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//QT += core gui opengl //LIBS += -losgViewer -losgDB -losgUtil -losg -lOpenThreads -losgGA -losgQt #include <QtGui/QApplication> #include <osg/ArgumentParser> #include <osgViewer/Viewer> #include <osgViewer/CompositeViewer> #include <osgViewer/ViewerEventHandlers> #include <osgGA/TrackballManipulator> #include <osgDB/ReadFile> #include <QtCore/QString> #include <QtCore/QTimer> #include <QtGui/QKeyEvent> #include <QtGui/QApplication> #include <QtOpenGL/QGLWidget> #include <QtGui/QMainWindow> #include <QtGui/QMdiSubWindow> #include <QtGui/QMdiArea> #include <iostream> using Qt::WindowFlags; class AdapterWidget:public QGLWidget { public: AdapterWidget(QWidget *parent=0,const char* name=0,const QGLWidget * shareWidget=0,WindowFlags f=0); virtual ~AdapterWidget() { } osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); } const osgViewer::GraphicsWindow* getGraphicsWidow()const { return _gw.get(); } protected: void init(); virtual void resizeGL(int width,int height); virtual void keyPressEvent(QKeyEvent* event); virtual void keyReleaseEvent(QKeyEvent* event); virtual void mousePressEvent(QMouseEvent* event); virtual void mouseReleaseEvent(QMouseEvent* event);// virtual void mouseMoveEvent(QMouseEvent* event); osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> _gw; }; AdapterWidget::AdapterWidget(QWidget *parent,const char* name,const QGLWidget * shareWidget,WindowFlags f):QGLWidget(parent,shareWidget,f) { _gw=new osgViewer::GraphicsWindowEmbedded(0,0,width(),height()); setFocusPolicy(Qt::ClickFocus); } void AdapterWidget::resizeGL(int width, int height) { _gw->getEventQueue()->windowResize(0,0,width,height); _gw->resized(0,0,width,height); } void AdapterWidget::keyPressEvent(QKeyEvent* event) { _gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) ); } void AdapterWidget::keyReleaseEvent(QKeyEvent* event) { _gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol)*(event->text().toAscii().data())); } void AdapterWidget::mousePressEvent(QMouseEvent* event) { int button=0; switch (event->button()) { case(Qt::LeftButton): button=1; break; case (Qt::MidButton): button=2; break; case (Qt::RightButton): button=3; break; case (Qt::NoButton): button=0; break; default: button=0; break; } _gw->getEventQueue()->mouseButtonPress(event->x(),event->y(),button); } void AdapterWidget::mouseReleaseEvent( QMouseEvent* event ) { int button = 0; switch(event->button()) { case(Qt::LeftButton): button = 1; break; case(Qt::MidButton): button = 2; break; case(Qt::RightButton): button = 3; break; case(Qt::NoButton): button = 0; break; default: button = 0; break; } _gw->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button); } void AdapterWidget::mouseMoveEvent(QMouseEvent* event) { _gw->getEventQueue()->mouseMotion(event->x(),event->y()); } class ViewerQT : public osgViewer::Viewer, public AdapterWidget { public: ViewerQT(QWidget * parent=0,const char * name=0,const QGLWidget * shareWidget=0,WindowFlags f=0):AdapterWidget(parent ,name,shareWidget ,f) { getCamera()->setViewport(new osg::Viewport(0,0,width(),height())); getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width())/static_cast<double>(height()), 1.0f, 10000.0f); getCamera()->setGraphicsContext(getGraphicsWindow()); setThreadingModel(osgViewer::Viewer::SingleThreaded); connect(&_timer,SIGNAL(timeout()),this,SLOT(updateGL()));//并且把它的timeout()连接到适当的槽。当这段时间过去了,它将会发射timeout()信号。 _timer.start(10);//使用start()来开始 } virtual void paintGL() { frame(); } protected: QTimer _timer; }; int main(int argc,char** argv) { QApplication a(argc,argv); osg::ref_ptr<osg::Node> loadedModel=osgDB::readNodeFile("cow.osg"); ViewerQT * ViewerWindow=new ViewerQT; ViewerWindow->setCameraManipulator(new osgGA::TrackballManipulator); ViewerWindow->setSceneData(loadedModel.get()); QMainWindow* mw=new QMainWindow(); mw->showMaximized(); mw->setCentralWidget(ViewerWindow); mw->show(); a.connect(&a,SIGNAL(lastWindowClosed()),&a,SLOT(quit())); return a.exec(); }
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原文地址:http://www.cnblogs.com/sangzaohaishui/p/4687771.html