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ycm_extra_conf.py

时间:2015-08-01 21:45:45      阅读:241      评论:0      收藏:0      [点我收藏+]

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# This file is NOT licensed under the GPLv3, which is the license for the rest
# of YouCompleteMe.
#
# Here‘s the license text for this file:
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# For more information, please refer to <http://unlicense.org/>

import os
import ycm_core

# These are the compilation flags that will be used in case there‘s no
# compilation database set (by default, one is not set).
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
flags = [
-Wall,
-Wextra,
-Werror,
-Wc++98-compat,
-Wno-long-long,
-Wno-variadic-macros,
-fexceptions,
-DNDEBUG,
# You 100% do NOT need -DUSE_CLANG_COMPLETER in your flags; only the YCM
# source code needs it.
-DUSE_CLANG_COMPLETER,
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won‘t know which
# language to use when compiling headers. So it will guess. Badly. So C++
# headers will be compiled as C headers. You don‘t want that so ALWAYS specify
# a "-std=<something>".
# For a C project, you would set this to something like ‘c99‘ instead of
# ‘c++11‘.
-std=c++11,
# ...and the same thing goes for the magic -x option which specifies the
# language that the files to be compiled are written in. This is mostly
# relevant for c++ headers.
# For a C project, you would set this to ‘c‘ instead of ‘c++‘.
-x,
c++,
-isystem,
../BoostParts,
-isystem,
# This path will only work on OS X, but extra paths that don‘t exist are not
# harmful
/System/Library/Frameworks/Python.framework/Headers,
-isystem,
../llvm/include,
-isystem,
../llvm/tools/clang/include,
-I,
.,
-I,
./ClangCompleter,
-isystem,
./tests/gmock/gtest,
-isystem,
./tests/gmock/gtest/include,
-isystem,
./tests/gmock,
-isystem,
./tests/gmock/include,
-isystem,
/usr/include,
-isystem,
/usr/local/include,
-isystem,
/home/liyihai/es/qt4.8.3_arm/include/QtGui,
-isystem,
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1,
-isystem,
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
]


# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of ‘flags‘. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# You can get CMake to generate this file for you by adding:
# set( CMAKE_EXPORT_COMPILE_COMMANDS 1 )
# to your CMakeLists.txt file.
#
# Most projects will NOT need to set this to anything; you can just change the
# ‘flags‘ list of compilation flags. Notice that YCM itself uses that approach.
compilation_database_folder = ‘‘

if os.path.exists( compilation_database_folder ):
database = ycm_core.CompilationDatabase( compilation_database_folder )
else:
database = None

SOURCE_EXTENSIONS = [ .cpp, .cxx, .cc, .c, .m, .mm ]

def DirectoryOfThisScript():
return os.path.dirname( os.path.abspath( __file__ ) )


def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
if not working_directory:
return list( flags )
new_flags = []
make_next_absolute = False
path_flags = [ -isystem, -I, -iquote, --sysroot= ]
for flag in flags:
new_flag = flag

if make_next_absolute:
make_next_absolute = False
if not flag.startswith( / ):
new_flag = os.path.join( working_directory, flag )

for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break

if flag.startswith( path_flag ):
path = flag[ len( path_flag ): ]
new_flag = path_flag + os.path.join( working_directory, path )
break

if new_flag:
new_flags.append( new_flag )
return new_flags


def IsHeaderFile( filename ):
extension = os.path.splitext( filename )[ 1 ]
return extension in [ .h, .hxx, .hpp, .hh ]


def GetCompilationInfoForFile( filename ):
# The compilation_commands.json file generated by CMake does not have entries
# for header files. So we do our best by asking the db for flags for a
# corresponding source file, if any. If one exists, the flags for that file
# should be good enough.
if IsHeaderFile( filename ):
basename = os.path.splitext( filename )[ 0 ]
for extension in SOURCE_EXTENSIONS:
replacement_file = basename + extension
if os.path.exists( replacement_file ):
compilation_info = database.GetCompilationInfoForFile(
replacement_file )
if compilation_info.compiler_flags_:
return compilation_info
return None
return database.GetCompilationInfoForFile( filename )


def FlagsForFile( filename, **kwargs ):
if database:
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = GetCompilationInfoForFile( filename )
if not compilation_info:
return None

final_flags = MakeRelativePathsInFlagsAbsolute(
compilation_info.compiler_flags_,
compilation_info.compiler_working_dir_ )

# NOTE: This is just for YouCompleteMe; it‘s highly likely that your project
# does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
# ycm_extra_conf IF YOU‘RE NOT 100% SURE YOU NEED IT.
try:
final_flags.remove( -stdlib=libc++ )
except ValueError:
pass
else:
relative_to = DirectoryOfThisScript()
final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )

return {
flags: final_flags,
do_cache: True
}

 

ycm_extra_conf.py

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原文地址:http://www.cnblogs.com/manhook/p/4694613.html

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