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创建一个工程,在这个工程中创建一个Triangle类,设计若干测试用例,然后在工程中创建一个TriangleTest类,测试Triangle类
public class Triangle {
private int a;
private int b;
private int c;
public void setTriangle(int A, int B, int C) {
a = A;
b = B;
c = C;
}
public boolean c1() { // 判断a边的范围
boolean flaga = true;
if (a >= 1 && a <= 200) {
flaga = true;
} else {
flaga = false;
System.out.println("a边超出范围");
}
return flaga;
}
public boolean c2() { // 判断b边的范围
boolean flagb = true;
if (b >= 1 && b <= 200) {
flagb = true;
} else {
flagb = false;
System.out.println("b边超出范围");
}
return flagb;
}
public boolean c3() { // 判断c边的范围
boolean flagc = true;
if (c >= 1 && c <= 200) {
flagc = true;
} else {
flagc = false;
System.out.println("c边超出范围");
}
return flagc;
}
public boolean IsTriangle() {
// 根据三角形三边的性质,判断阿、b、c是否能组成一个三角形
boolean flagTriangle = true;
if (c1() & c2() & c3()) {
if (a + b > c & a + c > b & b + c > a) {
flagTriangle = true;
} else {
flagTriangle = false;
}
} else {
flagTriangle = false;
}
return flagTriangle;
}
public String IsType() {
String str = " ";
if (IsTriangle()) {
if (a == b && a == c && b == c) {
str = "等边三角形";
} else if (a == b || a == c || b == c) {
str = "等腰三角形";
} else {
str = "一般三角形";
}
} else {
str = "不能组成一个三角形";
}
System.out.println(str); // 为了查看结果才添加的语句
return str;
}
}
a b c 输出结果
201 9 9 “a边超出范围”
9 201 9 “b边超出范围”
9 9 201 “c边超出范围”
0 9 9 “a边超出范围”
9 -1 9 “b边超出范围”
9 9 0 “c边超出范围”
8 8 5 “等腰三角形”
6 6 6 “等边三角形”
5 6 7 “一般三角形”
2 3 7 “不能组成一个三角形”
import org.junit.Test;
import junit.framework.TestCase;
public class TriangleTest extends TestCase {
public TriangleTest(String arg) {
super(arg);
}
@Test
public void testIsTriangle() {
Triangle triangle = new Triangle();
triangle.setTriangle(201, 9, 9);//a边超出范围
assertEquals(false, triangle.IsTriangle());
triangle.setTriangle(9, 201, 9);//b边超出范围
assertEquals(false, triangle.IsTriangle());
triangle.setTriangle(9, 9, 201);//c边超出范围
assertEquals(false, triangle.IsTriangle());
triangle.setTriangle(0, 9, 9);//a边超出范围
assertEquals(false, triangle.IsTriangle());
triangle.setTriangle(9, -1, 9);//b边超出范围
assertEquals(false, triangle.IsTriangle());
triangle.setTriangle(9, 9, 0);//c边超出范围
assertEquals(false, triangle.IsTriangle());
triangle.setTriangle(8, 8, 5);//等腰三角形
assertEquals(true, triangle.IsTriangle());
triangle.setTriangle(6, 6, 6);//等边三角形
assertEquals(true, triangle.IsTriangle());
triangle.setTriangle(5, 6, 7);//一般三角形
assertEquals(true, triangle.IsTriangle());
triangle.setTriangle(2, 3, 7);//不能组成一个三角形
assertEquals(false, triangle.IsTriangle());
}
public void testIsType() {
Triangle triangle = new Triangle();
triangle.setTriangle(201, 9, 9);//a边超出范围
assertEquals("不能组成一个三角形", triangle.IsType());
triangle.setTriangle(9, 201, 9);//b边超出范围
assertEquals("不能组成一个三角形", triangle.IsType());
triangle.setTriangle(9, 9, 201);//c边超出范围
assertEquals("不能组成一个三角形", triangle.IsType());
triangle.setTriangle(0, 9, 9);//a边超出范围
assertEquals("不能组成一个三角形", triangle.IsType());
triangle.setTriangle(9, -1, 9);//b边超出范围
assertEquals("不能组成一个三角形", triangle.IsType());
triangle.setTriangle(9, 9, 0);//c边超出范围
assertEquals("不能组成一个三角形", triangle.IsType());
triangle.setTriangle(8, 8, 5);//等腰三角形
assertEquals("等腰三角形", triangle.IsType());
triangle.setTriangle(6, 6, 6);//等边三角形
assertEquals("等边三角形", triangle.IsType
());
triangle.setTriangle(5, 6, 7);//一般三角形
assertEquals("一般三角形", triangle.IsType());
triangle.setTriangle(2, 3, 7);//不能组成一个三角形
assertEquals("不能组成一个三角形", triangle.IsType());
}
public static void main(String arg[]) {
junit.textui.TestRunner.run(TriangleTest.class);
}
}
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原文地址:http://blog.csdn.net/lindonglian/article/details/46043545