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行为型设计模式之职责链模式(Chain of Responsibility)

时间:2015-07-22 09:18:21      阅读:95      评论:0      收藏:0      [点我收藏+]

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结构 技术分享
意图 使多个对象都有机会处理请求,从而避免请求的发送者和接收者之间的耦合关系。将这些对象连成一条链,并沿着这条链传递该请求,直到有一个对象处理它为止。
适用性
  • 有多个的对象可以处理一个请求,哪个对象处理该请求运行时刻自动确定。
  • 你想在不明确指定接收者的情况下,向多个对象中的一个提交一个请求。
  • 可处理一个请求的对象集合应被动态指定。

 

技术分享
  1 using System;
  2 
  3     abstract class Handler 
  4     {
  5         protected Handler successorHandler;
  6         abstract public void HandleRequest(Request request);        
  7         public void SetSuccessor(Handler sucessor)
  8         {
  9             successorHandler = sucessor;
 10         }
 11     }
 12 
 13     class ConcreteHandler1 : Handler
 14     {
 15         override public void HandleRequest(Request request)
 16         {
 17             // determine if we can handle the request
 18             if (request.RequestType == 1) // some complex decision making!
 19             {
 20                 // request handling code goes here
 21                 Console.WriteLine("request handled in ConcreteHandler1");
 22             }
 23             else 
 24             {
 25                 // not handled here - pass on to next in the chain
 26                 if (successorHandler != null)
 27                     successorHandler.HandleRequest(request);
 28             }
 29         }
 30     }
 31 
 32     class ConcreteHandler2 : Handler
 33     {
 34         override public void HandleRequest(Request request)
 35         {
 36             // determine if we can handle the request
 37             if (request.RequestType == 2) // some complex decision making!
 38             {
 39                 // request handling code goes here
 40                 Console.WriteLine("request handled in ConcreteHandler2");
 41             }
 42             else 
 43             {
 44                 // not handled here - pass on to next in the chain
 45                 if (successorHandler != null)
 46                     successorHandler.HandleRequest(request);
 47             }
 48         }
 49     }
 50 
 51     class ConcreteHandler3 : Handler
 52     {
 53         override public void HandleRequest(Request request)
 54         {
 55             // determine if we can handle the request
 56             if (request.RequestType == 3) // some complex decision making!
 57             {
 58                 // request handling code goes here
 59                 Console.WriteLine("request handled in ConcreteHandler3");
 60             }
 61             else 
 62             {
 63                 // not handled here - pass on to next in the chain
 64                 if (successorHandler != null)
 65                     successorHandler.HandleRequest(request);
 66             }        
 67         }
 68     }
 69 
 70     class Request 
 71     {
 72         private int iRequestType;
 73         private string strRequestParameters;
 74 
 75         public Request(int requestType, string requestParameters)
 76         {
 77             iRequestType = requestType;    
 78             strRequestParameters = requestParameters;
 79         }
 80 
 81         public int RequestType 
 82         {
 83             get 
 84             {
 85                 return iRequestType;
 86             }
 87             set 
 88             {
 89                 iRequestType = value;
 90             }
 91         }
 92     }
 93 
 94     /// <summary>
 95     ///    Summary description for Client.
 96     /// </summary>
 97     public class Client
 98     {
 99         public static int Main(string[] args)
100         {
101             // Set up chain (usually one need to be done once)
102             Handler firstHandler = new ConcreteHandler1();
103             Handler secondHandler = new ConcreteHandler2();
104             Handler thirdHandler = new ConcreteHandler3();
105             firstHandler.SetSuccessor(secondHandler);
106             secondHandler.SetSuccessor(thirdHandler);
107 
108             // After setting up the chain of responsibility, we can
109             // now generate requests and pass then off to the 
110             // chain to be handled
111 
112             // generate and fire request
113             Request newRequest = new Request(2,"This are the request parameters");
114             firstHandler.HandleRequest(newRequest);
115             
116             return 0;
117         }
118     }
职责链模式

 

行为型设计模式之职责链模式(Chain of Responsibility)

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原文地址:http://www.cnblogs.com/ziranquliu/p/4666221.html

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