1065. A+B and C (64bit) (20)时间限制100 ms内存限制65536 kB代码长度限制16000 B判题程序Standard作者HOU, QimingGiven three integers A, B and C in [-263, 263], you are suppos...
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其他好文 时间:
2015-02-02 15:43:38
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142
What is Three.js?Let's try to describe it briefly:Three.js is a library that makes WebGL - 3D in the browser - easy to use. While a simple cube in raw...
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Web程序 时间:
2015-02-01 21:47:19
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249
Digit fifth powers
Problem 30
Surprisingly there are only three numbers that can be written as the sum of fourth powers of their digits:
1634 = 14 + 64 + 34 + 44
8208 = 84 + 24 + 04 + 84
...
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编程语言 时间:
2015-02-01 16:11:28
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209
RingGeometry用来在三维空间内创建一个二维圆环面对象.
用法: var geometry = new THREE.RingGeometry(1,5,32);
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var Ring = new THREE.Mesh(geometry,material);
scene.add(Ring);
TorusGeometry</summar...
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Web程序 时间:
2015-02-01 12:13:44
阅读次数:
363
ParametricGeometry用来在三维空间内通过参数func的定义,生成一个几何体.有了这个对象,各种你想要的集合体,发挥你的数学天赋吧.
用法:
var func = function(u,v){
var point = new THREE.Vector3();
point.x = 100 + Math.cos(u);
point.y = 100 + Math.sin(v);
return point;
};
var geometry ...
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Web程序 时间:
2015-02-01 12:13:22
阅读次数:
298
TorusGeometry用来在三维空间内创建一个圆环体对象.
用法: var geometry = new THREE.TorusGeometry(3,1,12,18);
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var torus = new THREE.Mesh(geometry,material);
scene.add(torus);
TorusGeometry</s...
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Web程序 时间:
2015-02-01 12:12:47
阅读次数:
281
OctahedronGeometry用来在三维空间内创建一个八面体对象.
用法: var geometry = new THREE.OctahedronGeometry(70);
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var icos = new THREE.Mesh(geometry,material);
scene.add(icos);
OctahedronGeome...
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Web程序 时间:
2015-02-01 12:12:26
阅读次数:
229
TorusKnotGeometryy用来在三维空间内创建一个圆环结或者环形结对象.是由圆环体通过打结构成的扩展三维几何体,常用于制作管状,缠绕.带囊肿类的造型.
关于环形结的几何特征,参考:http://en.wikipedia.org/wiki/Torus_knot
各种漂亮的demo:http://katlas.math.toronto.edu/wiki/36_Torus_Knots
用法: var geometry = new THREE.TorusKnotGeometry(5,32,32);...
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Web程序 时间:
2015-02-01 12:12:11
阅读次数:
274
TetrahedronGeometry用来在三维空间内创建一个四面体对象.
用法: var geometry = new THREE.TetrahedronGeometry(70);
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var icos = new THREE.Mesh(geometry,material);
scene.add(icos);
TetrahedronGe...
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Web程序 时间:
2015-02-01 12:12:05
阅读次数:
258
1 #include 2 #include 3 #include 4 using namespace std; 5 6 int main() 7 { 8 string str; 9 char num[10][6]={"zero","one","two","three","f...
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其他好文 时间:
2015-02-01 00:27:34
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199