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SSDTHook实例--编写稳定的Hook过滤函数

时间:2015-07-04 15:39:34      阅读:146      评论:0      收藏:0      [点我收藏+]

标签:ssdt hook   hook过滤函数   windows内核hook   ssdthook示例   windows内核安全   

讲解如何写Hook过滤函数,比如NewZwOpenProcess。打开进程。很多游戏保护都会对这个函数进行Hook。由于我们没有游戏保护的代码,无法得知游戏公司是如何编写这个过滤函数。

 

我看到很多奇形怪状的Hook过滤函数的写法。看得蛋痛无比。比如:

http://bbs.pediy.com/showthread.php?t=126802

http://bbs.pediy.com/showthread.php?t=126077

 

第一个bug

调用这个函数

status = PsLookupProcessByProcessId(

          ClientId->UniqueProcess,

          &process

           );

这个函数我们要注意的地方。没有看到清除调用引数ObDereferenceObject(process);

 

第二个bug

参数 PCLIENT_ID ClientId

如果这个参数是NULL,那么 ClientId-->UniqueProcess

就会产生蓝屏即直接对一个NULL变量进行读取。

 

http://bbs.pediy.com/showthread.php?t=105418

http://bbs.pediy.com/showthread.php?t=82548

http://bbs.pediy.com/showthread.php?t=82043

 

:如果你用naked(裸函数)这种形式,就不应该有参数,如果你用__stdcall这种调用规则,就应该要有参数。

 

我觉得这个还算是标准(至少可读性很高):

http://bbs.pediy.com/showthread.php?t=176477

 

 

要注重细节,这就是代码稳定性的编写过程。

 

随便找一个之前的hook过滤函数的代码,对照WRK,对使用的各种参数进行效验,写一个稳定的过滤函数

 

稳定的SSDT Hook代码示例

SSDT.h 头文件的编码:

#ifndef _SSDT_H_
#define _SSDT_H_

#include <ntifs.h>

//内核导出的SSDT表的结构
typedef struct _SERVICE_DESCRIPTOR_TABLE {
	/*
	* Table containing cServices elements of pointers to service handler
	* functions, indexed by service ID.
	*/
	PULONG   ServiceTable;
	/*
	* Table that counts how many times each service is used. This table
	* is only updated in checked builds.
	*/
	PULONG  CounterTable;
	/*
	* Number of services contained in this table.
	*/
	ULONG   TableSize;
	/*
	* Table containing the number of bytes of parameters the handler
	* function takes.
	*/
	PUCHAR  ArgumentTable;
} SERVICE_DESCRIPTOR_TABLE, *PSERVICE_DESCRIPTOR_TABLE;

//全局变量
PMDL  pmdl_system_call;
PVOID *pdword_mapped_table;


//******************** SSDT Hook宏(固定的) ****************************************************************
//获取Hook函数的Index
#define SYSCALL_INDEX(_Function) *(PULONG)((PUCHAR)_Function+1)
//实现SSDT表的Hook
#define HOOK_SYSCALL(_Function, _Hook, _Orig )  	_Orig = (PVOID) InterlockedExchange( (PLONG) &pdword_mapped_table[SYSCALL_INDEX(_Function)], (LONG) _Hook)
//恢复SSDT表的Hook
#define UNHOOK_SYSCALL(_Function, _Hook, _Orig )  	InterlockedExchange( (PLONG) &pdword_mapped_table[SYSCALL_INDEX(_Function)], (LONG) _Hook)

//声明SSDT的导出 
extern PSERVICE_DESCRIPTOR_TABLE KeServiceDescriptorTable;

#endif

SSDTHook.h 头文件的编码:

#ifndef _SSDT_HOOK_H_
#define _SSDT_HOOK_H_

#include <ntifs.h>
#include "SSDT.h"  

//声明没有文档化的函数PsGetProcessImageFileName
UCHAR* PsGetProcessImageFileName(
		__in PEPROCESS Process
		); 
//*************************************************************************************************************************

//定义原函数的指针类型
typedef NTSTATUS (__stdcall *REALZWOPENPROCESS)(OUT PHANDLE ProcessHandle,
	IN ACCESS_MASK DesiredAccess,
	IN POBJECT_ATTRIBUTES ObjectAttributes,
	IN PCLIENT_ID ClientId
	);
//定义该函数指针
REALZWOPENPROCESS RealZwOpenProcess;

//保存要Hook函数的真实地址
ULONG_PTR ul_ZwOpenProcess;
//保存要Hook函数的名称
UNICODE_STRING unicode_string;


//Mdl方式的SSDT表的Hook
NTSTATUS MdlSSDTHook(ULONG_PTR ul_real_function, ULONG_PTR hook_function_addr ,ULONG_PTR *ul_save_real_function_addr);

//移除Mdl方式的SSDT表的Hook
NTSTATUS MdlRemoveSSDTHook(ULONG_PTR ul_real_function, ULONG_PTR hook_function_addr, ULONG_PTR *ul_save_real_function_addr);

