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three.js 源码注释(六十八)extras/geometries/BoxGeometry.js
BoxGeometry用来在三维空间内创建一个立方体盒子对象. 用法: var geometry = new THREE.BoxGeometry(1,1,1); var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); var cube = new THREE.Mesh(geometry,material); scene.add(cube); BoxGeometry <p...
分类:Web程序   时间:2015-01-26 15:11:12    阅读次数:193
three.js 源码注释(七十)extras/geometries/CubeGeometry.js
CubeGeometry用来在三维空间内创建一个立方体盒子对象.被BoxGeometry对象替换. 用法: var geometry = new THREE.BoxGeometry(1,1,1); var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); var cube = new THREE.Mesh(geometry,material); scene.add(cube); CubeGe...
分类:Web程序   时间:2015-01-26 15:10:23    阅读次数:3541
three.js 源码注释(六十九)extras/geometries/CircleGeometry.js
CircleGeometry用来在三维空间内创建一个圆形对象,因为圆形对象是由参数segments指定的一个个三角形围绕圆心拼接而成,所以也可以是多边形对象. 用法: var radius = 5, segments = 32; var geometry = new THREE.CircleGeometry(radius,segments); var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); var c...
分类:Web程序   时间:2015-01-26 15:08:54    阅读次数:221
Best Time to Buy and Sell Stock III Leetcode Python
Say you have an array for which the ith element is the price of a given stock on day i. Design an algorithm to find the maximum profit. You may complete at most two transactions. Note: You may not eng...
分类:编程语言   时间:2015-01-26 13:45:27    阅读次数:200
unity3d中的.meta是什么东东
!以后别说自己不知道!每个资源文件(外部导入和内部创建的)对应一个.meta文件。这个.meta文件中的guid就唯一标识这个资源。内部创建的资源会使用外部导入的资源,比如 内部资源材质Material使用贴图Textures(预制体、场景中使用了更多的资源)。 材质怎么知道自己使用了那些资源呢? 就在自己的文件中记录着其它资源的GUID。...
分类:编程语言   时间:2015-01-25 22:35:17    阅读次数:267
Best Time to Buy and Sell Stock II
Best Time to Buy and Sell Stock IISay you have an array for which theithelement is the price of a given stock on dayi.Design an algorithm to find the ...
分类:其他好文   时间:2015-01-25 19:26:04    阅读次数:119
Material Design系列第一篇——Creating Apps with Material Design
Creating Apps with Material DesignMaterial design is a comprehensive guide for visual, motion, and interaction design across platforms and devices. To...
分类:移动开发   时间:2015-01-25 18:11:31    阅读次数:161
Material Design系列第四篇——Using the Material Theme
Defining Shadows and Clipping ViewsThis lesson teaches you toAssign Elevation to Your ViewsCustomize View Shadows and OutlinesClip ViewsYou should als...
分类:其他好文   时间:2015-01-25 18:11:10    阅读次数:176
Material Design系列第六篇——Defining Custom Animations
Defining Custom AnimationsThis lesson teaches you toCustomize Touch FeedbackUse the Reveal EffectCustomize Activity TransitionsAnimate View State Chan...
分类:其他好文   时间:2015-01-25 18:09:28    阅读次数:282
Material Design系列第二篇——Getting Started
Getting StartedThis lesson teaches you toApply the Material ThemeDesign Your LayoutsSpecify Elevation in Your ViewsCreate Lists and CardsCustomize You...
分类:其他好文   时间:2015-01-25 18:05:08    阅读次数:188
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