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#import "MainViewController.h" #import <AVFoundation/AVFoundation.h> @interface MainViewController () <AVAudioRecorderDelegate, AVAudioPlayerDelegate> @property (strong, nonatomic) IBOutlet UIButton *recButton; // 录音按钮 @property (strong, nonatomic) IBOutlet UIButton *pauseButton; // 暂停按钮 @property (strong, nonatomic) IBOutlet UIButton *playButton; // 播放按钮 @property (strong, nonatomic) IBOutlet UIButton *stopButton; // 停止按钮 @property (strong, nonatomic) IBOutlet UILabel *stateLabel; // 状态标题 @property (strong, nonatomic) IBOutlet UIImageView *soundView; // 音频强度视图 @property (strong, nonatomic) IBOutlet UIProgressView *progressView; // 播放进度 @property (nonatomic, retain) AVAudioPlayer *player; // 播放器对象 @property (nonatomic, retain) AVAudioRecorder *recorder; // 录音机对象 @property (nonatomic, retain) NSTimer *timer; // 定时器 @end @implementation MainViewController #pragma mark - 控制器视图方法 - (void)viewDidLoad { [super viewDidLoad]; [self unableClick:self.pauseButton]; [self unableClick:self.playButton]; [self unableClick:self.stopButton]; self.progressView.progress = 0; // [self setAudioSession]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } #pragma mark - 私有方法 /** * 设置音频会话 */ -(void)setAudioSession{ AVAudioSession *audioSession=[AVAudioSession sharedInstance]; //设置为播放和录音状态,以便可以在录制完之后播放录音 [audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:nil]; [audioSession setActive:YES error:nil]; } /** * 取得录音文件保存路径 * * @return 录音文件路径 */ -(NSURL *)getSavePath{ NSString *urlStr = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; urlStr = [urlStr stringByAppendingPathComponent:[NSString stringWithFormat: @"sound.%@", @"wav"]]; //文件名的设置; // NSLog(@"录音文件地址 :%@",urlStr); NSURL *url = [NSURL fileURLWithPath:urlStr]; return url; } /** * 取得录音文件设置 * * @return 录音设置 */ -(NSDictionary *)getAudioSetting{ NSDictionary *recordSetting = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithFloat: 44100.0],AVSampleRateKey, //采样率 [NSNumber numberWithInt: kAudioFormatLinearPCM],AVFormatIDKey, // 录音格式 (仅支持苹果自己的格式) [NSNumber numberWithInt:16],AVLinearPCMBitDepthKey,//采样位数默认 16 [NSNumber numberWithInt: 2], AVNumberOfChannelsKey,//通道的数目 [NSNumber numberWithBool:NO],AVLinearPCMIsBigEndianKey,//大端还是小端是内存的组织方式 [NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey,nil];//采样信号是整数还是浮点数 return recordSetting; /* NSMutableDictionary *dicM = [NSMutableDictionary dictionary]; //设置录音格式 (仅支持苹果自己格式) [dicM setObject:@(kAudioFormatLinearPCM) forKey:AVFormatIDKey]; //设置录音采样率,8000是电话采样率,对于一般录音已经够了 (扯淡,,,根本不够) [dicM setObject:@(8000) forKey:AVSampleRateKey]; //设置通道数目,这里采用单声道 [dicM setObject:@(1) forKey:AVNumberOfChannelsKey]; //每个采样点位数,分为8、16、24、32 [dicM setObject:@(8) forKey:AVLinearPCMBitDepthKey]; //是否使用浮点数采样 [dicM setObject:@(YES) forKey:AVLinearPCMIsFloatKey]; //....其他设置等 return dicM; */ /* NSDictionary *recordSetting = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithFloat: 8000],AVSampleRateKey, //采样率 [NSNumber numberWithInt: kAudioFormatLinearPCM],AVFormatIDKey, [NSNumber numberWithInt:16],AVLinearPCMBitDepthKey,//采样位数 默认 16 [NSNumber numberWithInt: 1], AVNumberOfChannelsKey,//通道的数目 [NSNumber numberWithBool:NO],AVLinearPCMIsBigEndianKey,//大端还是小端 是内存的组织方式 [NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey,//采样信号是整数还是浮点数 [NSNumber numberWithInt: AVAudioQualityMedium],AVEncoderAudioQualityKey,//音频编码质量 nil]; */ } /** * 获得录音机对象 * * @return 录音机对象 */ -(AVAudioRecorder *)audioRecorder{ if (!self.recorder) { //创建录音文件保存路径 NSURL *url = [self getSavePath]; NSLog(@"录音文件地址 :%@", url); //创建录音格式设置 NSDictionary *setting = [self getAudioSetting]; //创建录音机 NSError *error=nil; self.recorder= [[AVAudioRecorder alloc]initWithURL:url settings:setting error:&error]; self.recorder.delegate = self; self.recorder.meteringEnabled = YES;//如果要监控声波则必须设置为YES if (error) { NSLog(@"创建录音机对象时发生错误,错误信息:%@",error.localizedDescription); return nil; } } return self.recorder; } /** * 创建播放器 * * @return 播放器 */ -(AVAudioPlayer *)audioPlayer{ if (!self.player) { NSURL *url=[self getSavePath]; NSError *error = nil; self.player = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; if (error) { NSLog(@"创建播放器过程中发生错误,错误信息:%@",error.localizedDescription); return nil; } } return self.player; } /** * 录音声波监控定制器 * * @return 定时器 */ -(NSTimer *)timer{ if (!