In this installment, I’ll be talking about the (early) Z pipeline and how it interacts with rasterization. Like the last part, the text won’t procee.....
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其他好文 时间:
2014-08-05 00:34:50
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360
Welcome back! This time, the focus is going to be on Stream-Out (SO). This is a facility for storing the Output of the Geometry Shader stage to memory...
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其他好文 时间:
2014-08-05 00:34:38
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299
Welcome back. Last part was about vertex shaders, with some coverage of GPU shader units in general. Mostly, they’re just vector processors, but the.....
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其他好文 时间:
2014-08-05 00:33:00
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343
In this part, I’ll be dealing with the first half of pixel processing: dispatch and actual pixel shading. In fact, this is really what most graphics.....
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其他好文 时间:
2014-08-05 00:26:28
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484
Welcome back. Last time, we dove into bottom end of the pixel pipeline. This time, we’ll switch back to the middle of the pipeline to look at what i.....
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其他好文 时间:
2014-08-05 00:25:48
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321
Welcome back. This time we’re actually gonna see triangles being rasterized – finally! But before we can rasterize triangles, we need to do triangl...
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其他好文 时间:
2014-08-05 00:25:38
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476
A method of offloading, from a host data processing unit (205), iSCSI TCP/IP processing of data streams coming through at least one TCP/IP connection ...
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其他好文 时间:
2014-08-04 01:40:36
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248
JsRender DemosExample Scenario: Accessing parent data.Stepping up through the views (tree of nested rendered templates) TitleLang...
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Web程序 时间:
2014-08-03 15:10:25
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294
A TabControl contains tab pages, which are represented by TabPage objects that you add through the TabPages property. The order of tab pages in this c...
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其他好文 时间:
2014-08-02 15:19:03
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201
给n个在圆上的点,和圆的半径,每个点给出和x轴正方向的夹角,求能构成的锐角三角形的个数。...
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其他好文 时间:
2014-08-01 19:41:17
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192