各值的含义:
【A】stateUnspecified:软键盘的状态并没有指定,系统将选择一个合适的状态或依赖于主题的设置
【B】stateUnchanged:当这个activity出现时,软键盘将一直保持在上一个activity里的状态,无论是隐藏还是显示
【C】stateHidden:用户选择activity时,软键盘总是被隐藏
【D】stateAlwaysHidden:当该Activity主窗口获取焦点时,软键盘也总是被隐藏的
【E】stateVisible:软键盘通常是可见的,一进来就显示键盘
【F】stateAlwaysVisible:用户选择activity时,软键盘总是显示的状态
【G】adjustUnspecified:默认设置,通常由系统自行决定是隐藏还是显示
【H】adjustResize:该Activity总是调整屏幕的大小以便留出软键盘的空间
【I】adjustPan:当前窗口的内容将自动移动以便当前焦点从不被键盘覆盖和用户能总是看到输入内容的部分
"stateUnspecified":The state of the soft keyboard (whether it is hidden or visible) is not specified. The system will choose an appropriate state or rely on the setting in the theme. This is the default setting for the behavior of the soft keyboard. 软键盘的状态(隐藏或可见)没有被指定。系统将选择一个合适的状态或依赖于主题的设置。这个是软件盘行为的默认设置。
"stateUnchanged":The soft keyboard is kept in whatever state it was last in, whether visible or hidden, when the activity comes to the fore. 软键盘被保持上次的状态。
"stateHidden":The soft keyboard is hidden when the user chooses the activity — that is, when the user affirmatively navigates forward to the activity, rather than backs into it because of leaving another activity. 当用户选择该Activity时,软键盘被隐藏。
"stateAlwaysHidden":The soft keyboard is always hidden when the activity‘s main window has input focus. 软键盘总是被隐藏的。
"stateVisible":The soft keyboard is visible when that‘s normally appropriate (when the user is navigating forward to the activity‘s main window). 软键盘是可见的。
"stateAlwaysVisible":The soft keyboard is made visible when the user chooses the activity — that is, when the user affirmatively navigates forward to the activity, rather than backs into it because of leaving another activity. 当用户选择这个Activity时,软键盘是可见的。
"adjustUnspecified":It is unspecified whether the activity‘s main window resizes to make room for the soft keyboard, or whether the contents of the window pan to make the currentfocus visible on-screen. The system will automatically select one of these modes
depending on whether the content of the window has any layout views that can scroll their contents. If there is such a view, the window will be resized, on the assumption that scrolling can make all of the window‘s contents visible within a smaller area. This
is the default setting for the behavior of the main window. 它不被指定是否该Activity主窗口调整大小以便留出软键盘的空间,或是否窗口上的内容得到屏幕上当前的焦点是可见的。系统将自动选择这些模式中一种主要依赖于是否窗口的内容有任何布局视图能够滚动他们的内容。如果有这样的一个视图,这个窗口将调整大小,这样的假设可以使滚动窗口的内容在一个较小的区域中可见的。这个是主窗口默认的行为设置。也就是说,系统自动决定是采用平移模式还是压缩模式,决定因素在于内容是否可以滚动。
"adjustResize":(压缩模式)The activity‘s main window is always resized to make room for the soft keyboard on screen. 当软键盘弹出时,要对主窗口调整屏幕的大小以便留出软键盘的空间。
"adjustPan":(平移模式:当输入框不会被遮挡时,该模式没有对布局进行调整,然而当输入框将要被遮挡时,窗口就会进行平移。也就是说,该模式始终是保持输入框为可见。)The activity‘s main window is not resized to make room for the soft keyboard. Rather, the contents of the window are automatically panned so that the current focus is never
obscured by the keyboard and users can always see what they are typing. This is generally less desirable than resizing, because the user may need to close the soft keyboard to get at and interact with obscured parts of the window. 该Activity主窗口并不调整屏幕的大小以便留出软键盘的空间。相反,当前窗口的内容将自动移动以便当前焦点从不被键盘覆盖和用户能总是看到输入内容的部分。这个通常是不期望比调整大小,因为用户可能关闭软键盘以便获得与被覆盖内容的交互操作。。
3.侦听软键盘的显示隐藏
有时候,借助系统本身的机制来实现主窗口的调整并非我们想要的结果,我们可能希望在软键盘显示隐藏的时候,手动的对布局进行修改,以便使软键盘弹出时更加美观。这时就需要对软键盘的显示隐藏进行侦听。
我们可以借助软键盘显示和隐藏时,对主窗口进行了重新布局这个特性来进行侦听。如果我们设置的模式为压缩模式,那么我们可以对布局的onSizeChanged函数进行跟踪,如果为平移模式,那么该函数可能不会被调用。
方法三EditText始终不弹出软件键盘(不太用,你始终不弹出来,你用它干嘛)
例:EditText edit=(EditText)findViewById(R.id.edit);
edit.setInputType(InputType.TYPE_NULL);
【一】当有焦点产生时,软键盘是隐藏还是显示
原文地址:http://blog.csdn.net/yclfdn2004/article/details/45955573