#include<iostream>
#include<string>
#include<cstring>
#include<vector>
#include<algorithm>
#include<set>
#define MAX 100
using namespace std;
struct edge
{
char preNode; //节点表示只能用单个字符
char nextNode;
char tchar; //转换字符
};
struct newJ //得到的状态集合
{
string setJ;
};
struct relation //集合和集合之间的转换联系
{
newJ* preJ;
char jchar;
newJ* nextJ;
};
void getEClosure(const edge *e, int cntEdge, newJ *st) //得到闭包
{
for (int i = 0; i < st->setJ.length(); i++) //对每个状态集合中的状态取出
{
for (int j = 0; j < cntEdge; j++) //对每条边进行测试
{
if (e[j].preNode == st->setJ[i] && e[j].tchar == ‘0‘) //转换字符为‘0‘也就是为空字符
{
st->setJ += e[j].nextNode;
}
}
}
}
void move(char ttchar, edge *e, int cntEdge, newJ *source, newJ *dest) //e为所有边的集合,然后就能从一个转换字符得到全部的,比如2得到bd,而不会第一个2得到b,第二个2得到d
{
for (int i = 0; i < source->setJ.length(); i++) //对每个状态集合中的状态取出
{
for (int j = 0; j < cntEdge; j++)
{
if (e[j].preNode == source->setJ[i] && e[j].tchar == ttchar)
{
dest->setJ += e[j].nextNode;
}
}
}
}
//通过状态集合中的setJ来决定是否添加
bool isInsert(vector<newJ*> allSet, newJ *newSet)
{
bool b = true;
for (int k = 0; k < allSet.size(); k++)
{
if (allSet.at(k)->setJ == newSet->setJ)
b = false;
}
return b;
}
//判断relation结构体去重
bool isInsertForRel(vector<relation*>relVec, newJ* preJ, char jchar, newJ* nextJ)
{
bool isIn = true;
for (int i = 0; i < relVec.size(); i++)
{
if (relVec.at(i)->preJ->setJ == preJ->setJ && relVec.at(i)->nextJ->setJ == nextJ->setJ && relVec.at(i)->jchar == jchar)
isIn = false;
}
return isIn;
}
void uniqueChars(char*arr, int n, char *outs)
{
memset(outs, 0, sizeof(char)*n);
char first = arr[0];
for (int i = 0; i < n; i++)
{
outs[arr[i] - first] = arr[i];
}
}
//重命名转换
void changeName(vector<newJ*>allSet, newJ *tJ, string& newStr)
{
newJ *tmpJ = new newJ();
for (int i = 0; i < allSet.size(); i++)
{
if (tJ->setJ == allSet.at(i)->setJ)
tmpJ->setJ = ‘A‘ + i;
}
newStr = tmpJ->setJ;
}
int main()
{
edge* e = new edge[MAX];
int cntEdge = 0;
char staNode; //初始点和终止点
string endNode;
string Node; //结点集合
int cntRealEdge[MAX] = { 0 }; //不为空字符的边数组
cout << "输入各边的信息,并且以 ‘前点(char ‘a‘-‘z‘) 转换字符(char ‘1‘-‘9‘) 后点(char ‘a‘-‘z‘)‘格式,结束以‘$‘开头" << endl;
cout << "如果转换字符为空,则用‘0‘表示" << endl;
//以 preNode tchar nextNpde来进行边的输入。并且以 ‘$‘结束输入
for (int i = 0; i < MAX; i++)
{
cin >> e[i].preNode;
if ((e[i].preNode) == ‘$‘)break;
cin >> e[i].tchar >> e[i].nextNode;
if (e[i].tchar == ‘0‘)cntRealEdge[cntEdge] = 1;
cntEdge++;
}
//将edge边的结点放入向量中
for (int i = 0; i < cntEdge; i++)
{
char preTmp = e[i].preNode;
char nextTmp = e[i].nextNode;
//边中的结点没有收录的话就添加
if (Node.find(preTmp) > Node.length())
Node += preTmp;
if (Node.find(nextTmp) > Node.length())
Node += nextTmp;
}
cout << "输入初始点字符" << endl;
cin >> staNode;
while (Node.find(staNode) == string::npos)
{
cout << "初始状态输入错误" << endl;
cin >> staNode;
}
cout << "输入终止点字符(若有多个终结状态,直接写成字符串形式)" << endl;
cin >> endNode;
bool inputStatus = true;
while (inputStatus)
{
for (int i = 0; i < endNode.length(); i++)
{
if (Node.find(endNode[i]) == string::npos)
{
cout << "终结状态输入错误" << endl;
cout << "请重新输入:" << endl;
cin >> endNode;
}
}
inputStatus = false;
}
newJ *newSet = new newJ();
newSet->setJ = staNode; //设置初始点为状态集合I
getEClosure(e, cntEdge, newSet); //
vector<newJ*>allSet(1, newSet); //设置所有状态集合的向量
vector<newJ*>::iterator iter;
int sizeOfStrVec = 1;
/*用来存储每一次的闭包操作前的第一列的状态集合
*比如第一次strVec存储的是初始状态,求闭包时多了2个状态集合。在第二次时存储的是新的2个状态,原先的初始状态被去除。
*总的状态集合存储在allSet中
*/
vector<newJ*>strVec(1, newSet);
vector<relation*>relVec;
while (sizeOfStrVec) //如果不符合则说明新增的集合都是原有的集合
{
int oldAllSet = allSet.size();
for (int j = 0; j < sizeOfStrVec; j++)
{
for (int i = 0; i < cntEdge; i++) //对每个字母进行求类似Ik;这个循环只处理一行
{
newJ *dest = new newJ();
if (!cntRealEdge[i]) //去掉空转换字符的边
{
move(e[i].tchar, e, cntEdge, strVec.at(j), dest); //如果有一个字符在多条边上,所以要按字符相同的归类集合。否则就会使得状态集合分开而造成错误!!