#endif


SSDT.c 文件的编写

#include "SSDT.h"

//******************************************************************************************
//采用比较安全的方法修改ssdt表
//因为SSDT的虚拟地址分页属性是只读的,我们不能够直接修改它,否则会产生蓝屏
//我们借助Mdl分配一段虚拟地址映射到SSDT所在的物理地址,
//同时因为我们映射的MDL内存属性却可以是可写,所以就可以修改ssdt,这样就替代了cr0方式。
//******************************************************************************************

//Mdl方式的SSDT表的Hook
NTSTATUS MdlSSDTHook(ULONG_PTR ul_real_function, ULONG_PTR hook_function_addr, ULONG_PTR *ul_save_real_function_addr)
{
	//构建内存描述符MDL
	pmdl_system_call = MmCreateMdl(NULL, KeServiceDescriptorTable->ServiceTable, KeServiceDescriptorTable->TableSize*sizeof(ULONG_PTR));
	if(!pmdl_system_call)
	{
		return STATUS_UNSUCCESSFUL;
	}
	
	//根据MDL申请分配内存
	MmBuildMdlForNonPagedPool(pmdl_system_call);

	//设置MDL_MAPPED_TO_SYSTEM_VA标识,让这块内存变可写
	pmdl_system_call->MdlFlags = pmdl_system_call->MdlFlags | MDL_MAPPED_TO_SYSTEM_VA;

	//锁定内存
	pdword_mapped_table = MmMapLockedPages(pmdl_system_call, KernelMode);
	if (pdword_mapped_table)
	{
		//SSDT表的Hook
		HOOK_SYSCALL(ul_real_function, hook_function_addr, *ul_save_real_function_addr);
	}

	return STATUS_SUCCESS;
}


//移除Mdl方式的SSDT表的Hook
NTSTATUS MdlRemoveSSDTHook(ULONG_PTR ul_real_function, ULONG_PTR hook_function_addr, ULONG_PTR *ul_save_real_function_addr)
{
	//恢复SSDT表的Hook
	UNHOOK_SYSCALL(ul_real_function, *ul_save_real_function_addr,hook_function_addr);

	if(pmdl_system_call)
	{
		//解除内存锁定
		MmUnmapLockedPages(pdword_mapped_table, pmdl_system_call);

		//释放申请内存
		IoFreeMdl(pmdl_system_call);

		return STATUS_SUCCESS;
	}

	return STATUS_UNSUCCESSFUL;
}


SSDTHook.c 文件的编写

#include "SSDTHook.h"


//深度的字符串效验
BOOLEAN ValidateUnicodeString(PUNICODE_STRING usStr)
{
	ULONG i;

	__try
	{
		//判断字符串的内存是否可访问
		if (!MmIsAddressValid(usStr))
		{
			return FALSE;
		}

		//判断是否为NULL
		if (usStr->Buffer == NULL || usStr->Length == 0)
		{
			return FALSE;
		}

		//每一个字节都要检查
		for (i = 0; i < usStr->Length; i++)
		{
			if (!MmIsAddressValid((PUCHAR)usStr->Buffer + i))
			{
				return FALSE;
			}
		}

	}
	__except(EXCEPTION_EXECUTE_HANDLER)
	{
		//触发异常  
        return FALSE;  
	}

	return TRUE;
}

//自定义的ZwOpenProcess函数(NewZwOpenProcess)
NTSTATUS __stdcall NewZwOpenProcess(OUT PHANDLE ProcessHandle,
	IN ACCESS_MASK DesiredAccess,
	IN POBJECT_ATTRIBUTES ObjectAttributes,
	IN PCLIENT_ID ClientId)
{
	NTSTATUS status;
	ULONG PID;
	HANDLE handle_process_handle;
	PEPROCESS eprocess_process_object;
	KPROCESSOR_MODE PreMode;

	//获取当前的系统模式MODE
	PreMode = ExGetPreviousMode();

	//*******************************如果非内核模式,就要开始检查IN的这些参数都否可读****************************

	//每Hook一个函数之前,你都要先对照WRK:
	if(PreMode != KernelMode)
	{
		__try
		{
			//这里用ProbeForRead来对参数ClientId进行测试,然后加try捕获
			//检查用户模式地址的可读性必须在ring0调用
			ProbeForRead(ClientId, sizeof(CLIENT_ID), sizeof(ULONG));
		}
		__except(EXCEPTION_EXECUTE_HANDLER)
		{
			//返回异常代码
			return GetExceptionCode();
		}
	}

	//执行到这里说明改参数是可以访问,那我们还要效验ClientId是否为NULL
	if(ClientId != NULL && MmIsAddressValid(ClientId))
	{
		//更安全的访问
		PID = (ULONG)ClientId->UniqueProcess;

