标签:as3.0 切分位图 as3.0 bitmapdata copypixels
对于位图的切分,我们可以用BitmapData的copyPixels函数操作,下面是一个代码实例
import flash.display.Loader; import flash.net.URLRequest; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.Event; import flash.geom.Rectangle; import flash.geom.Point; import flash.display.Sprite; var loader:Loader = new Loader(); var imgUrl:URLRequest = new URLRequest(‘123.jpg‘); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,load_complete); loader.load(imgUrl); function load_complete(evt:Event):void{ var sourceBitmap = evt.target.loader.content as Bitmap;//等同于loader.content as Bitmap var spliteHorizon = 8; var spliteVertical = 5; var cHorizonLength = sourceBitmap.width/spliteHorizon; var cVerticalLength = sourceBitmap.height/spliteVertical; trace(cHorizonLength+‘,‘+cVerticalLength); var margin_top = 5; var margin_left = 5; for(var i=0 ; i< spliteVertical ; i++){ for(var j=0 ; j<spliteHorizon ; j++){ var sprite:Sprite = new Sprite(); var ret:Rectangle = new Rectangle(j * cHorizonLength, i * cVerticalLength , cHorizonLength , cVerticalLength); var bitmapdest:Bitmap = new Bitmap(new BitmapData(200,200)); bitmapdest.bitmapData.copyPixels(sourceBitmap.bitmapData , ret,new Point(0,0)); sprite.addChild(bitmapdest); sprite.x = j * (cHorizonLength +margin_left); sprite.y = i* (cVerticalLength + margin_top); addChild(sprite); } } }
执行结果如下:
标签:as3.0 切分位图 as3.0 bitmapdata copypixels
原文地址:http://quietnight.blog.51cto.com/7163892/1665847