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isEqual是NSObject的方法,我们常用它来判断两个object是否相等, 而==也常用来来判断两个object是否相等,那么它们有什么区别呢。
看一段代码就明白了:
//MyItem.h @interface MyItem : NSObject { @private NSString *identifier; } @property (nonatomic, copy) NSString *identifier; - (id)initWithIdentifier:(NSString *)anIdentifier; @end //MyItem.m @implementation MyItem @synthesize identifier; - (id)initWithIdentifier:(NSString *)anIdentifier { if (self = [super init]) { self.identifier = anIdentifier; } return self; } - (BOOL)isEqual:(id)object { // By default, if two variables point to the same object in memory, it should always be // equal if (object == self) { return YES; } if (![object isKindOfClass:[MyItem class]]) { return NO; } MyItem *myItem = (MyItem *)object; return [myItem.identifier isEqual:self.identifier]; } - (NSUInteger)hash { return [self.identifier hash]; } @end
MyItem *item1 = [[MyItem alloc] initWithIdentifier:@"1"]; MyItem *item2= [[MyItem alloc] initWithIdentifier:@"1"]; BOOL ret1 = [item1 isEqual:item2]; BOOL ret2 = (item1 == item2);
看到这儿,请读者猜猜ret1与ret2的值是多少?
上面空了那么多,是时候说答案了。 ret1值为YES, ret2值为NO。
原因就是isEqual比较的是hash返回的值,而==只是简单的内存地址比较,大部份情况==为YES的,isEqual也为YES,如果isEqual为YES的不一定==也为YES。明白了吗?
转:http://blog.csdn.net/devday/article/details/7594669
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原文地址:http://www.cnblogs.com/ygm900/p/4633965.html