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Foundation框架
一、不可变字符串NSString类、可变字符串NSMutableString类(是不可变字符串的子类)
1、字符串对象的创建
<1>常量字符串的对象 :最基本的个格式 NSString *str = @“dshsd”;
2、字符串的搜索
注释:NSRange是结构体,包含两个的数据为:NSUInteger Location(指定字符串的开始位置索引) 、NSUInteger Length(指定字符串的长度)
<1>搜索字符串:
-(NSRange )rangeOfString:(NSString *)
<2>查找字符串是不是以什么前缀开始:
-(BOOL)hasPrefix:(NSString *)
<3>查找字符串是不是以什么后缀开始:
-(BOOL)hasSuffix:(NSString *)
<4>在字符串中截取字串:
-(NSString*)substringWithRange:(NSRange )
或者 -(NSString*)substringFromIndex:(NSUInteger)
3、字符串的比较
<1>判断两个对象是不是同一个对象
- (BOOL)isEqual:(id)object;
或者- (BOOL)isEqualTo:(id)object;
<2>判断字符串是否相等
- (BOOL)isEqualToString:(NSString *)aString;
<3>字符串的比较
-(NSComparisonResult)compare:(NSString*)string;
返回值NSComparisonResult有以下三个:NSOrderedAscending:表示“<”, NSOrderedSame:表示”=", NSOrderedDescending:表示”>"
4、字符串与其他类型的转变
<1>其它类型转换成字符串
+(NSString*)stringWithFormat:foomat…;
<2>字符串转换为整型、实型、布尔型等
- (NSInteger)integerValue
- (int)intValue;
- (CGFloat)doubleValue;
- (double)doubleValue;
- (float)floatValue;
- (BOOL)boolValue
<4>字符串转换为C语言的字符串
-(const void *)UTF8String;5、可变字符串NSMutableString(增、删、改、查)<1>创建一个固定容量的可变数组+ (id)stringWithCapacity:(NSUInteger)capacity;
<2>在索引处插入内容- (void)insertString:(NSString *)aString atIndex:(NSUInteger)loc;
<3>删除内容
- (void)deleteCharactersInRange:(NSRange)range;
<4>添加内容(在尾部添加)
- (void)appendString:(NSString *)aString;
- (void)appendFormat:(NSString *)format, ... NS_FORMAT_FUNCTION(1,2);
<5>完全设置成其他的字符串
- (void)setString:(NSString *)aString;
<6>替换
- (void)replaceCharactersInRange:(NSRange)range withString:(NSString *)aString;
二、 NSNumber类
(1)将基本的数据类型包装为类类型 即基本数据类型包装类
- (id)initWithChar:(char)value;
- (id)initWithUnsignedChar:(unsigned char)value;
- (id)initWithShort:(short)value;
- (id)initWithUnsignedShort:(unsigned short)value;
- (id)initWithInt:(int)value;
- (id)initWithUnsignedInt:(unsigned int)value;
- (id)initWithLong:(long)value;
- (id)initWithUnsignedLong:(unsigned long)value;
- (id)initWithLongLong:(long long)value;
- (id)initWithUnsignedLongLong:(unsigned long long)value;
- (id)initWithFloat:(float)value;
- (id)initWithDouble:(double)value;
- (id)initWithBool:(BOOL)value;
+ (NSNumber *)numberWithChar:(char)value;
+ (NSNumber *)numberWithUnsignedChar:(unsigned char)value;
+ (NSNumber *)numberWithShort:(short)value;
+ (NSNumber *)numberWithUnsignedShort:(unsigned short)value;
+ (NSNumber *)numberWithInt:(int)value;
+ (NSNumber *)numberWithUnsignedInt:(unsigned int)value;
+ (NSNumber *)numberWithLong:(long)value;
+ (NSNumber *)numberWithUnsignedLong:(unsigned long)value;
+ (NSNumber *)numberWithLongLong:(long long)value;
+ (NSNumber *)numberWithUnsignedLongLong:(unsigned long long)value;
+ (NSNumber *)numberWithFloat:(float)value;
+ (NSNumber *)numberWithDouble:(double)value;
+ (NSNumber *)numberWithBool:(BOOL)value;
(2)包装后的类数据按照原类型取出来
- (char)charValue;
- (unsigned char)unsignedCharValue;
- (short)shortValue;
- (unsigned short)unsignedShortValue;
- (int)intValue;
- (unsigned int)unsignedIntValue;
- (long)longValue;
- (unsigned long)unsignedLongValue;
- (long long)longLongValue;
- (unsigned long long)unsignedLongLongValue;
- (float)floatValue;
- (double)doubleValue;
- (BOOL)boolValue;
三、 NSValue类
(1)将特殊基本类型包装为对象(例如结构体、数组、指针)
a.//将数组包装为类类型
+ (NSValue *)valueWithBytes:(const void *)value objCType:(const char *)type;
或者+ (NSValue *)valueWithPointer:(const void *)pointer;
//取出数组类型
- (void *)pointerValue;
b.//将指针包装为类类型
+ (NSValue *)valueWithPointer:(const void *)pointer;
//取出指针类型
- (void *)pointerValue;
c.//将结构体包装为类类型(Foundation中常用的结构体:NSRange\NSRect\NSSize\NSPoint)
首先创建结构体:(x、y为坐标原点)
NSRange range = NSMakeRange(location,length)
NSRect rect = NSMakeRect(x, y, width, height)
NSRange size = NSMakeSize(width,height)
NSRect point= NSMakePoint(x, y)
将结构体当做参数
+ (NSValue *)valueWithRange:(NSRange)range;
+ (NSValue *)valueWithPoint:(NSPoint)point;
+ (NSValue *)valueWithSize:(NSSize)size;
+ (NSValue *)valueWithRect:(NSRect)rect;
//取出结构体类型
- (NSPoint)pointValue;
- (NSSize)sizeValue;
- (NSRect)rectValue;
- (NSRange)rangeValue;
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原文地址:http://www.cnblogs.com/XYQ-208910/p/4737345.html