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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
private:
int indicator = 1;
public:
int maxDepth(TreeNode* root) {
if(root == NULL)
return 0;
int leftDepth = maxDepth(root->left);
int rightDepth = maxDepth(root->right);
if(leftDepth > rightDepth )
return leftDepth + 1;
else
return rightDepth + 1;
}
void check(TreeNode *root) {
if(root == NULL)
return;
if(indicator == 0)
return;
int heightDiffer = maxDepth(root->left) - maxDepth(root->right);
if(heightDiffer >1 || heightDiffer < -1) {
indicator = 0;
return;
}
check(root->left);
check(root->right);
}
bool isBalanced(TreeNode* root) {
check(root);
if(indicator == 0)
return false;
else
return true;
}
};
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原文地址:http://blog.csdn.net/guanzhongshan/article/details/46744769