数,并返回int类型值的函数地址。那些vd_开头的文件都是解码相关的。随便打开一个vd文件以上几个函数和info变量肯定都包含了。mpi 被mplayer用来存储解码后的图像。在mp_image.h里定义。
typedef struct mp_image_s { unsigned short flags; unsigned char type; unsigned char bpp; // bits/pixel. NOT depth! for RGB it will be n*8 unsigned int imgfmt; int width,height; // stored dimensions int x,y,w,h; // visible dimensions unsigned char* planes[MP_MAX_PLANES]; int stride[MP_MAX_PLANES]; char * qscale; int qstride; int pict_type; // 0->unknown, 1->I, 2->P, 3->B int fields; int qscale_type; // 0->mpeg1/4/h263, 1->mpeg2 int num_planes; /* these are only used by planar formats Y,U(Cb),V(Cr) */ int chroma_width; int chroma_height; int chroma_x_shift; // horizontal int chroma_y_shift; // vertical /* for private use by filter or vo driver (to store buffer id or dmpi) */ void* priv; } mp_image_t;
图像在解码以后会输出到显示器,mplayer本来就是一个视频播放器么。但也有可能作为输入提供给编码器进行二次编码,MP附带的 mencoder.exe就是专门用来编码的。在这之前可以定义filter对图像进行处理,以实现各种效果。所有以vf_开头的文件,都是这样的 filter。图像的显示是通过vo,即video out来实现的。解码器只负责把解码完成的帧传给vo,怎样显示就不用管了。这也是平台相关性最大的部分,单独分出来的好处是不言而喻的,像在 Windows下有通过direcx实现的vo,Linux下有输出到X的vo。vo_*文件是各种不同的vo实现,只是他们不都是以显示为目的,像 vo_md5sum.c只是计算一下图像的md5值。在解码完成以后,即得到mpi以后,filter_video被调用,其结果是整个filter链上的所有filter都被调用了一遍,包括最后的VO,在vo的put_image里把图像输出到显示器。这个时候需要考虑的是图像存储的方法即用哪种色彩空间。
附上两张MPlayer结构图:
MPLayer源代码下载地址:http://download.csdn.net/detail/leixiaohua1020/6374337
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原文地址:http://www.cnblogs.com/xkfz007/p/4524363.html