		DbgPrint("OpenProcess %d by %s[0x%08X]\r\n", PID, PsGetProcessImageFileName(PsGetCurrentProcess()), PsGetCurrentProcess());
	}

	/*
	typedef struct _OBJECT_ATTRIBUTES {
	ULONG           Length;
	HANDLE          RootDirectory;
	PUNICODE_STRING ObjectName; //Buffer
	ULONG           Attributes;
	PVOID           SecurityDescriptor;
	PVOID           SecurityQualityOfService;
	}  OBJECT_ATTRIBUTES, *POBJECT_ATTRIBUTES;
	*/
	if (ObjectAttributes != NULL && MmIsAddressValid(ObjectAttributes))
	{
		//这个成员是一个指针 ObjectName。效验指针是否为空,接着是否可以访问。这是第二层的效验
		if (ObjectAttributes->ObjectName != NULL && MmIsAddressValid(ObjectAttributes->ObjectName))
		{
			//深度校验检查
			if (ObjectAttributes->ObjectName->Buffer != NULL && ValidateUnicodeString(ObjectAttributes->ObjectName->Buffer))
			{
				//现在才可以安全不蓝屏的访问这个Buffer
				DbgPrint("OpenObjectName %ws\r\n", ObjectAttributes->ObjectName->Buffer);
			}
		}
	}


	//如果我们要取ProcessHandle怎么办?
	status = RealZwOpenProcess(ProcessHandle, 
		DesiredAccess, 
		ObjectAttributes, 
		ClientId
		);
	if (NT_SUCCESS(status))
	{
		//为什么我们这里不用效验ProcessHandle?
		//因为函数调用成功了
		handle_process_handle = *ProcessHandle;

		//然后我们还可以通过handle,得到eprocess,即 handle->eprocess,还有一堆的转换,比如eprocess->handle, handle->fileobject
		status = ObReferenceObjectByHandle(handle_process_handle, 
			GENERIC_READ,
			*PsProcessType, 
			KernelMode, 
			(PVOID*)&eprocess_process_object, 
			0); 
		if(NT_SUCCESS(status))
		{
			DbgPrint("@@ OpenProcess %s by %s\r\n", PsGetProcessImageFileName(eprocess_process_object), PsGetProcessImageFileName(PsGetCurrentProcess()));

			//这里很重要,消除引用计数
			ObDereferenceObject(eprocess_process_object);
		}

		//只要RealZwOpenProcess调用成功,无论如何一定要返回成功
		status = STATUS_SUCCESS;
	}

	return status;
}

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

//驱动卸载的例程函数
VOID DriverUnload(IN PDRIVER_OBJECT DriverObject)
{
	//卸载Hook
	if (ul_ZwOpenProcess)
	{
		//移除SSDT表的Hook
		if (MdlRemoveSSDTHook((ULONG_PTR)ul_ZwOpenProcess, NewZwOpenProcess, &RealZwOpenProcess) == STATUS_SUCCESS)
		{
			DbgPrint("ZwOpenProcess Remove hook success\r\n");
		}
	}

	DbgPrint("DriverUnload\r\n");
}


//驱动入口例程函数
NTSTATUS DriverEntry(IN PDRIVER_OBJECT DriverObject,PUNICODE_STRING RegistryPath)
{
	//设置驱动的卸载例程函数
	DriverObject->DriverUnload = DriverUnload;


	RtlInitUnicodeString(&unicode_string, L"ZwOpenProcess");

	//获取要Hook函数的真实函数地址
	ul_ZwOpenProcess = (ULONG_PTR)MmGetSystemRoutineAddress(&unicode_string);
	if (ul_ZwOpenProcess)
	{
		if (MdlSSDTHook((ULONG_PTR)ul_ZwOpenProcess, NewZwOpenProcess, &RealZwOpenProcess) == STATUS_SUCCESS)
		{
			DbgPrint("ZwZwOpenProcess hook success\r\n");
		}
	}
	return STATUS_SUCCESS;
}

makefile文件的编写:

#
# DO NOT EDIT THIS FILE!!!  Edit .\sources. if you want to add a new source
# file to this component.  This file merely indirects to the real make file
# that is shared by all the driver components of the Windows NT DDK
#

!INCLUDE $(NTMAKEENV)\makefile.def

sources文件的编写:

# $Id$
TARGETNAME=SSDTHook
TARGETPATH=obj
TARGETTYPE=DRIVER


# Create browse info
#BROWSER_INFO=1
#BROWSERFILE=<some path>

# Additional defines for the C/C++ preprocessor
C_DEFINES=$(C_DEFINES)

SOURCES=SSDTHook.c	SSDT.c



参考资料:

AGP讲课资料的修改和整理。


版权声明:本文为博主原创文章,未经博主允许不得转载。

SSDTHook实例--编写稳定的Hook过滤函数

标签:ssdt hook   hook过滤函数   windows内核hook   ssdthook示例   windows内核安全   

原文地址:http://blog.csdn.net/qq1084283172/article/details/46754961

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