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QML中的定时器能够周期性的触发一个事件,其使用非常简单、方便。这里给出一个示例:
1 import QtQuick 2.4 2 import QtQuick.Controls 1.3 3 import QtQuick.Window 2.2 4 import QtQuick.Dialogs 1.2 5 6 Rectangle{ 7 id: root 8 width: 512 9 height: 512 10 color: "gray" 11 12 QtObject { 13 id: attrs 14 property int count; 15 Component.onCompleted: { 16 attrs.count = 10; 17 } 18 } 19 20 Text { 21 id: countShow 22 color: "blue" 23 font.pixelSize: 30 24 anchors.centerIn: parent 25 } 26 27 Timer { 28 id: countDown 29 interval: 1000 30 repeat: true 31 triggeredOnStart: true 32 onTriggered: { 33 countShow.text = attrs.count; 34 attrs.count -= 1; 35 if (attrs.count < 0){ 36 countDown.stop(); 37 countShow.text = "Clap Now!"; 38 startBtn.text = "Start" 39 } 40 } 41 } 42 43 Button { 44 id: startBtn 45 text: "Start" 46 onClicked: { 47 attrs.count = 10; 48 countDown.start(); 49 startBtn.text = "Restart" 50 } 51 52 anchors.horizontalCenter: parent.horizontalCenter 53 anchors.bottom: parent.bottom 54 anchors.bottomMargin: 20 55 } 56 }
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原文地址:http://www.cnblogs.com/xiaomanon/p/4546515.html