_timer) { _timer=[NSTimer scheduledTimerWithTimeInterval:0.05f target:self selector:@selector(audioPowerChange) userInfo:nil repeats:YES]; } return _timer; } /** * 录音声波状态设置 */ -(void)audioPowerChange{ float power = 0; if ([self.player isPlaying]) { [self.player updateMeters]; power = [self.player averagePowerForChannel:0]; // NSLog(@"%f, %f", self.player.currentTime, self.player.duration); self.progressView.progress = self.player.currentTime / self.player.duration; } else { [self.recorder updateMeters];//更新测量值 power = [self.recorder averagePowerForChannel:0];//取得第一个通道的音频,注意音频强度范围时-160到0 } CGFloat progress = (power + 100) * 3; self.soundView.bounds = CGRectMake(0, 0, progress, progress); } #pragma mark - UI事件 /** * 点击录音按钮 * * @param sender 录音按钮 */ - (IBAction)recordClick:(UIButton *)sender { if (![self.recorder isRecording]) { self.recorder = [self audioRecorder]; [self.recorder record];//首次使用应用时如果调用record方法会询问用户是否允许使用麦克风 NSLog(@"录音机设置:%@", self.recorder.settings); self.timer.fireDate = [NSDate distantPast]; } [self unableClick:self.recButton]; [self unableClick:self.playButton]; [self ableClick:self.pauseButton]; [self ableClick:self.stopButton]; self.stateLabel.text = @"录音中..."; self.stateLabel.textColor = [UIColor redColor]; } /** * 点击暂定按钮 * * @param sender 暂停按钮 */ - (IBAction)pauseClick:(UIButton *)sender { if ([self.recorder isRecording]) { [self.recorder pause]; self.timer.fireDate = [NSDate distantFuture]; [self ableClick:self.recButton]; } else if ([self.player isPlaying]) { [self.player pause]; self.timer.fireDate = [NSDate distantFuture]; [self ableClick:self.playButton]; } [self unableClick:self.pauseButton]; self.stateLabel.text = @"暂停中..."; self.stateLabel.textColor = [UIColor orangeColor]; } /** * 点击恢复按钮 * 恢复录音只需要再次调用record,AVAudioSession会帮助你记录上次录音位置并追加录音 * * @param sender 恢复按钮 */ - (IBAction)resumeClick:(UIButton *)sender { [self recordClick:sender]; } /** * 点击停止按钮 * * @param sender 停止按钮 */ - (IBAction)stopClick:(UIButton *)sender { if ([self.recorder isRecording]) { [self.recorder stop]; self.timer.fireDate = [NSDate distantFuture]; self.soundView.bounds = CGRectMake(0, 0, 57, 57); } else if ([self.player isPlaying]) { [self.player stop]; self.player.currentTime = 0; // NSLog(@"%f", self.player.currentTime); self.timer.fireDate = [NSDate distantFuture]; self.soundView.bounds = CGRectMake(0, 0, 57, 57); } [self unableClick:self.stopButton]; [self ableClick:self.playButton]; [self unableClick:self.pauseButton]; [self ableClick:self.recButton]; self.stateLabel.text = @"等待中..."; self.stateLabel.textColor = [UIColor blackColor]; } /** * 点击播放按钮 * * @param player 播放按钮 */ - (IBAction)playClick:(id)sender { if (self.player.currentTime != 0) { [self.player play]; self.timer.fireDate = [NSDate distantPast]; } else { if (!self.player) { [self audioPlayer]; self.player.volume = 1; } NSLog(@"播放器:%@", self.player.settings); self.player = [self.player initWithContentsOfURL:[self getSavePath] error:nil]; self.player.meteringEnabled = YES; self.player.delegate = self; [self.player play]; self.timer.fireDate = [NSDate distantPast]; } [self unableClick:self.recButton]; [self unableClick:self.playButton]; [self ableClick:self.pauseButton]; [self ableClick:self.stopButton]; self.stateLabel.text = @"播放中..."; self.stateLabel.textColor = [UIColor colorWithRed:0 green:156 / 255.0 blue:1 alpha:1]; } #pragma mark - 录音机代理方法 /** * 录音完成,录音完成后播放录音 * * @param recorder 录音机对象 * @param flag 是否成功 */ -(void)audioRecorderDidFinishRecording:(AVAudioRecorder *)recorder successfully:(BOOL)flag { self.soundView.bounds = CGRectMake(0, 0, 57, 57); NSLog(@"录音完成!"); } #pragma mark - 播放器代理方法 /** * 播放完成,播放完成后停止计时器 * * @param player 播放器对象 * @param flag 是否成功 */ - (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag { self.soundView.bounds = CGRectMake(0, 0, 57, 57); self.progressView.progress = 0; NSLog(@"播放完毕"); self.timer.fireDate = [NSDate distantFuture]; [self unableClick:self.pauseButton]; [self unableClick:self.stopButton]; [self ableClick:self.recButton]; [self ableClick:self.playButton]; self.stateLabel.text = @"等待中..."; self.stateLabel.textColor = [UIColor blackColor]; } #pragma mark - 按扭状态方法 /** * 设置按钮可以被点击 */ - (void)ableClick:(UIButton *)button { button.alpha = 1; button.userInteractionEnabled = YES; } /** * 设置按钮不可被点击 */ - (void)unableClick:(UIButton *)button { button.alpha = 0.2; button.userInteractionEnabled = NO; } @end
此篇博客是一网友给发的demo, 在这里谢谢他。
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原文地址:http://www.cnblogs.com/cuiyw/p/4528144.html