自定的简单按钮,直接贴代码:
MenuItem* MenuItemNode::create( const char* normal,Ref* target,SEL_MenuHandler select )
{
auto _normal = Sprite::create(normal);
return MenuItemNode::create(_normal,target,select);
}
MenuItem* MenuItemNode::create( Sprite* normal, Ref* target, SEL_MenuHandler selector )
{
Rect _rect = Rect(normal->getPositionX(),normal->getPositionY(),normal->getContentSize().width,normal->getContentSize().height);
auto select = Sprite::createWithTexture(normal->getTexture(),_rect,false);
select->setColor(ccGRAY);
select->setScale(1.1f);
auto _menuItem = MenuItemSprite::create(normal,select,target,selector);
return _menuItem;
}
找到CCMenuItem.cpp 修改方法:void MenuItemSprite::setSelectedImage(Node* image)
代码:
void MenuItemSprite::setSelectedImage(Node* image)
{
if (image != _normalImage)
{
if (image)
{
addChild(image, 0, kSelectedTag);
//image->setAnchorPoint(Point(0, 0));
//替换
image->setAnchorPoint(Point((image->getScaleX() -1)/2 , (image->getScaleY()-1)/2));
}
if (_selectedImage)
{
removeChild(_selectedImage, true);
}
_selectedImage = image;
this->updateImagesVisibility();
}
}PS:图片的变色可以自已根据需要去调,修改这个方法的参数:
select->setColor(ccGRAY);//现在是灰色,可以换成其他如高亮,偏黄等自定义颜色
cocos2dx --- 按钮点击居中放大,布布扣,bubuko.com
原文地址:http://blog.csdn.net/notes_abc/article/details/32339235