getEClosure(e, cntEdge, dest); //此时dest为 Ia,Ib之类的。
if (isInsert(allSet, dest) && dest->setJ != "") //没找到并且dest->setJ且不为空则添加
{
allSet.push_back(dest);
}
//在添加relVec时,只要是不为空就要添加,这里会使relDest的元素可能重复(当一个字符出现在多条边中)
if (dest->setJ != "")
{
relation* relDest = new relation();
relDest->preJ = strVec.at(j);
relDest->jchar = e[i].tchar;
relDest->nextJ = dest;
bool isIn = isInsertForRel(relVec, relDest->preJ, relDest->jchar, relDest->nextJ);
if (isIn) //去重
{
relVec.push_back(relDest);
}
}
}
}
}
strVec.clear();
int newAllSet = allSet.size();
for (int i = oldAllSet; i < allSet.size(); i++) //将allSet中新增的后面元素添加进strVec中。
{
newJ *dest = new newJ();
dest = allSet.at(i);
strVec.push_back(dest);
}
sizeOfStrVec = strVec.size();
}
cout << "转换结果" << endl;
vector<relation*>::iterator relIter;
for (relIter = relVec.begin(); relIter != relVec.end(); relIter++)
{
cout << (*relIter)->preJ->setJ << " " << (*relIter)->jchar << " " << (*relIter)->nextJ->setJ << endl;
}
char upperChars[26];
memset(upperChars, 0, sizeof(char) * 26);
cout << "重命名如下:" << endl;
for (int i = 0; i < allSet.size(); i++)
{
upperChars[i] = ‘A‘ + i;
cout << upperChars[i] << ":" << allSet.at(i)->setJ << endl;
}
vector<relation*>newRelVec; //经过重命名后的relVec
for (int i = 0; i < relVec.size(); i++)
{
relation* newRel = new relation();
string preNew, nextNew;
changeName(allSet, relVec.at(i)->preJ, preNew);
changeName(allSet, relVec.at(i)->nextJ, nextNew);
newJ* tpreJ = new newJ();
newJ* tnextJ = new newJ();
newRel->preJ = tpreJ;
newRel->nextJ = tnextJ;
newRel->preJ->setJ = preNew;
newRel->nextJ->setJ = nextNew;
newRel->jchar = relVec.at(i)->jchar;
newRelVec.push_back(newRel);
}
//输出验证重命名的集合关系
cout << "最终转换:" << endl;
vector<relation*>::iterator newRelIter;
for (newRelIter = newRelVec.begin(); newRelIter != newRelVec.end(); newRelIter++)
{
cout << endl << (*newRelIter)->preJ->setJ << " " << (*newRelIter)->jchar << " " << (*newRelIter)->nextJ->setJ << endl;
}
//得出初始状态和接受状态
cout << "接受状态是:" << endl;
int outsize = allSet.size();
char *output = new char[outsize];
memset(output, 0, sizeof(char)*outsize);
int outputCnt = 0;
for (int k = 0; k < allSet.size(); k++)
{
for (int i = 0; i < endNode.length(); i++)
{
if ((allSet.at(k)->setJ).find(endNode[i]) != string::npos)
output[outputCnt++] = ‘A‘ + k;
}
}
//数组去重输出
char *outsFinal = new char[outputCnt];
uniqueChars(output, outputCnt, outsFinal);
for (int i = 0; i < outputCnt; i++)
{
if (outsFinal[i] != ‘\0‘)
cout << outsFinal[i]<<" ";
}
system("pause");
}
代码都有比较详细的注释,经过测试可以适合任何形式的NFA到DFA的转换。
版权声明:本文为博主原创文章,未经博主允许不得转载。
原文地址:http://blog.csdn.net/hungryof/article/details/46822841